Player Matchup

Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GorillaNaps
Anubis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
MortalAsura
Sun Wukong
Level 93
God Stats
3W - 3L
1,886 SR
Queue Stats
13W - 21L
1,473 Elo+
Party 2
Mercury
Mercury
WhiteNaps
Mercury
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,618 Elo+
Party 2
Arachne
Arachne
mummifiez
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 2
Team Averages
Level 130
1,577 SR
1,501 Elo+

VS

Team Averages
Level 117
1,603 SR
1,548 Elo+
Arachne
Arachne
AcexChaosx
Arachne
Level 107
God Stats
26W - 10L
1,722 SR
Queue Stats
125W - 134L
1,537 Elo+
Solo
Chiron
Chiron
Fuzion KFC Zx2
Chiron
Level 156
God Stats
21W - 13L
1,690 SR
Queue Stats
500W - 469L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
HydroHartless
Sylvanus
Level 107
God Stats
7W - 9L
1,601 SR
Queue Stats
95W - 98L
1,535 Elo+
Party 1
Bellona
Bellona
InstaKill27
Bellona
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,573 Elo+
Solo
Nu Wa
Nu Wa
JoeBillDinosaur
Nu Wa
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
399W - 394L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
4
0 / 2 / 0
3,023
605
957
3,885
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
6
0 / 2 / 1
3,701
740
1,825
3,696
1,455
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
MortalAsura
Sun Wukong
2
0 / 2 / 0
2,653
531
277
1,594
810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
WhiteNaps
Mercury
7
3 / 2 / 1
4,287
857
2,538
4,455
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
mummifiez
Arachne
4
1 / 3 / 2
3,385
677
1,424
2,710
298
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AcexChaosx
Arachne
7
4 / 1 / 3
4,611
922
3,286
4,680
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
3 / 1 / 4
4,127
825
1,984
2,266
623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
HydroHartless
Sylvanus
5
1 / 1 / 4
3,838
768
1,129
3,449
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
InstaKill27
Bellona
8
2 / 0 / 0
4,360
872
1,018
1,969
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 1 / 3
3,462
692
3,027
2,359
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
11
11
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
Arachne
AcexChaosx
Arachne
4
1
3
5.5
W
3
1
4
5
L
Anubis
0
2
1
0.25
W
Sylvanus
HydroHartless
Sylvanus
1
1
4
3
W
Bellona
InstaKill27
Bellona
2
0
0
2
W
1
1
3
2.5
L
Sun Wukong
MortalAsura
Sun Wukong
0
2
0
0
L
Mercury
WhiteNaps
Mercury
3
2
1
1.75
L
Arachne
mummifiez
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,021
Damage
10,444
16,340
Taken
14,723
4,869
Mitigated
4,664
5,025
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
957
443
0
899
3,885
1,251
0
1,072
2,767
5,247
0
W
Arachne
AcexChaosx
Arachne
3,286
2,402
0
1,048
4,680
958
0
987
3,693
0
17,203
W
1,984
1,120
397
421
2,266
623
0
551
1,715
0
15,583
L
Anubis
1,825
251
0
1,657
3,696
1,455
363
1,142
2,392
18,857
0
W
Sylvanus
HydroHartless
Sylvanus
1,129
300
244
1,188
3,449
1,465
0
748
2,701
8,157
0
W
Bellona
InstaKill27
Bellona
1,018
320
0
1,356
1,969
1,172
109
0
1,969
0
17,996
W
3,027
772
0
715
2,359
446
132
496
1,863
8,499
0
L
Sun Wukong
MortalAsura
Sun Wukong
277
0
0
195
1,594
810
0
84
1,470
0
3,496
L
Mercury
WhiteNaps
Mercury
2,538
1,326
0
1,602
4,455
1,055
0
1,113
3,140
0
12,620
L
Arachne
mummifiez
Arachne
1,424
1,040
0
672
2,710
298
0
255
2,415
0
3,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,049
Gold Earned
20,398
113
Minions Killed
154
0
Camps Cleared
0
440,976
Distance Traveled
557,868
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,023
605
10
2
0
100,942
0
W
Arachne
4,611
922
35
7
0
134,791
0
W
Chiron
4,127
825
28
6
0
98,224
0
L
Anubis
3,701
740
47
9
0
93,799
2
W
Sylvanus
3,838
768
24
5
0
97,984
1
W
Bellona
4,360
872
48
10
0
125,735
2
W
Nu Wa
3,462
692
19
4
0
101,134
0
L
Sun Wukong
2,653
531
7
1
0
30,223
0
L
Mercury
4,287
857
41
8
0
110,300
0
L
Arachne
3,385
677
8
2
0
105,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role