Player Matchup

Janus
Janus
AceEmerald777
Janus
Level 100
God Stats
1W - 1L
1,325 SR
Queue Stats
41W - 46L
1,381 Elo+
Party 2
Cliodhna
Cliodhna
Slumpy8523
Cliodhna
Level 78
God Stats
5W - 6L
1,460 SR
Queue Stats
40W - 39L
1,391 Elo+
Party 2
Chaac
Chaac
jackdonkey13214
Chaac
Level 24
God Stats
4W - 3L
1,444 SR
Queue Stats
14W - 22L
1,353 Elo+
Party 2
Fenrir
Fenrir
oNebularZz
Fenrir
Level 29
God Stats
31W - 27L
1,586 SR
Queue Stats
40W - 38L
1,403 Elo+
Party 3
Anhur
Anhur
qixning
Anhur
Level 105
God Stats
0W - 1L
1,756 SR
Queue Stats
91W - 87L
1,432 Elo+
Party 3
Team Averages
Level 67
1,514 SR
1,392 Elo+

VS

Team Averages
Level 75
1,411 SR
1,465 Elo+
Nike
Nike
ItzJustSpirit
Nike
Level 69
God Stats
12W - 12L
1,553 SR
Queue Stats
553W - 505L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
O-man0615
Aphrodite
Level 119
God Stats
30W - 32L
1,555 SR
Queue Stats
307W - 311L
1,489 Elo+
Party 1
Cliodhna
Cliodhna
RoadHogOneNight
Cliodhna
Level 26
God Stats
2W - 2L
1,306 SR
Queue Stats
43W - 36L
1,553 Elo+
Party 1
Sol
Sol
jadeng0609
Sol
Level 70
God Stats
13W - 11L
1,364 SR
Queue Stats
357W - 359L
1,533 Elo+
Party 1
Poseidon
Poseidon
jocaro99
Poseidon
Level 89
God Stats
3W - 3L
1,279 SR
Queue Stats
29W - 46L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 0
11,003
478
8,324
11,505
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Slumpy8523
Cliodhna
14
4 / 10 / 0
9,561
416
12,576
20,896
6,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 7 / 1
8,988
391
9,302
20,479
21,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
oNebularZz
Fenrir
12
0 / 3 / 2
7,629
332
3,019
14,360
13,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
qixning
Anhur
13
2 / 4 / 0
8,724
379
6,483
13,332
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 3
13,804
600
20,307
20,407
18,319
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
O-man0615
Aphrodite
19
5 / 0 / 11
11,668
507
7,661
17,045
12,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
17
1 / 1 / 2
10,766
468
4,853
11,128
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 3 / 8
12,664
551
19,220
17,520
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
jocaro99
Poseidon
15
2 / 3 / 2
10,905
474
4,256
7,486
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
7
Kills
29
30
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
11
1
3
12.5
W
Aphrodite
O-man0615
Aphrodite
5
0
11
10.5
W
Cliodhna
1
1
2
2
L
Cliodhna
Slumpy8523
Cliodhna
4
10
0
0.4
L
0
7
1
0.07
W
10
3
8
4.67
W
Poseidon
jocaro99
Poseidon
2
3
2
1
L
Fenrir
oNebularZz
Fenrir
0
3
2
0.33
L
Anhur
qixning
Anhur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,704
Damage
56,297
80,572
Taken
73,586
49,334
Mitigated
42,698
15,679
Healing
30,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,324
176
0
461
11,505
3,834
0
3,051
8,454
100,864
0
W
20,307
3,537
0
3,467
20,407
18,319
1,044
1,816
17,783
0
95,590
W
Aphrodite
O-man0615
Aphrodite
7,661
1,299
4,885
10,944
17,045
12,080
1,471
3,808
13,196
42,992
0
W
Cliodhna
4,853
675
0
1,784
11,128
4,081
0
401
10,667
0
78,629
L
Cliodhna
Slumpy8523
Cliodhna
12,576
1,709
0
2,856
20,896
6,617
430
7,477
13,419
0
69,005
L
9,302
1,504
0
5,785
20,479
21,745
252
3,377
17,102
0
47,491
W
19,220
7,776
0
8,496
17,520
6,248
7,236
1,409
16,111
92,333
0
W
Poseidon
jocaro99
Poseidon
4,256
98
0
690
7,486
1,970
505
890
6,558
57,707
0
L
Fenrir
oNebularZz
Fenrir
3,019
372
0
1,510
14,360
13,089
0
9,250
5,110
0
27,328
L
Anhur
qixning
Anhur
6,483
2,226
0
5,067
13,332
4,049
868
8,178
5,154
0
57,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
59,807
482
Minions Killed
626
0
Camps Cleared
0
1,948,589
Distance Traveled
2,090,762
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,003
478
168
7
0
411,371
1
W
Nike
13,804
600
161
7
0
470,421
2
W
Aphrodite
11,668
507
67
3
0
487,476
6
W
Cliodhna
10,766
468
131
6
0
368,123
1
L
Cliodhna
9,561
416
97
4
0
434,393
2
L
Chaac
8,988
391
77
3
0
430,919
5
W
Sol
12,664
551
151
7
0
448,884
1
W
Poseidon
10,905
474
116
5
0
315,858
4
L
Fenrir
7,629
332
40
2
0
363,852
3
L
Anhur
8,724
379
100
4
0
308,054
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role