Player Matchup

Thoth
Thoth
Dragonz17
Thoth
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,468 Elo+
Party 1
Ravana
Ravana
IExoIFlowI
Ravana
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,382 Elo+
Party 1
Cupid
Cupid
JofGD
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,430 Elo+
Party 2
Bacchus
Bacchus
MockVipers
Bacchus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 224L
1,553 Elo+
Solo
Freya
Freya
tennisballprions
Freya
Level 111
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 148L
1,532 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,473 Elo+

VS

Team Averages
Level 133
1,565 SR
1,542 Elo+
Hun Batz
Hun Batz
BDubzs
Hun Batz
Level 104
God Stats
3W - 3L
1,541 SR
Queue Stats
131W - 123L
1,545 Elo+
Solo
Ganesha
Ganesha
Fumikawa
Ganesha
Level 160
God Stats
1W - 1L
1,367 SR
Queue Stats
27W - 29L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
JovaScotia
Kuzenbo
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 124L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
PriorMagician96
Danzaburou
Level 160
God Stats
43W - 28L
1,916 SR
Queue Stats
2,042W - 1,936L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
UserAvailable
Baron Samedi
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 89L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dragonz17
Thoth
15
2 / 9 / 8
9,590
685
11,306
15,365
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
IExoIFlowI
Ravana
17
3 / 6 / 10
9,919
709
8,964
20,819
13,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
JofGD
Cupid
17
3 / 5 / 8
10,613
758
11,748
12,747
7,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MockVipers
Bacchus
19
8 / 9 / 8
12,984
927
12,335
19,027
26,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 6 / 13
10,625
759
13,685
20,072
8,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BDubzs
Hun Batz
20
12 / 3 / 18
13,144
939
23,691
14,628
12,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Fumikawa
Ganesha
17
0 / 4 / 24
10,886
778
7,390
20,184
29,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
JovaScotia
Kuzenbo
18
5 / 5 / 22
11,853
847
13,897
19,318
15,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PriorMagician96
Danzaburou
17
11 / 3 / 12
11,943
853
16,824
10,958
5,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
UserAvailable
Baron Samedi
20
7 / 3 / 22
11,893
850
15,513
12,168
11,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
133
18
Kills
35
35
Deaths
18
47
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BDubzs
Hun Batz
12
3
18
7
L
Thoth
Dragonz17
Thoth
2
9
8
0.67
W
Ganesha
Fumikawa
Ganesha
0
4
24
3
L
Ravana
IExoIFlowI
Ravana
3
6
10
1.33
L
Cupid
JofGD
Cupid
3
5
8
1.4
W
Kuzenbo
JovaScotia
Kuzenbo
5
5
22
3.2
L
Bacchus
MockVipers
Bacchus
8
9
8
1.33
W
Danzaburou
PriorMagician96
Danzaburou
11
3
12
5.67
W
Baron Samedi
UserAvailable
Baron Samedi
7
3
22
6
L
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,038
Damage
77,315
88,030
Taken
77,256
61,057
Mitigated
74,201
27,447
Healing
30,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BDubzs
Hun Batz
23,691
7,543
2,603
1,431
14,628
12,468
543
6,492
8,136
0
40,111
L
Thoth
Dragonz17
Thoth
11,306
526
483
2,846
15,365
5,184
324
6,022
9,343
32,342
0
W
Ganesha
Fumikawa
Ganesha
7,390
465
1,268
1,646
20,184
29,203
371
10,178
10,006
19,209
0
L
Ravana
IExoIFlowI
Ravana
8,964
1,493
349
4,352
20,819
13,079
594
7,861
12,958
0
16,091
L
Cupid
JofGD
Cupid
11,748
4,681
5,833
3,413
12,747
7,618
1,271
5,010
7,737
0
28,389
W
Kuzenbo
JovaScotia
Kuzenbo
13,897
3,166
3,401
3,192
19,318
15,900
217
7,330
11,988
29,676
0
L
Bacchus
MockVipers
Bacchus
12,335
1,005
1,000
2,074
19,027
26,681
216
9,140
9,887
25,217
0
W
Danzaburou
PriorMagician96
Danzaburou
16,824
4,452
1,459
2,407
10,958
5,394
3,442
5,913
5,045
0
38,956
W
Baron Samedi
UserAvailable
Baron Samedi
15,513
1,301
8,706
4,355
12,168
11,236
658
7,413
4,755
30,356
0
L
13,685
3,596
2,116
4,981
20,072
8,495
1,385
8,767
11,305
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,731
Gold Earned
59,719
136
Minions Killed
151
0
Camps Cleared
0
1,201,290
Distance Traveled
1,330,200
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,144
939
52
4
0
277,651
2
L
Thoth
9,590
685
21
2
0
216,896
0
W
Ganesha
10,886
778
0
0
0
282,549
0
L
Ravana
9,919
709
18
1
0
251,438
0
L
Cupid
10,613
758
38
3
0
270,875
1
W
Kuzenbo
11,853
847
35
3
0
260,459
0
L
Bacchus
12,984
927
26
2
0
205,216
0
W
Danzaburou
11,943
853
45
3
0
238,992
0
W
Baron Samedi
11,893
850
19
1
0
270,549
1
L
Freya
10,625
759
33
2
0
256,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role