Player Matchup

Bastet
Bastet
EdgarRnFlippy
Bastet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,630 Elo+
Solo
Janus
Janus
JJs_BOT
Janus
Level 12
God Stats
2W - 0L
1,759 SR
Queue Stats
4W - 1L
1,594 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KurgerBingMyNuts
Ah Muzen Cab
Level 63
God Stats
4W - 2L
1,550 SR
Queue Stats
63W - 60L
1,425 Elo+
Party 1
Chaac
Chaac
TesTicklez1
Chaac
Level 13
God Stats
9W - 5L
1,458 SR
Queue Stats
12W - 16L
1,451 Elo+
Party 1
Bacchus
Bacchus
TheLavaDragon
Bacchus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,403 Elo+
Party 1
Team Averages
Level 55
1,553 SR
1,501 Elo+

VS

Team Averages
Level 99
1,506 SR
1,478 Elo+
Zeus
Zeus
Copy OWB
Zeus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 413L
1,486 Elo+
Party 2
Artio
Artio
Drunqduck
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,634 Elo+
Solo
Artemis
Artemis
Edwin98
Artemis
Level 123
God Stats
18W - 11L
1,357 SR
Queue Stats
402W - 493L
1,401 Elo+
Solo
Nike
Nike
JuuicyLeaf
Nike
Level 29
God Stats
4W - 3L
1,861 SR
Queue Stats
273W - 334L
1,465 Elo+
Party 2
Bastet
Bastet
KingSeymourBlur
Bastet
Level 157
God Stats
8W - 11L
1,312 SR
Queue Stats
281W - 310L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
8,975
528
8,682
11,602
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
JJs_BOT
Janus
14
2 / 4 / 7
8,468
498
7,328
9,414
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
KurgerBingMyNuts
Ah Muzen Cab
14
4 / 0 / 7
8,622
507
10,769
8,496
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 5
8,280
487
11,670
15,677
10,055
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
1 / 2 / 9
7,850
462
7,554
17,138
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 6 / 0
7,520
442
10,742
7,478
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Drunqduck
Artio
12
0 / 3 / 5
7,639
449
4,898
15,370
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Edwin98
Artemis
13
1 / 5 / 1
7,540
444
9,870
12,720
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 3
8,538
502
11,290
13,500
6,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 0
8,471
498
6,741
16,648
7,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
11
11
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
6
0
0.33
L
Artio
Drunqduck
Artio
0
3
5
0.83
W
6
1
3
7.5
L
Artemis
Edwin98
Artemis
1
5
1
0.3
W
Janus
JJs_BOT
Janus
2
4
7
1.38
L
4
1
3
5.5
L
4
4
0
1
W
Ah Muzen Cab
KurgerBingMyNuts
Ah Muzen Cab
4
0
7
7.5
W
6
4
5
2.13
W
Bacchus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,003
Damage
43,541
62,327
Taken
65,716
35,385
Mitigated
33,901
20,429
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,742
492
0
513
7,478
2,356
46
2,844
4,634
44,492
0
L
Artio
Drunqduck
Artio
4,898
886
1,321
4,150
15,370
14,400
0
4,511
10,859
18,066
0
W
8,682
2,543
0
6,060
11,602
4,158
436
1,532
10,010
0
63,755
L
Artemis
Edwin98
Artemis
9,870
4,178
0
2,936
12,720
3,328
336
2,536
10,184
0
46,356
W
Janus
JJs_BOT
Janus
7,328
334
0
625
9,414
2,651
58
1,508
7,686
68,518
0
L
11,290
1,748
0
1,440
13,500
6,359
590
1,473
12,027
3,897
45,480
L
6,741
631
47
5,848
16,648
7,458
466
3,518
13,130
0
53,105
W
Ah Muzen Cab
KurgerBingMyNuts
Ah Muzen Cab
10,769
5,866
0
4,186
8,496
2,635
148
1,759
6,673
0
55,016
W
11,670
1,651
0
2,411
15,677
10,055
205
4,863
10,595
0
33,514
W
Bacchus
7,554
1,169
323
6,824
17,138
15,886
167
6,271
10,541
22,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
39,708
424
Minions Killed
379
0
Camps Cleared
0
1,694,167
Distance Traveled
1,505,721
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,520
442
88
5
0
267,506
2
L
Artio
7,639
449
33
2
0
306,099
4
W
Bastet
8,975
528
99
6
0
380,354
2
L
Artemis
7,540
444
79
5
0
271,555
4
W
Janus
8,468
498
134
8
0
305,127
0
L
Nike
8,538
502
89
5
0
315,651
3
L
Bastet
8,471
498
90
5
0
344,910
0
W
Ah Muzen Cab
8,622
507
104
6
0
306,547
1
W
Chaac
8,280
487
66
4
0
365,162
0
W
Bacchus
7,850
462
21
1
0
336,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role