Player Matchup

Loki
Loki
ElBodjo
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Raffno
Chaac
Level 91
God Stats
0W - 2L
1,065 SR
Queue Stats
12W - 15L
1,441 Elo+
Party 3
Sobek
Sobek
WaterFisk
Sobek
Level 73
God Stats
0W - 3L
1,335 SR
Queue Stats
63W - 55L
1,677 Elo+
Party 3
Kukulkan
Kukulkan
Xeirourgos101
Kukulkan
Level 13
God Stats
2W - 3L
1,284 SR
Queue Stats
72W - 91L
1,373 Elo+
Solo
Fenrir
Fenrir
lZaKoN
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,337 SR
1,498 Elo+

VS

Team Averages
Level 62
1,512 SR
1,304 Elo+
Hel
Hel
Pabl012
Hel
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,576 Elo+
Solo
Vamana
Vamana
Zasca94
Vamana
Level 27
God Stats
2W - 6L
1,259 SR
Queue Stats
14W - 47L
1,194 Elo+
Party 1
Chaac
Chaac
axon504
Chaac
Level 22
God Stats
1W - 2L
1,618 SR
Queue Stats
12W - 36L
1,235 Elo+
Party 1
Agni
Agni
natsuportgass
Agni
Level 115
God Stats
1W - 1L
1,466 SR
Queue Stats
9W - 33L
1,132 Elo+
Party 1
Danzaburou
Danzaburou
tonilecina
Danzaburou
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 8L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ElBodjo
Loki
15
1 / 7 / 4
8,692
621
6,890
14,973
5,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Raffno
Chaac
15
3 / 4 / 3
9,184
656
8,419
16,231
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
WaterFisk
Sobek
14
0 / 6 / 6
8,762
626
6,104
17,652
23,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Xeirourgos101
Kukulkan
15
0 / 5 / 2
8,592
614
9,496
8,623
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lZaKoN
Fenrir
16
4 / 5 / 4
9,760
697
6,091
12,421
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
2 / 4 / 12
10,398
743
10,551
13,321
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Zasca94
Vamana
17
6 / 2 / 14
10,625
759
9,771
13,093
14,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
axon504
Chaac
16
2 / 1 / 13
9,885
706
6,038
7,649
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 12
10,973
784
14,074
7,077
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
tonilecina
Danzaburou
20
11 / 1 / 11
12,634
902
17,393
12,431
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
8
Kills
27
27
Deaths
9
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Loki
ElBodjo
Loki
1
7
4
0.43
W
Hel
2
4
12
2
L
Chaac
Raffno
Chaac
3
4
3
1.13
L
Sobek
WaterFisk
Sobek
0
6
6
0.5
L
Kukulkan
Xeirourgos101
Kukulkan
0
5
2
0.2
W
Vamana
Zasca94
Vamana
6
2
14
6.5
W
Chaac
axon504
Chaac
2
1
13
8.5
L
Fenrir
lZaKoN
Fenrir
4
5
4
1.2
W
6
1
12
12
W
Danzaburou
tonilecina
Danzaburou
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,000
Damage
57,827
69,900
Taken
53,571
50,032
Mitigated
36,903
11,215
Healing
29,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ElBodjo
Loki
6,890
2,245
190
2,075
14,973
5,558
154
6,519
8,319
0
26,831
W
Hel
10,551
1,490
7,642
6,845
13,321
5,878
326
4,821
8,291
35,831
0
L
Chaac
Raffno
Chaac
8,419
685
0
4,145
16,231
7,913
320
5,804
10,232
0
28,273
L
Sobek
WaterFisk
Sobek
6,104
292
0
1,818
17,652
23,129
120
5,564
11,470
16,785
0
L
Kukulkan
Xeirourgos101
Kukulkan
9,496
472
422
907
8,623
3,209
0
2,237
6,293
27,645
0
W
Vamana
Zasca94
Vamana
9,771
5,126
0
5,177
13,093
14,685
620
4,585
7,636
0
25,667
W
Chaac
axon504
Chaac
6,038
658
80
2,649
7,649
6,769
1,406
3,638
3,945
256
17,474
L
Fenrir
lZaKoN
Fenrir
6,091
1,476
0
1,658
12,421
10,223
493
4,052
8,139
0
18,807
W
14,074
739
0
1,233
7,077
2,704
917
1,135
5,906
44,378
0
W
Danzaburou
tonilecina
Danzaburou
17,393
9,414
0
5,451
12,431
6,867
4,588
1,082
11,265
0
61,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,990
Gold Earned
54,515
165
Minions Killed
270
0
Camps Cleared
0
1,326,386
Distance Traveled
1,505,605
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,692
621
39
3
0
266,151
2
W
Hel
10,398
743
55
4
0
310,049
0
L
Chaac
9,184
656
30
2
0
297,160
0
L
Sobek
8,762
626
21
2
0
263,885
0
L
Kukulkan
8,592
614
48
3
0
247,423
3
W
Vamana
10,625
759
35
3
0
330,841
2
W
Chaac
9,885
706
30
2
0
293,269
0
L
Fenrir
9,760
697
27
2
0
251,767
0
W
Agni
10,973
784
62
4
0
288,138
1
W
Danzaburou
12,634
902
88
6
0
283,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role