Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Buzzkur
Kuzenbo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,535 Elo+
Party 2
Atlas
Atlas
TioMg100
Atlas
Level 160
God Stats
0W - 1L
1,742 SR
Queue Stats
48W - 42L
1,582 Elo+
Party 2
Loki
Loki
duk-alexandredav
Loki
Level 67
God Stats
1W - 1L
1,317 SR
Queue Stats
391W - 435L
1,412 Elo+
Solo
Team Averages
Level 112
1,512 SR
1,506 Elo+

VS

Team Averages
Level 126
1,514 SR
1,506 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Rique20
Ratatoskr
Level 160
God Stats
15W - 6L
1,831 SR
Queue Stats
163W - 125L
1,584 Elo+
Solo
Neith
Neith
SanDisk
Neith
Level 29
God Stats
5W - 7L
1,197 SR
Queue Stats
13W - 21L
1,356 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lBets
Morgan Le Fay
Level 156
God Stats
2W - 1L
1,543 SR
Queue Stats
125W - 121L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 6 / 4
8,121
738
6,723
10,588
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
 
Chang'e
13
0 / 2 / 2
7,127
648
3,095
6,116
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Buzzkur
Kuzenbo
12
0 / 6 / 3
6,668
606
4,501
10,879
14,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
TioMg100
Atlas
15
5 / 4 / 1
8,081
735
11,582
14,900
5,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 11 / 1
6,929
630
2,997
12,969
3,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
8 / 1 / 11
9,735
885
9,866
6,547
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
15
2 / 2 / 15
8,525
775
9,288
10,716
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Rique20
Ratatoskr
17
8 / 0 / 9
9,620
875
9,096
7,393
2,816
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
SanDisk
Neith
15
3 / 0 / 16
8,571
779
6,910
5,766
2,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
lBets
Morgan Le Fay
17
8 / 3 / 7
9,333
848
13,541
9,198
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
6
Kills
29
29
Deaths
6
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
4
0.5
L
Chang'e
 
Chang'e
0
2
2
0.5
W
The Morrigan
 
The Morrigan
8
1
11
13.5
W
Bellona
 
Bellona
2
2
15
4.75
L
Kuzenbo
Buzzkur
Kuzenbo
0
6
3
0.25
W
Ratatoskr
Rique20
Ratatoskr
8
0
9
12.5
W
Neith
SanDisk
Neith
3
0
16
11
L
Atlas
TioMg100
Atlas
5
4
1
1.38
L
0
11
1
0.05
W
Morgan Le Fay
lBets
Morgan Le Fay
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
48,701
55,452
Taken
39,620
29,324
Mitigated
24,193
7,435
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,723
209
0
640
10,588
3,393
0
3,695
6,619
42,388
0
L
Chang'e
 
Chang'e
3,095
32
1,081
1,291
6,116
1,939
0
1,624
4,425
15,467
0
W
The Morrigan
 
The Morrigan
9,866
1,756
136
1,364
6,547
2,512
404
4,127
2,420
33,039
3,988
W
Bellona
 
Bellona
9,288
1,815
0
1,118
10,716
13,050
648
5,281
5,435
0
20,760
L
Kuzenbo
Buzzkur
Kuzenbo
4,501
1,969
0
35
10,879
14,263
0
2,695
7,806
8,196
0
W
Ratatoskr
Rique20
Ratatoskr
9,096
2,584
0
1,168
7,393
2,816
990
4,039
3,354
0
29,100
W
Neith
SanDisk
Neith
6,910
1,596
134
2,213
5,766
2,124
1,398
4,967
799
0
20,937
L
Atlas
TioMg100
Atlas
11,582
2,692
0
3,737
14,900
5,911
0
7,149
7,431
32,280
0
L
2,997
633
0
651
12,969
3,818
0
6,508
6,269
0
14,866
W
Morgan Le Fay
lBets
Morgan Le Fay
13,541
1,600
0
2,983
9,198
3,691
368
7,487
1,711
37,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
45,784
176
Minions Killed
233
0
Camps Cleared
0
968,612
Distance Traveled
1,233,352
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,121
738
72
7
0
197,843
3
L
Chang'e
7,127
648
32
3
0
165,707
1
W
The Morrigan
9,735
885
72
7
0
235,020
2
W
Bellona
8,525
775
28
3
0
253,266
0
L
Kuzenbo
6,668
606
6
1
0
194,029
0
W
Ratatoskr
9,620
875
47
4
0
280,158
3
W
Neith
8,571
779
33
3
0
236,042
1
L
Atlas
8,081
735
43
4
0
223,629
3
L
Loki
6,929
630
23
2
0
187,404
0
W
Morgan Le Fay
9,333
848
53
5
0
228,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role