Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold III
EpicSirCloudy
Danzaburou
Gold III
Level 120
God Stats
2W - 1L
1,302 SR
Queue Stats
70W - 72L
1,567 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
MattFe23
Gilgamesh
Silver I
Level 157
God Stats
9W - 9L
1,724 SR
Queue Stats
143W - 126L
1,423 MMR
Solo
Achilles
Achilles
Bronze I
WIWI6912
Achilles
Bronze I
Level 64
God Stats
6W - 4L
1,488 SR
Queue Stats
147W - 169L
527 MMR
Party 2
Kukulkan
Kukulkan
Silver II
frank 17381475
Kukulkan
Silver II
Level 103
God Stats
7W - 2L
1,500 SR
Queue Stats
323W - 353L
871 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,503 SR
1,178 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,527 SR
1,248 MMR
Bacchus
Bacchus
Silver IV
ShhlongDaddy
Bacchus
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,362 MMR
Solo
Anubis
Anubis
Gold IV
TMT Eddie
Anubis
Gold IV
Level 88
God Stats
1W - 1L
1,723 SR
Queue Stats
42W - 51L
1,399 MMR
Solo
Susano
Susano
Silver IV
Tsarkonvel
Susano
Silver IV
Level 155
God Stats
3W - 8L
1,491 SR
Queue Stats
90W - 107L
667 MMR
Solo
Bellona
Bellona
Silver I
WarHawk843
Bellona
Silver I
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 99L
1,419 MMR
Solo
Neith
Neith
Gold V
squeaker_queen
Neith
Gold V
Level 123
God Stats
71W - 69L
1,420 SR
Queue Stats
788W - 787L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
5 / 3 / 19
12,482
480
11,244
31,353
36,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
EpicSirCloudy
Danzaburou
20
9 / 4 / 13
15,006
577
24,875
22,138
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MattFe23
Gilgamesh
20
6 / 1 / 17
14,486
557
23,324
29,559
49,232
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
WIWI6912
Achilles
20
8 / 3 / 12
13,122
505
11,528
25,571
13,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
19
7 / 6 / 7
12,676
488
19,872
16,792
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArtioArachneBastetJanus

VS

Bans
FenrirShivaThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ShhlongDaddy
Bacchus
14
1 / 8 / 8
10,367
399
8,631
28,746
38,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
TMT Eddie
Anubis
18
5 / 9 / 8
12,385
476
19,349
20,646
10,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Tsarkonvel
Susano
16
7 / 7 / 7
11,680
449
25,127
21,497
10,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
WarHawk843
Bellona
18
0 / 7 / 1
11,639
448
11,441
27,634
33,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 7 / 2
11,213
431
18,358
18,774
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
35
Kills
16
17
Deaths
38
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
19
4.83
W
Danzaburou
EpicSirCloudy
Danzaburou
9
4
13
3.88
W
Gilgamesh
MattFe23
Gilgamesh
6
1
17
14.5
L
Bacchus
ShhlongDaddy
Bacchus
1
8
8
0.63
L
Anubis
TMT Eddie
Anubis
5
9
8
1
L
Susano
Tsarkonvel
Susano
7
7
7
1.5
W
Achilles
WIWI6912
Achilles
8
3
12
4.67
L
Bellona
WarHawk843
Bellona
0
7
1
0.07
W
Kukulkan
7
6
7
1.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,843
Damage
82,906
125,413
Taken
117,297
113,483
Mitigated
101,755
32,799
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,244
1,077
0
4,882
31,353
36,760
367
6,270
25,083
52,566
0
W
Danzaburou
EpicSirCloudy
Danzaburou
24,875
10,183
0
8,095
22,138
8,825
5,093
7,174
14,964
0
126,851
W
Gilgamesh
MattFe23
Gilgamesh
23,324
4,614
0
6,604
29,559
49,232
793
2,104
27,455
0
114,794
L
Bacchus
ShhlongDaddy
Bacchus
8,631
1,716
264
3,049
28,746
38,774
33
7,456
21,290
26,419
0
L
Anubis
TMT Eddie
Anubis
19,349
286
0
4,274
20,646
10,240
0
10,055
10,591
96,737
0
L
Susano
Tsarkonvel
Susano
25,127
3,736
0
1,930
21,497
10,477
0
6,702
14,795
0
67,554
W
Achilles
WIWI6912
Achilles
11,528
3,004
0
12,545
25,571
13,853
678
5,480
20,091
0
77,667
L
Bellona
WarHawk843
Bellona
11,441
3,971
0
6,420
27,634
33,352
0
4,029
23,605
0
81,069
W
Kukulkan
19,872
1,431
0
673
16,792
4,813
907
6,952
9,840
86,471
0
L
18,358
4,480
0
4,993
18,774
8,912
129
2,874
15,900
0
99,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,772
Gold Earned
57,284
679
Minions Killed
527
0
Camps Cleared
0
2,594,346
Distance Traveled
2,401,841
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,482
480
79
3
0
493,613
2
W
Danzaburou
15,006
577
169
7
0
505,904
2
W
Gilgamesh
14,486
557
173
7
0
542,203
4
L
Bacchus
10,367
399
35
1
0
440,645
3
L
Anubis
12,385
476
135
5
0
408,657
13
L
Susano
11,680
449
60
2
0
545,255
6
W
Achilles
13,122
505
120
5
0
585,264
2
L
Bellona
11,639
448
176
7
0
514,047
6
W
Kukulkan
12,676
488
138
5
0
467,362
3
L
Neith
11,213
431
121
5
0
493,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role