Player Matchup

Eset
Eset
BanjosOhnishi
Eset
Level 148
God Stats
13W - 14L
1,672 SR
Queue Stats
1,003W - 1,016L
1,577 Elo+
Solo
Thanatos
Thanatos
BoreHarD
Thanatos
Level 159
God Stats
9W - 11L
1,529 SR
Queue Stats
212W - 232L
1,507 Elo+
Solo
Amaterasu
Amaterasu
FawkinSupa
Amaterasu
Level 86
God Stats
188W - 136L
1,810 SR
Queue Stats
466W - 444L
1,514 Elo+
Solo
Athena
Athena
MikeHonch
Athena
Level 107
God Stats
25W - 19L
1,653 SR
Queue Stats
35W - 46L
1,504 Elo+
Solo
Medusa
Medusa
Wingdingler
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Team Averages
Level 122
1,633 SR
1,520 Elo+

VS

Team Averages
Level 108
1,578 SR
1,572 Elo+
Shiva
Shiva
Dajhaka
Shiva
Level 158
God Stats
28W - 22L
1,551 SR
Queue Stats
245W - 249L
1,587 Elo+
Party 1
Ra
Ra
EstebandooDNZ
Ra
Level 125
God Stats
7W - 9L
1,565 SR
Queue Stats
488W - 495L
1,494 Elo+
Solo
Sylvanus
Sylvanus
LotusFlowerHM
Sylvanus
Level 77
God Stats
9W - 5L
1,640 SR
Queue Stats
61W - 56L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Mrjst
Baron Samedi
Level 89
God Stats
21W - 18L
1,582 SR
Queue Stats
29W - 33L
1,494 Elo+
Party 1
Loki
Loki
Romansoldier86
Loki
Level 93
God Stats
1W - 1L
1,550 SR
Queue Stats
27W - 22L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,387
539
2,227
4,496
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BoreHarD
Thanatos
10
1 / 4 / 0
5,553
555
2,497
6,891
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
FawkinSupa
Amaterasu
10
0 / 4 / 0
5,184
518
1,813
7,599
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
MikeHonch
Athena
8
2 / 1 / 1
5,414
541
2,176
8,266
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
10
0 / 2 / 2
5,491
549
5,022
6,394
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dajhaka
Shiva
11
3 / 1 / 3
6,113
611
7,244
8,058
2,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 1 / 1
6,634
663
3,354
4,710
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
LotusFlowerHM
Sylvanus
13
5 / 0 / 1
7,580
758
6,061
5,970
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Mrjst
Baron Samedi
10
2 / 0 / 5
5,722
572
3,538
2,588
1,507
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
6,031
603
2,826
5,561
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Thanatos
BoreHarD
Thanatos
1
4
0
0.25
W
Shiva
Dajhaka
Shiva
3
1
3
4.5
W
1
1
1
1.5
L
Amaterasu
FawkinSupa
Amaterasu
0
4
0
0
W
Sylvanus
LotusFlowerHM
Sylvanus
5
0
1
5.5
L
Athena
MikeHonch
Athena
2
1
1
2.5
W
Baron Samedi
Mrjst
Baron Samedi
2
0
5
4.5
W
2
1
3
3.5
L
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,735
Damage
23,023
33,646
Taken
26,887
14,469
Mitigated
9,986
13,427
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,227
225
119
905
4,496
1,359
0
1,357
3,062
32,174
0
L
Thanatos
BoreHarD
Thanatos
2,497
598
0
5,462
6,891
2,365
0
1,982
4,899
0
30,585
W
Shiva
Dajhaka
Shiva
7,244
1,664
129
3,306
8,058
2,432
550
1,172
6,869
0
36,025
W
3,354
385
382
2,171
4,710
1,475
231
1,496
3,066
48,439
0
L
Amaterasu
FawkinSupa
Amaterasu
1,813
858
0
2,634
7,599
4,117
0
3,578
4,021
0
23,224
W
Sylvanus
LotusFlowerHM
Sylvanus
6,061
2,030
59
4,129
5,970
3,032
0
318
5,612
34,620
9,279
L
Athena
MikeHonch
Athena
2,176
564
243
2,028
8,266
5,080
0
3,275
4,871
11,667
0
W
Baron Samedi
Mrjst
Baron Samedi
3,538
325
633
1,564
2,588
1,507
312
646
1,934
16,734
0
W
2,826
877
0
2,793
5,561
1,540
0
552
5,003
0
29,401
L
Medusa
5,022
2,361
0
2,036
6,394
1,548
0
1,416
4,978
0
34,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
32,080
309
Minions Killed
352
0
Camps Cleared
0
989,477
Distance Traveled
1,106,759
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,387
539
78
8
0
200,316
1
L
Thanatos
5,553
555
70
7
0
200,352
3
W
Shiva
6,113
611
64
6
0
227,293
2
W
Ra
6,634
663
99
10
0
214,101
3
L
Amaterasu
5,184
518
60
6
0
173,542
3
W
Sylvanus
7,580
758
94
9
0
174,238
3
L
Athena
5,414
541
27
3
0
223,027
0
W
Baron Samedi
5,722
572
29
3
0
243,548
1
W
Loki
6,031
603
66
7
0
247,579
3
L
Medusa
5,491
549
74
7
0
192,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role