Player Matchup

Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GGzudo
Zeus
Level 56
God Stats
5W - 3L
1,723 SR
Queue Stats
133W - 128L
1,361 Elo+
Solo
Thanatos
Thanatos
GallowsHumuor
Thanatos
Level 99
God Stats
7W - 4L
1,657 SR
Queue Stats
513W - 524L
1,423 Elo+
Solo
Neith
Neith
ItsNaj
Neith
Level 85
God Stats
8W - 11L
1,849 SR
Queue Stats
228W - 189L
1,454 Elo+
Solo
Osiris
Osiris
TrapTrump
Osiris
Level 127
God Stats
13W - 6L
1,699 SR
Queue Stats
145W - 159L
1,505 Elo+
Solo
Team Averages
Level 102
1,686 SR
1,449 Elo+

VS

Team Averages
Level 45
1,531 SR
1,407 Elo+
Bellona
Bellona
ASTROBOY2055
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,224 Elo+
Party 1
Discordia
Discordia
Aerissa
Discordia
Level 114
God Stats
7W - 2L
1,631 SR
Queue Stats
18W - 11L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alln
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CreamyMocha
Cthulhu
Level 99
God Stats
2W - 2L
1,522 SR
Queue Stats
31W - 38L
1,468 Elo+
Party 1
Neith
Neith
Lyoah
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 8
6,028
603
3,386
7,407
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
GGzudo
Zeus
11
2 / 1 / 0
6,543
654
704
3,003
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
GallowsHumuor
Thanatos
9
0 / 1 / 4
5,586
559
1,804
5,429
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ItsNaj
Neith
11
6 / 2 / 2
6,598
660
5,780
6,157
2,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
TrapTrump
Osiris
11
7 / 1 / 0
6,864
686
7,825
7,672
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASTROBOY2055
Bellona
8
0 / 3 / 2
4,635
464
1,438
6,147
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Aerissa
Discordia
11
2 / 1 / 2
6,107
611
2,205
2,941
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Alln
Tsukuyomi
8
1 / 3 / 0
5,324
532
1,889
6,232
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
CreamyMocha
Cthulhu
8
3 / 3 / 2
5,696
570
3,458
8,711
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lyoah
Neith
7
0 / 5 / 0
4,245
425
3,038
5,240
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
8
4
L
Bellona
ASTROBOY2055
Bellona
0
3
2
0.33
L
Discordia
Aerissa
Discordia
2
1
2
3
L
Tsukuyomi
Alln
Tsukuyomi
1
3
0
0.33
L
Cthulhu
CreamyMocha
Cthulhu
3
3
2
1.33
W
Zeus
GGzudo
Zeus
2
1
0
2
W
Thanatos
GallowsHumuor
Thanatos
0
1
4
2
W
Neith
ItsNaj
Neith
6
2
2
3.5
L
Neith
Lyoah
Neith
0
5
0
0
W
Osiris
TrapTrump
Osiris
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,499
Damage
12,028
29,668
Taken
29,271
17,129
Mitigated
11,574
9,575
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,386
1,064
252
1,668
7,407
5,789
112
1,512
5,895
17,672
0
L
Bellona
ASTROBOY2055
Bellona
1,438
343
0
1,572
6,147
2,381
0
0
6,147
0
11,880
L
Discordia
Aerissa
Discordia
2,205
212
0
261
2,941
701
0
71
2,830
32,667
0
L
Tsukuyomi
Alln
Tsukuyomi
1,889
617
0
2,080
6,232
1,602
0
269
5,963
0
18,359
L
Cthulhu
CreamyMocha
Cthulhu
3,458
277
264
1,941
8,711
5,252
0
2,749
5,922
9,356
0
W
Zeus
GGzudo
Zeus
704
95
0
250
3,003
872
562
395
2,608
32,445
0
W
Thanatos
GallowsHumuor
Thanatos
1,804
275
0
4,411
5,429
2,258
140
830
4,599
0
30,906
W
Neith
ItsNaj
Neith
5,780
2,057
0
1,784
6,157
2,184
718
2,213
3,944
0
34,594
L
Neith
Lyoah
Neith
3,038
1,570
0
364
5,240
1,638
0
921
4,319
0
18,934
W
Osiris
TrapTrump
Osiris
7,825
3,323
0
1,210
7,672
6,026
382
713
6,959
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
26,007
303
Minions Killed
211
0
Camps Cleared
0
988,490
Distance Traveled
996,032
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,028
603
18
2
0
213,368
1
L
Bellona
4,635
464
28
3
0
202,220
0
L
Discordia
6,107
611
77
8
0
188,694
2
L
Tsukuyomi
5,324
532
44
4
0
213,554
0
L
Cthulhu
5,696
570
19
2
0
204,018
2
W
Zeus
6,543
654
88
9
0
190,033
3
W
Thanatos
5,586
559
63
6
0
218,654
1
W
Neith
6,598
660
75
8
0
180,094
1
L
Neith
4,245
425
43
4
0
187,546
1
W
Osiris
6,864
686
59
6
0
186,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role