Player Matchup

Ymir
Ymir
BuzzkiII27
Ymir
Level 160
God Stats
5W - 2L
1,521 SR
Queue Stats
85W - 128L
1,395 Elo+
Party 1
Hachiman
Hachiman
StickyFingerz5
Hachiman
Level 81
God Stats
12W - 12L
1,313 SR
Queue Stats
500W - 571L
1,470 Elo+
Solo
Shiva
Shiva
Thump3rrr
Shiva
Level 82
God Stats
1W - 2L
1,524 SR
Queue Stats
83W - 93L
1,459 Elo+
Party 1
Sol
Sol
jbdongo
Sol
Level 105
God Stats
21W - 17L
1,452 SR
Queue Stats
98W - 123L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
keyboardxmosh
Amaterasu
Level 108
God Stats
1W - 6L
1,350 SR
Queue Stats
20W - 58L
1,158 Elo+
Party 1
Team Averages
Level 107
1,432 SR
1,389 Elo+

VS

Team Averages
Level 95
1,332 SR
1,368 Elo+
Ullr
Ullr
EWoC Monkey
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,424 Elo+
Solo
Odin
Odin
ElDiosRompeOrtos
Odin
Level 100
God Stats
9W - 5L
1,444 SR
Queue Stats
125W - 129L
1,401 Elo+
Solo
Artemis
Artemis
MMM 4wayMurder
Artemis
Level 99
God Stats
24W - 21L
1,192 SR
Queue Stats
103W - 122L
1,345 Elo+
Solo
Jormungandr
Jormungandr
hunterjj14
Jormungandr
Level 117
God Stats
5W - 13L
1,373 SR
Queue Stats
87W - 110L
1,451 Elo+
Party 2
Olorun
Olorun
ikscar
Olorun
Level 28
God Stats
1W - 5L
1,153 SR
Queue Stats
12W - 30L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 9
9,273
843
5,653
7,769
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
15
3 / 2 / 8
8,404
764
6,118
10,546
4,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Thump3rrr
Shiva
16
6 / 0 / 2
8,767
797
7,513
8,432
6,373
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
16
6 / 0 / 8
9,797
891
14,235
10,199
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
keyboardxmosh
Amaterasu
14
5 / 2 / 6
8,354
759
7,202
8,153
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,235
658
3,939
9,075
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,473
679
3,935
7,871
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 0
7,348
668
5,611
6,031
2,269
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
hunterjj14
Jormungandr
14
1 / 4 / 2
7,916
720
5,467
15,073
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
ikscar
Olorun
15
1 / 7 / 1
8,220
747
4,205
10,627
6,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
21
Kills
4
4
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
0
5
1
0.1
L
1
2
0
0.5
L
1
3
0
0.33
W
Hachiman
3
2
8
3.5
W
Shiva
Thump3rrr
Shiva
6
0
2
7
L
Jormungandr
hunterjj14
Jormungandr
1
4
2
0.5
L
Olorun
ikscar
Olorun
1
7
1
0.21
W
Sol
6
0
8
10
W
Amaterasu
keyboardxmosh
Amaterasu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
23,157
45,099
Taken
48,677
26,135
Mitigated
30,846
15,634
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,653
1,738
0
1,554
7,769
7,392
232
2,305
5,464
23,671
0
L
3,939
1,594
0
1,018
9,075
3,510
0
3,144
5,931
0
18,727
L
3,935
288
828
863
7,871
5,409
0
2,867
5,004
0
11,548
L
5,611
1,660
531
548
6,031
2,269
0
2,777
3,254
0
16,209
W
Hachiman
6,118
4,134
360
4,772
10,546
4,028
951
1,592
8,954
0
22,567
W
Shiva
Thump3rrr
Shiva
7,513
879
49
332
8,432
6,373
13
1,304
7,128
4,074
23,829
L
Jormungandr
hunterjj14
Jormungandr
5,467
2,151
0
1,560
15,073
13,225
0
6,297
8,776
16,611
0
L
Olorun
ikscar
Olorun
4,205
2,012
184
965
10,627
6,433
450
5,951
4,676
29,715
0
W
Sol
14,235
6,388
0
6,649
10,199
3,724
2,829
2,056
8,143
52,423
0
W
Amaterasu
keyboardxmosh
Amaterasu
7,202
3,650
0
1,918
8,153
4,618
106
2,415
5,738
0
13,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,595
Gold Earned
38,192
214
Minions Killed
162
0
Camps Cleared
0
1,176,943
Distance Traveled
876,606
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,273
843
56
5
0
232,932
2
L
Ullr
7,235
658
34
3
0
181,112
4
L
Odin
7,473
679
22
2
0
186,247
1
L
Artemis
7,348
668
22
2
0
136,430
0
W
Hachiman
8,404
764
21
2
0
217,826
3
W
Shiva
8,767
797
40
4
0
236,041
0
L
Jormungandr
7,916
720
22
2
0
204,524
3
L
Olorun
8,220
747
62
6
0
168,293
0
W
Sol
9,797
891
83
8
0
224,294
1
W
Amaterasu
8,354
759
14
1
0
265,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role