Player Matchup

Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
I3angl3ros
Thanatos
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
398W - 351L
1,519 Elo+
Solo
Chang'e
Chang'e
Kenm130
Chang'e
Level 145
God Stats
4W - 4L
1,246 SR
Queue Stats
381W - 379L
1,507 Elo+
Solo
Ganesha
Ganesha
YandereCatBoy
Ganesha
Level 25
God Stats
3W - 1L
1,271 SR
Queue Stats
38W - 54L
1,365 Elo+
Party 1
Team Averages
Level 93
1,403 SR
1,478 Elo+

VS

Team Averages
Level 58
1,537 SR
1,777 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bman979
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,876 Elo+
Party 2
Jing Wei
Jing Wei
BotaNot
Jing Wei
Level 28
God Stats
2W - 0L
1,698 SR
Queue Stats
7W - 0L
1,876 Elo+
Party 2
Chang'e
Chang'e
LordMarion
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,836 Elo+
Party 2
Cerberus
Cerberus
pretend-land
Cerberus
Level 101
God Stats
10W - 7L
1,488 SR
Queue Stats
478W - 484L
1,464 Elo+
Solo
Ullr
Ullr
rymansniper
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 3 / 16
13,239
736
31,867
12,891
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
 
Ao Kuang
20
9 / 10 / 18
13,190
733
14,373
24,456
11,326
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
I3angl3ros
Thanatos
20
11 / 8 / 12
12,891
716
21,724
20,684
9,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Kenm130
Chang'e
20
7 / 4 / 17
12,410
689
19,740
22,453
7,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
19
0 / 6 / 28
11,467
637
10,319
21,034
24,109
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bman979
Ah Muzen Cab
20
15 / 6 / 10
14,848
825
34,273
18,732
6,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
BotaNot
Jing Wei
20
6 / 5 / 18
13,077
727
17,450
17,271
4,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
LordMarion
Chang'e
18
4 / 8 / 19
11,848
658
12,743
21,946
8,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
pretend-land
Cerberus
20
4 / 7 / 19
13,333
741
12,051
33,715
29,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 9 / 14
12,375
688
9,395
19,040
8,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
111
35
Kills
31
31
Deaths
35
91
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
8
3
16
5.33
L
Ao Kuang
 
Ao Kuang
9
10
18
1.8
W
Ah Muzen Cab
Bman979
Ah Muzen Cab
15
6
10
3.33
W
Jing Wei
BotaNot
Jing Wei
6
5
18
3
L
Thanatos
I3angl3ros
Thanatos
11
8
12
2.13
L
Chang'e
Kenm130
Chang'e
7
4
17
3.88
W
Chang'e
LordMarion
Chang'e
4
8
19
1.69
L
Ganesha
0
6
28
2.33
W
Cerberus
pretend-land
Cerberus
4
7
19
1.93
W
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,023
Damage
85,912
101,518
Taken
110,704
56,377
Mitigated
57,314
48,449
Healing
46,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
31,867
240
2,685
1,811
12,891
4,421
657
3,053
9,822
48,379
0
L
Ao Kuang
 
Ao Kuang
14,373
3,404
1,876
5,651
24,456
11,326
0
6,289
17,983
26,738
0
W
Ah Muzen Cab
Bman979
Ah Muzen Cab
34,273
14,691
1,324
4,204
18,732
6,134
2,359
11,598
7,134
0
63,317
W
Jing Wei
BotaNot
Jing Wei
17,450
13,368
1,922
1,056
17,271
4,482
2,287
10,810
6,461
0
34,040
L
Thanatos
I3angl3ros
Thanatos
21,724
3,020
845
10,921
20,684
9,068
1,579
3,849
16,643
0
30,853
L
Chang'e
Kenm130
Chang'e
19,740
318
11,659
9,467
22,453
7,453
498
6,233
16,142
39,515
0
W
Chang'e
LordMarion
Chang'e
12,743
1,172
12,634
5,927
21,946
8,417
689
17,550
4,396
21,003
0
L
Ganesha
10,319
440
1,686
1,848
21,034
24,109
566
4,852
16,134
32,690
0
W
Cerberus
pretend-land
Cerberus
12,051
176
1,761
13,886
33,715
29,864
353
21,174
12,541
35,577
0
W
9,395
3,935
548
3,304
19,040
8,417
667
15,167
3,873
0
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,197
Gold Earned
65,481
179
Minions Killed
182
0
Camps Cleared
0
1,530,205
Distance Traveled
1,524,000
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,239
736
48
3
0
310,392
4
L
Ao Kuang
13,190
733
42
2
0
299,837
4
W
Ah Muzen Cab
14,848
825
52
3
0
289,044
1
W
Jing Wei
13,077
727
33
2
0
336,734
0
L
Thanatos
12,891
716
41
2
0
331,292
0
L
Chang'e
12,410
689
48
3
0
309,900
2
W
Chang'e
11,848
658
14
1
0
282,642
3
L
Ganesha
11,467
637
0
0
0
278,784
0
W
Cerberus
13,333
741
59
3
0
339,414
1
W
Ullr
12,375
688
24
1
0
276,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role