Player Matchup

Guan Yu
Guan Yu
GodAnjou
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,960 Elo+
Party 2
Mulan
Mulan
ImPineapple
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
Obbymaster
Danzaburou
Level 128
God Stats
2W - 0L
1,632 SR
Queue Stats
33W - 15L
1,550 Elo+
Party 2
Chronos
Chronos
SilverSteel01
Chronos
Level 123
God Stats
1W - 0L
1,795 SR
Queue Stats
41W - 21L
1,581 Elo+
Party 2
Atlas
Atlas
fonzy22
Atlas
Level 87
God Stats
3W - 1L
1,538 SR
Queue Stats
42W - 18L
1,650 Elo+
Party 2
Team Averages
Level 77
1,593 SR
1,673 Elo+

VS

Team Averages
Level 85
1,618 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
camarent
Bacchus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 252L
1,526 Elo+
Party 1
Chaac
Chaac
cryowolf
Chaac
Level 160
God Stats
7W - 4L
1,757 SR
Queue Stats
616W - 647L
1,472 Elo+
Solo
Da Ji
Da Ji
hempy24
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
seoshnik
Ra
Level 107
God Stats
7W - 7L
1,834 SR
Queue Stats
266W - 274L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GodAnjou
Guan Yu
17
5 / 5 / 21
10,305
793
12,642
16,237
17,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 7 / 19
10,192
784
15,021
14,249
14,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Obbymaster
Danzaburou
19
15 / 3 / 18
12,872
990
23,122
14,997
7,916
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
19
12 / 4 / 16
12,039
926
18,438
14,393
6,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
fonzy22
Atlas
18
2 / 2 / 33
11,747
904
14,910
17,426
25,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 6 / 16
9,833
756
9,350
25,423
26,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
camarent
Bacchus
13
2 / 7 / 10
8,727
671
7,969
16,816
19,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
cryowolf
Chaac
18
2 / 8 / 10
10,948
842
14,311
20,900
20,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
hempy24
Da Ji
14
1 / 11 / 11
8,668
667
6,722
15,982
6,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 6 / 5
11,952
919
21,892
13,790
8,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
73
38
Kills
21
21
Deaths
38
107
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
6
16
1.83
W
Guan Yu
GodAnjou
Guan Yu
5
5
21
3.1
W
4
7
19
1.93
W
Danzaburou
Obbymaster
Danzaburou
15
3
18
8
W
Chronos
12
4
16
5
L
Bacchus
camarent
Bacchus
2
7
10
1
L
Chaac
cryowolf
Chaac
2
8
10
0.88
W
Atlas
fonzy22
Atlas
2
2
33
9.25
L
Da Ji
hempy24
Da Ji
1
11
11
0.59
L
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,133
Damage
60,244
77,302
Taken
92,911
71,603
Mitigated
83,024
32,830
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,350
582
882
5,021
25,423
26,932
115
11,589
13,511
14,593
0
W
Guan Yu
GodAnjou
Guan Yu
12,642
2,053
5,494
6,051
16,237
17,030
387
8,128
8,109
68
18,181
W
15,021
3,894
455
1,510
14,249
14,697
268
8,066
6,183
0
21,035
W
Danzaburou
Obbymaster
Danzaburou
23,122
13,619
1,202
6,024
14,997
7,916
1,650
7,717
7,280
0
47,767
W
Chronos
18,438
11,435
1,003
5,009
14,393
6,656
4,092
7,611
6,782
31,858
0
L
Bacchus
camarent
Bacchus
7,969
509
446
472
16,816
19,818
92
5,602
10,656
10,939
0
L
Chaac
cryowolf
Chaac
14,311
3,254
744
3,462
20,900
20,886
175
6,175
14,195
261
32,800
W
Atlas
fonzy22
Atlas
14,910
7,419
1,559
4,523
17,426
25,304
1
7,950
9,476
23,956
0
L
Da Ji
hempy24
Da Ji
6,722
1,073
0
247
15,982
6,855
0
5,179
10,590
0
10,840
L
21,892
660
7,030
3,580
13,790
8,533
910
4,871
8,505
47,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,155
Gold Earned
50,128
110
Minions Killed
120
0
Camps Cleared
0
1,227,571
Distance Traveled
1,045,089
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,833
756
19
1
0
227,699
0
W
Guan Yu
10,305
793
15
1
0
265,898
0
W
Mulan
10,192
784
11
1
0
209,952
0
W
Danzaburou
12,872
990
46
4
0
244,574
5
W
Chronos
12,039
926
28
2
0
236,952
4
L
Bacchus
8,727
671
5
0
0
185,756
0
L
Chaac
10,948
842
28
2
0
222,793
0
W
Atlas
11,747
904
10
1
0
270,195
0
L
Da Ji
8,668
667
12
1
0
187,869
0
L
Ra
11,952
919
56
4
0
220,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role