Player Matchup

Ymir
Ymir
Frankyatt21
Ymir
Level 78
God Stats
2W - 5L
1,279 SR
Queue Stats
343W - 592L
1,284 Elo+
Solo
Hel
Hel
Tstreet734
Hel
Level 68
God Stats
2W - 2L
1,339 SR
Queue Stats
6W - 13L
1,144 Elo+
Solo
Cupid
Cupid
Unknown Wh1sper
Cupid
Level 142
God Stats
7W - 8L
1,382 SR
Queue Stats
24W - 43L
1,287 Elo+
Solo
Team Averages
Level 96
1,334 SR
1,238 Elo+

VS

Team Averages
Level 53
1,500 SR
1,388 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Spore_Daddy88
Bellona
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
10,451
653
9,195
18,925
17,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 1 / 11
10,840
678
7,724
16,767
9,025
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
11 / 1 / 4
12,572
786
23,752
14,504
6,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 3 / 2
10,294
643
20,999
10,409
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
 
Sylvanus
14
1 / 5 / 4
10,245
640
8,138
20,764
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
13
1 / 7 / 3
9,032
565
9,824
20,243
17,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
5
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
2
1.33
L
Sylvanus
 
Sylvanus
1
5
4
0.6
W
2
3
11
2.5
L
Bellona
1
7
3
0.36
W
2
1
11
7.5
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,671
Damage
38,961
50,196
Taken
51,416
32,773
Mitigated
36,321
28,808
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
20,999
1,316
3,831
4,120
10,409
4,956
705
3,625
6,784
52,329
0
L
Sylvanus
 
Sylvanus
8,138
3,603
2,533
4,529
20,764
14,186
836
7,415
13,349
21,320
0
W
9,195
644
550
2,207
18,925
17,397
303
10,603
7,720
23,330
0
L
Bellona
9,824
1,483
1,048
1,678
20,243
17,179
344
5,897
14,346
0
19,856
W
7,724
318
8,791
12,094
16,767
9,025
193
10,645
5,578
31,343
0
W
23,752
13,122
1,239
3,927
14,504
6,351
1,890
7,486
6,639
0
74,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
29,571
182
Minions Killed
114
7
Camps Cleared
1
841,217
Distance Traveled
727,928
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,294
643
85
5
1
256,704
3
L
Sylvanus
10,245
640
19
1
0
209,139
0
W
Ymir
10,451
653
33
2
0
249,123
0
L
Bellona
9,032
565
10
1
0
262,085
0
W
Hel
10,840
678
42
3
2
318,046
1
W
Cupid
12,572
786
107
7
5
274,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role