Player Matchup

Susano
Susano
 
Susano
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alex1211564
King Arthur
Level 89
God Stats
180W - 161L
1,527 SR
Queue Stats
424W - 411L
1,426 Elo+
Solo
Ra
Ra
Broz x Predator
Ra
Level 69
God Stats
1W - 2L
1,492 SR
Queue Stats
4W - 10L
1,655 Elo+
Solo
Ares
Ares
PunishedPablo
Ares
Level 26
God Stats
2W - 1L
1,416 SR
Queue Stats
35W - 25L
1,612 Elo+
Party 1
Medusa
Medusa
SKiTTLe_PAiNs
Medusa
Level 157
God Stats
3W - 0L
1,733 SR
Queue Stats
50W - 55L
1,607 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,560 Elo+

VS

Team Averages
Level 83
1,502 SR
1,471 Elo+
Serqet
Serqet
Chubby_Seal_Oueg
Serqet
Level 52
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 139L
1,335 Elo+
Party 2
Shiva
Shiva
DancinChicken2
Shiva
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 69L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
StoicalRelic1
Heimdallr
Level 121
God Stats
7W - 9L
1,557 SR
Queue Stats
211W - 215L
1,492 Elo+
Solo
Izanami
Izanami
livelyreaper
Izanami
Level 149
God Stats
9W - 10L
1,639 SR
Queue Stats
132W - 156L
1,433 Elo+
Solo
Scylla
Scylla
savagemonkey501
Scylla
Level 89
God Stats
0W - 3L
1,315 SR
Queue Stats
8W - 8L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 1 / 3
6,627
602
4,071
6,398
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Alex1211564
King Arthur
9
1 / 1 / 7
5,322
484
4,083
6,685
2,195
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
6,281
571
1,972
6,056
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 1
6,133
558
3,485
7,546
5,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 2
6,879
625
5,870
5,554
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,970
543
2,640
6,408
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
4,943
449
2,413
9,239
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
StoicalRelic1
Heimdallr
12
1 / 2 / 0
6,597
600
5,588
6,124
2,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
livelyreaper
Izanami
10
0 / 3 / 1
5,671
516
2,720
6,861
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 1
5,414
492
3,120
3,219
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
3
5.5
W
King Arthur
Alex1211564
King Arthur
1
1
7
4.5
W
2
2
1
1.25
L
2
2
2
1.5
L
0
4
1
0.13
W
1
1
1
1.5
W
5
1
2
6
L
Heimdallr
StoicalRelic1
Heimdallr
1
2
0
0.5
L
Izanami
livelyreaper
Izanami
0
3
1
0.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,481
Damage
16,481
32,239
Taken
31,851
12,848
Mitigated
10,027
12,166
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,071
798
0
2,561
6,398
1,913
75
670
5,536
0
29,780
W
King Arthur
Alex1211564
King Arthur
4,083
513
0
1,800
6,685
2,195
0
72
6,252
0
13,688
W
1,972
93
180
3,035
6,056
1,803
0
2,378
3,678
39,893
0
L
2,640
465
0
2,072
6,408
1,803
0
578
5,830
0
24,807
L
2,413
379
253
1,645
9,239
3,602
0
109
9,130
0
12,111
W
3,485
197
0
2,232
7,546
5,269
0
0
7,546
26,211
0
W
5,870
2,941
0
2,358
5,554
1,668
441
0
5,554
0
44,973
L
Heimdallr
StoicalRelic1
Heimdallr
5,588
2,664
0
2,539
6,124
2,178
0
3,885
2,239
0
39,430
L
Izanami
livelyreaper
Izanami
2,720
2,076
0
2,816
6,861
1,643
0
0
6,861
0
42,061
L
3,120
407
0
440
3,219
801
76
885
2,334
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
28,595
306
Minions Killed
283
0
Camps Cleared
0
1,160,714
Distance Traveled
989,928
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,627
602
65
6
0
235,697
0
W
King Arthur
5,322
484
14
1
0
228,438
5
W
Ra
6,281
571
80
7
0
249,327
3
L
Serqet
5,970
543
52
5
0
257,575
0
L
Shiva
4,943
449
16
1
0
219,195
0
W
Ares
6,133
558
55
5
0
258,969
3
W
Medusa
6,879
625
92
8
0
188,283
4
L
Heimdallr
6,597
600
87
8
0
176,414
1
L
Izanami
5,671
516
90
8
0
184,748
4
L
Scylla
5,414
492
38
3
0
151,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role