Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gamble02
Neith
Level 102
God Stats
68W - 57L
1,480 SR
Queue Stats
574W - 593L
1,529 Elo+
Solo
Anubis
Anubis
OldRobbyBoy
Anubis
Level 98
God Stats
5W - 3L
1,706 SR
Queue Stats
113W - 96L
1,499 Elo+
Solo
Thanatos
Thanatos
SixAceOfSpade
Thanatos
Level 129
God Stats
5W - 2L
1,424 SR
Queue Stats
253W - 243L
1,488 Elo+
Solo
Chaac
Chaac
stillwing360
Chaac
Level 109
God Stats
5W - 6L
1,666 SR
Queue Stats
198W - 212L
1,520 Elo+
Solo
Team Averages
Level 115
1,555 SR
1,507 Elo+

VS

Team Averages
Level 78
1,486 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
PabloTheCreator_
Osiris
Level 65
God Stats
2W - 5L
1,541 SR
Queue Stats
163W - 197L
1,466 Elo+
Party 1
Janus
Janus
Reilly968
Janus
Level 84
God Stats
0W - 5L
1,081 SR
Queue Stats
227W - 266L
1,484 Elo+
Party 1
Artemis
Artemis
chrisssnakepit
Artemis
Level 69
God Stats
36W - 22L
1,724 SR
Queue Stats
171W - 170L
1,492 Elo+
Party 1
Atlas
Atlas
xxPaNzYxx
Atlas
Level 67
God Stats
78W - 68L
1,583 SR
Queue Stats
227W - 254L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
6 / 0 / 4
8,455
564
8,439
8,624
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Gamble02
Neith
15
4 / 0 / 5
8,509
567
4,032
3,952
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
1 / 1 / 3
7,777
518
5,453
5,777
2,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
SixAceOfSpade
Thanatos
14
3 / 3 / 5
7,977
532
5,051
11,163
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 4
8,305
554
12,169
16,477
14,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 6 / 2
6,305
420
5,205
10,253
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 3 / 0
8,587
572
9,373
12,353
12,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Reilly968
Janus
11
0 / 3 / 2
6,358
424
4,149
6,346
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 6 / 2
7,098
473
4,956
9,684
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
xxPaNzYxx
Atlas
11
1 / 0 / 1
7,131
475
6,094
9,674
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
4
8
L
Loki
 
Loki
0
6
2
0.17
W
Neith
Gamble02
Neith
4
0
5
6.5
W
Anubis
1
1
3
2.5
L
5
3
0
1.67
L
Janus
Reilly968
Janus
0
3
2
0.33
W
Thanatos
SixAceOfSpade
Thanatos
3
3
5
1.83
L
0
6
2
0.17
W
4
2
4
3
L
Atlas
xxPaNzYxx
Atlas
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
29,777
45,993
Taken
48,310
28,176
Mitigated
23,848
24,802
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,439
1,153
0
4,597
8,624
4,801
286
3,086
5,538
42,358
11,101
L
Loki
 
Loki
5,205
1,254
0
1,198
10,253
2,714
0
1,728
8,525
0
30,451
W
Neith
Gamble02
Neith
4,032
891
0
1,764
3,952
1,619
88
489
3,463
0
52,483
W
Anubis
5,453
0
0
3,429
5,777
2,146
729
2,290
3,487
45,313
0
L
9,373
5,158
0
4,394
12,353
12,313
0
0
12,353
0
51,323
L
Janus
Reilly968
Janus
4,149
414
0
500
6,346
1,652
368
4,108
2,238
33,428
0
W
Thanatos
SixAceOfSpade
Thanatos
5,051
748
0
9,623
11,163
4,654
0
2,315
8,848
0
59,104
L
4,956
1,556
0
1,608
9,684
2,859
1,057
3,261
6,423
0
44,710
W
12,169
4,632
0
5,389
16,477
14,956
0
2,063
14,414
0
43,245
L
Atlas
xxPaNzYxx
Atlas
6,094
2,550
1,720
3,767
9,674
4,310
0
4,100
5,574
27,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
35,479
456
Minions Killed
338
0
Camps Cleared
0
1,451,456
Distance Traveled
1,356,516
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,455
564
80
5
0
318,398
5
L
Loki
6,305
420
52
3
0
312,027
1
W
Neith
8,509
567
99
7
0
282,973
5
W
Anubis
7,777
518
93
6
0
276,183
6
L
Osiris
8,587
572
89
6
0
267,249
3
L
Janus
6,358
424
65
4
0
272,688
2
W
Thanatos
7,977
532
97
6
0
312,026
3
L
Artemis
7,098
473
99
7
0
241,234
1
W
Chaac
8,305
554
87
6
0
261,876
3
L
Atlas
7,131
475
33
2
0
263,318
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role