Player Matchup

Atlas
Atlas
Hammond_goat
Atlas
Level 143
God Stats
12W - 3L
1,566 SR
Queue Stats
80W - 54L
1,723 Elo+
Party 1
Tiamat
Tiamat
ashe_goat
Tiamat
Level 83
God Stats
1W - 1L
1,539 SR
Queue Stats
37W - 19L
1,831 Elo+
Party 1
He Bo
He Bo
iHollis
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,587 Elo+
Party 1
Team Averages
Level 77
1,535 SR
1,714 Elo+

VS

Team Averages
Level 97
1,274 SR
1,282 Elo+
Shiva
Shiva
Brakage69
Shiva
Level 141
God Stats
68W - 81L
1,470 SR
Queue Stats
401W - 594L
1,385 Elo+
Party 2
Izanami
Izanami
Lord Aizen4031
Izanami
Level 23
God Stats
0W - 7L
1,130 SR
Queue Stats
0W - 10L
977 Elo+
Party 2
Kukulkan
Kukulkan
sogeking69sang
Kukulkan
Level 127
God Stats
2W - 3L
1,221 SR
Queue Stats
52W - 61L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 26
12,870
858
13,132
22,952
33,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
ashe_goat
Tiamat
18
17 / 2 / 16
13,233
882
22,641
11,322
9,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
iHollis
He Bo
16
10 / 6 / 17
12,306
820
13,101
11,432
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brakage69
Shiva
14
4 / 10 / 6
10,649
710
12,218
21,555
24,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 15 / 6
9,161
611
6,589
16,145
4,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
14
5 / 10 / 2
10,785
719
10,293
16,776
4,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
34
Kills
10
10
Deaths
35
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
Brakage69
Shiva
4
10
6
0.7
W
7
2
26
10
L
1
15
6
0.27
W
Tiamat
ashe_goat
Tiamat
17
2
16
12.5
W
He Bo
iHollis
He Bo
10
6
17
3.08
L
Kukulkan
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,874
Damage
29,100
45,706
Taken
54,476
46,694
Mitigated
33,097
11,073
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Brakage69
Shiva
12,218
2,038
144
2,250
21,555
24,029
0
19,018
2,537
0
22,756
W
13,132
4,432
643
3,423
22,952
33,031
174
5,772
17,180
31,098
0
L
6,589
4,540
0
213
16,145
4,296
0
14,140
2,005
0
14,764
W
Tiamat
ashe_goat
Tiamat
22,641
1,764
0
4,018
11,322
9,201
485
2,702
8,620
67,090
0
W
He Bo
iHollis
He Bo
13,101
2,129
0
2,989
11,432
4,462
825
2,274
9,158
36,436
0
L
Kukulkan
10,293
728
145
1,459
16,776
4,772
0
15,878
898
30,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
30,595
147
Minions Killed
91
9
Camps Cleared
2
819,428
Distance Traveled
627,536
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,649
710
21
1
0
232,364
2
W
Atlas
12,870
858
31
2
3
293,887
1
L
Izanami
9,161
611
20
1
0
192,077
0
W
Tiamat
13,233
882
63
4
5
286,275
3
W
He Bo
12,306
820
53
4
1
239,266
0
L
Kukulkan
10,785
719
50
3
2
203,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role