Player Matchup

Shiva
Shiva
TyBrazy718
Shiva
Level 127
God Stats
10W - 6L
1,725 SR
Queue Stats
189W - 184L
1,523 Elo+
Party 1
Kali
Kali
XxXSH0RTYXxXw
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,572 Elo+
Party 1
Ymir
Ymir
Yamere
Ymir
Level 151
God Stats
81W - 56L
1,741 SR
Queue Stats
311W - 295L
1,483 Elo+
Solo
Ullr
Ullr
jfrank11
Ullr
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 170L
1,536 Elo+
Party 1
Olorun
Olorun
xXxSuperJ0ExXx
Olorun
Level 129
God Stats
0W - 6L
1,260 SR
Queue Stats
77W - 75L
1,509 Elo+
Party 1
Team Averages
Level 133
1,545 SR
1,525 Elo+

VS

Team Averages
Level 100
1,534 SR
1,520 Elo+
Cabrakan
Cabrakan
AutumnFallsss
Cabrakan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,578 Elo+
Party 2
Apollo
Apollo
SaklasTheFool
Apollo
Level 156
God Stats
29W - 32L
1,533 SR
Queue Stats
754W - 710L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
jg1334
Baron Samedi
Level 71
God Stats
4W - 6L
1,506 SR
Queue Stats
82W - 63L
1,552 Elo+
Solo
Loki
Loki
quickstang99
Loki
Level 109
God Stats
5W - 6L
1,630 SR
Queue Stats
131W - 111L
1,554 Elo+
Party 2
Bellona
Bellona
slowgank
Bellona
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
149W - 143L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 3 / 0
6,686
478
7,484
10,044
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 0
6,428
459
4,542
11,740
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Yamere
Ymir
10
1 / 3 / 1
6,614
472
2,386
11,293
4,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
11
0 / 4 / 1
6,314
451
4,274
8,894
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 1
5,818
416
2,329
5,970
2,033
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AutumnFallsss
Cabrakan
12
2 / 2 / 9
7,341
524
7,432
9,560
9,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
3 / 0 / 3
8,514
608
4,417
5,408
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jg1334
Baron Samedi
13
5 / 1 / 3
7,994
571
8,585
7,432
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 0 / 5
8,897
636
5,609
6,773
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
slowgank
Bellona
16
2 / 1 / 3
8,842
632
6,871
11,601
11,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
19
19
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AutumnFallsss
Cabrakan
2
2
9
3.25
W
3
0
3
4.5
L
Shiva
1
3
0
0.33
L
1
7
0
0.14
L
Ymir
Yamere
Ymir
1
3
1
0.5
L
Ullr
0
4
1
0.13
W
Baron Samedi
jg1334
Baron Samedi
5
1
3
6.5
W
7
0
5
9.5
W
Bellona
slowgank
Bellona
2
1
3
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
32,914
47,941
Taken
40,774
19,917
Mitigated
28,017
8,931
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AutumnFallsss
Cabrakan
7,432
1,290
330
2,105
9,560
9,184
111
2,105
7,422
20,497
5,707
W
4,417
3,065
0
2,061
5,408
1,696
468
377
5,031
0
59,194
L
Shiva
7,484
1,709
0
1,929
10,044
8,303
0
479
9,565
0
37,470
L
4,542
2,333
0
1,210
11,740
3,084
0
4,515
7,225
0
40,790
L
Ymir
Yamere
Ymir
2,386
1,136
1,056
1,746
11,293
4,383
0
4,380
6,913
26,331
0
L
Ullr
4,274
2,737
31
1,198
8,894
2,114
0
2,613
6,281
0
38,166
W
Baron Samedi
jg1334
Baron Samedi
8,585
894
623
2,521
7,432
3,082
375
1,619
5,813
52,511
0
W
5,609
1,598
0
4,722
6,773
2,251
0
303
6,197
0
57,369
W
Bellona
slowgank
Bellona
6,871
3,824
0
6,815
11,601
11,804
414
52
10,939
0
59,819
L
2,329
919
346
1,415
5,970
2,033
0
3,127
2,843
22,200
3,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
41,588
318
Minions Killed
493
0
Camps Cleared
0
1,259,294
Distance Traveled
1,487,378
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,341
524
43
3
0
269,635
5
W
Apollo
8,514
608
117
8
0
290,622
3
L
Shiva
6,686
478
69
5
0
274,271
0
L
Kali
6,428
459
70
5
0
289,063
2
L
Ymir
6,614
472
49
4
0
259,020
2
L
Ullr
6,314
451
74
5
0
253,731
1
W
Baron Samedi
7,994
571
92
7
0
282,487
1
W
Loki
8,897
636
111
8
0
354,500
0
W
Bellona
8,842
632
130
9
0
290,134
4
L
Olorun
5,818
416
56
4
0
183,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role