Player Matchup

Persephone
Persephone
DarkLambent
Persephone
Level 66
God Stats
8W - 7L
1,684 SR
Queue Stats
294W - 297L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
DripethTim
Baron Samedi
Level 61
God Stats
7W - 5L
1,500 SR
Queue Stats
149W - 114L
1,497 Elo+
Party 1
Shiva
Shiva
joef356
Shiva
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 19L
1,614 Elo+
Party 1
Anhur
Anhur
lmg197
Anhur
Level 83
God Stats
11W - 8L
1,397 SR
Queue Stats
252W - 215L
1,519 Elo+
Party 1
Achilles
Achilles
twan5124
Achilles
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 119L
1,356 Elo+
Solo
Team Averages
Level 59
1,516 SR
1,505 Elo+

VS

Team Averages
Level 46
1,495 SR
1,469 Elo+
Bacchus
Bacchus
Arkxy
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,306 Elo+
Party 2
Merlin
Merlin
King6OF6Joker
Merlin
Level 48
God Stats
1W - 0L
1,321 SR
Queue Stats
11W - 17L
1,530 Elo+
Solo
Achilles
Achilles
PP_Turtle25
Achilles
Level 86
God Stats
18W - 7L
1,703 SR
Queue Stats
274W - 246L
1,528 Elo+
Party 2
Mulan
Mulan
txpioca
Mulan
Level 27
God Stats
30W - 29L
1,449 SR
Queue Stats
130W - 138L
1,455 Elo+
Party 2
Medusa
Medusa
vIrxnic
Medusa
Level 66
God Stats
4W - 2L
1,501 SR
Queue Stats
184W - 149L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarkLambent
Persephone
17
13 / 6 / 1
12,367
495
24,363
15,572
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
DripethTim
Baron Samedi
15
1 / 5 / 9
10,423
417
13,268
20,612
24,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
joef356
Shiva
14
0 / 11 / 1
8,817
353
2,467
22,233
7,551
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
lmg197
Anhur
18
4 / 7 / 1
11,577
463
14,275
21,895
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
twan5124
Achilles
17
1 / 5 / 5
10,473
419
8,640
20,021
27,126
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arkxy
Bacchus
15
1 / 4 / 10
11,148
446
6,799
18,057
16,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 10 / 4
10,559
422
3,889
17,119
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
PP_Turtle25
Achilles
20
22 / 1 / 2
15,952
638
25,705
21,099
10,572
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
txpioca
Mulan
19
7 / 2 / 6
13,341
534
14,442
17,006
22,032
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
vIrxnic
Medusa
20
3 / 2 / 12
13,616
545
19,138
22,348
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
19
Kills
33
34
Deaths
19
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arkxy
Bacchus
1
4
10
1.5
L
Persephone
DarkLambent
Persephone
13
6
1
2.25
L
Baron Samedi
DripethTim
Baron Samedi
1
5
9
1.1
W
0
10
4
0.2
W
Achilles
PP_Turtle25
Achilles
22
1
2
23
L
Shiva
joef356
Shiva
0
11
1
0.05
L
Anhur
lmg197
Anhur
4
7
1
0.64
L
Achilles
twan5124
Achilles
1
5
5
0.7
W
Mulan
txpioca
Mulan
7
2
6
5
W
Medusa
vIrxnic
Medusa
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,013
Damage
69,973
100,333
Taken
95,629
69,578
Mitigated
63,178
24,980
Healing
22,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arkxy
Bacchus
6,799
767
0
3,250
18,057
16,927
0
7,125
10,932
20,573
0
L
Persephone
DarkLambent
Persephone
24,363
2,908
94
4,814
15,572
4,641
0
2,713
12,853
72,753
0
L
Baron Samedi
DripethTim
Baron Samedi
13,268
678
856
5,104
20,612
24,620
0
3,398
17,214
50,718
0
W
3,889
485
0
0
17,119
5,252
841
10,647
6,472
52,594
0
W
Achilles
PP_Turtle25
Achilles
25,705
12,154
0
3,559
21,099
10,572
3,529
8,209
12,890
0
127,987
L
Shiva
joef356
Shiva
2,467
630
494
2,876
22,233
7,551
0
725
21,508
0
62,038
L
Anhur
lmg197
Anhur
14,275
4,953
0
6,388
21,895
5,640
0
2,697
19,198
0
88,512
L
Achilles
twan5124
Achilles
8,640
2,657
0
4,354
20,021
27,126
0
1,155
18,866
0
49,861
W
Mulan
txpioca
Mulan
14,442
1,375
0
4,051
17,006
22,032
366
5,768
11,238
0
73,065
W
Medusa
vIrxnic
Medusa
19,138
7,753
0
11,382
22,348
8,395
3,502
5,882
16,466
0
134,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,657
Gold Earned
64,616
513
Minions Killed
590
0
Camps Cleared
0
2,237,889
Distance Traveled
2,415,542
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,148
446
31
1
0
503,263
0
L
Persephone
12,367
495
111
4
0
463,421
8
L
Baron Samedi
10,423
417
58
2
0
448,918
5
W
Merlin
10,559
422
88
4
0
408,492
3
W
Achilles
15,952
638
156
6
0
579,184
3
L
Shiva
8,817
353
87
3
0
457,282
0
L
Anhur
11,577
463
150
6
0
416,187
6
L
Achilles
10,473
419
107
4
0
452,081
5
W
Mulan
13,341
534
134
5
0
475,877
2
W
Medusa
13,616
545
181
7
0
448,726
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role