Player Matchup

Odin
Odin
ScaleneWolf
Odin
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 135L
1,388 Elo+
Solo
Bacchus
Bacchus
blankovaltime101
Bacchus
Level 95
God Stats
6W - 5L
1,441 SR
Queue Stats
451W - 441L
1,496 Elo+
Solo
Serqet
Serqet
chaotictaco99
Serqet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,478 Elo+
Solo
Chernobog
Chernobog
cleet007
Chernobog
Level 155
God Stats
0W - 3L
1,207 SR
Queue Stats
124W - 138L
1,452 Elo+
Solo
Olorun
Olorun
darkslay18
Olorun
Level 62
God Stats
3W - 1L
1,708 SR
Queue Stats
108W - 86L
1,456 Elo+
Solo
Team Averages
Level 99
1,471 SR
1,454 Elo+

VS

Team Averages
Level 81
1,499 SR
1,459 Elo+
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DigitalSlim
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JCarp
Baron Samedi
Level 108
God Stats
3W - 0L
1,902 SR
Queue Stats
81W - 61L
1,514 Elo+
Solo
Tiamat
Tiamat
MehFrank
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,283 Elo+
Solo
Thoth
Thoth
Slashklaudio
Thoth
Level 122
God Stats
4W - 11L
1,090 SR
Queue Stats
479W - 515L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 18
9,564
736
10,163
14,806
22,286
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 7 / 13
10,604
816
12,068
17,428
27,589
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 12
9,271
713
4,739
13,402
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
cleet007
Chernobog
16
5 / 7 / 17
10,503
808
14,728
13,738
5,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
darkslay18
Olorun
18
7 / 5 / 10
10,593
815
11,060
14,529
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 5 / 18
10,673
821
13,512
11,787
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
20
4 / 3 / 21
10,969
844
4,338
15,867
19,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
JCarp
Baron Samedi
19
10 / 4 / 14
11,647
896
17,465
15,457
10,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
MehFrank
Tiamat
16
3 / 6 / 17
10,232
787
13,112
12,359
11,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 5 / 14
11,104
854
10,673
9,274
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
114
23
Kills
30
30
Deaths
23
70
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
5
18
2.8
W
Khepri
4
3
21
4.83
W
Baron Samedi
JCarp
Baron Samedi
10
4
14
4.25
W
Tiamat
MehFrank
Tiamat
3
6
17
1.92
L
4
6
18
2.17
W
8
5
14
3
L
5
7
13
1.64
L
2
5
12
1.6
L
Chernobog
cleet007
Chernobog
5
7
17
1.93
L
Olorun
darkslay18
Olorun
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,758
Damage
59,100
73,903
Taken
64,744
70,029
Mitigated
50,641
20,655
Healing
18,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,512
517
1,209
1,683
11,787
5,069
1,077
4,120
7,197
25,299
0
W
Khepri
4,338
909
264
1,643
15,867
19,176
875
4,286
11,264
14,294
0
W
Baron Samedi
JCarp
Baron Samedi
17,465
1,233
5,076
5,118
15,457
10,065
1,364
5,986
9,396
42,387
0
W
Tiamat
MehFrank
Tiamat
13,112
1,253
749
1,451
12,359
11,683
839
4,797
7,329
23,154
0
L
10,163
5,002
1,205
1,235
14,806
22,286
1,112
11,000
3,806
0
14,203
W
10,673
704
563
493
9,274
4,648
533
3,939
5,278
24,971
0
L
12,068
744
619
627
17,428
27,589
338
13,133
4,295
16,770
0
L
4,739
848
804
3,064
13,402
9,235
635
11,463
1,939
0
11,431
L
Chernobog
cleet007
Chernobog
14,728
6,909
1,678
1,845
13,738
5,189
2,115
11,783
1,955
0
32,006
L
Olorun
darkslay18
Olorun
11,060
6,439
3,599
5,979
14,529
5,730
1,429
11,721
2,808
24,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
54,625
100
Minions Killed
137
0
Camps Cleared
0
1,050,785
Distance Traveled
1,153,752
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,673
821
19
1
0
246,402
0
W
Khepri
10,969
844
15
1
0
244,731
0
W
Baron Samedi
11,647
896
50
4
0
218,288
0
W
Tiamat
10,232
787
24
2
0
223,581
0
L
Odin
9,564
736
10
1
0
215,273
0
W
Thoth
11,104
854
29
2
0
220,750
1
L
Bacchus
10,604
816
12
1
0
214,942
0
L
Serqet
9,271
713
14
1
0
231,661
0
L
Chernobog
10,503
808
40
3
0
170,264
4
L
Olorun
10,593
815
24
2
0
218,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role