Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KillingTuba
Cerberus
Level 62
God Stats
12W - 14L
1,493 SR
Queue Stats
81W - 88L
1,390 Elo+
Solo
Izanami
Izanami
MxWolfgang503
Izanami
Level 68
God Stats
40W - 29L
1,528 SR
Queue Stats
416W - 478L
1,422 Elo+
Solo
Neith
Neith
UwUFoxfire
Neith
Level 84
God Stats
5W - 1L
1,574 SR
Queue Stats
24W - 17L
1,535 Elo+
Solo
Team Averages
Level 78
1,519 SR
1,469 Elo+

VS

Team Averages
Level 83
1,354 SR
1,335 Elo+
Nu Wa
Nu Wa
Korynthia
Nu Wa
Level 33
God Stats
1W - 9L
1,244 SR
Queue Stats
37W - 41L
1,303 Elo+
Party 2
Cerberus
Cerberus
Sebby4783
Cerberus
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 109L
1,399 Elo+
Party 2
Atlas
Atlas
Slayajay
Atlas
Level 126
God Stats
176W - 158L
1,529 SR
Queue Stats
988W - 1,046L
1,400 Elo+
Solo
Agni
Agni
konekodesu
Agni
Level 121
God Stats
10W - 20L
1,472 SR
Queue Stats
126W - 154L
1,453 Elo+
Solo
Cliodhna
Cliodhna
minion3090
Cliodhna
Level 36
God Stats
0W - 1L
1,025 SR
Queue Stats
11W - 39L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 4 / 3
11,813
591
16,953
16,527
8,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
 
Amaterasu
18
1 / 1 / 7
11,297
565
10,843
19,551
16,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KillingTuba
Cerberus
14
2 / 2 / 7
9,986
499
5,512
18,448
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
20
6 / 4 / 3
12,825
641
7,819
12,760
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
16
3 / 3 / 5
10,599
530
14,810
14,477
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Korynthia
Nu Wa
12
1 / 6 / 1
7,652
383
6,799
9,568
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Sebby4783
Cerberus
12
1 / 4 / 6
8,498
425
7,915
19,934
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Slayajay
Atlas
16
3 / 3 / 4
9,856
493
9,699
16,129
9,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 4 / 3
11,062
553
20,376
12,236
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
minion3090
Cliodhna
14
1 / 6 / 8
8,758
438
11,032
15,442
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
23
Kills
14
14
Deaths
23
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
4
3
3.13
W
Amaterasu
 
Amaterasu
1
1
7
4.5
W
Cerberus
KillingTuba
Cerberus
2
2
7
2.75
L
Nu Wa
Korynthia
Nu Wa
1
6
1
0.25
W
Izanami
6
4
3
1.88
L
Cerberus
Sebby4783
Cerberus
1
4
6
1
L
Atlas
Slayajay
Atlas
3
3
4
1.67
W
Neith
3
3
5
1.83
L
8
4
3
2.38
L
Cliodhna
minion3090
Cliodhna
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
55,821
81,763
Taken
73,309
50,315
Mitigated
36,071
33,458
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,953
155
282
8,879
16,527
8,876
108
8,610
7,765
93,931
0
W
Amaterasu
 
Amaterasu
10,843
4,870
0
7,871
19,551
16,304
0
9,321
9,603
0
69,124
W
Cerberus
KillingTuba
Cerberus
5,512
470
80
3,451
18,448
14,912
0
10,864
7,146
23,130
0
L
Nu Wa
Korynthia
Nu Wa
6,799
1,621
0
1,635
9,568
1,860
0
1,892
7,676
33,252
0
W
Izanami
7,819
5,966
0
5,810
12,760
4,891
4,090
5,542
7,042
0
103,761
L
Cerberus
Sebby4783
Cerberus
7,915
655
0
6,320
19,934
17,910
313
7,897
12,037
29,462
0
L
Atlas
Slayajay
Atlas
9,699
2,420
371
4,177
16,129
9,448
295
2,031
14,098
47,641
0
W
Neith
14,810
7,741
0
7,085
14,477
5,332
0
9,161
5,024
0
77,463
L
20,376
1,261
81
4,158
12,236
3,215
585
4,745
7,491
73,274
0
L
Cliodhna
minion3090
Cliodhna
11,032
1,284
0
3,903
15,442
3,638
0
5,900
9,542
0
46,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,520
Gold Earned
45,826
602
Minions Killed
388
0
Camps Cleared
0
1,788,192
Distance Traveled
1,877,028
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,813
591
125
6
0
319,249
0
W
Amaterasu
11,297
565
130
7
0
382,133
1
W
Cerberus
9,986
499
32
2
0
380,606
8
L
Nu Wa
7,652
383
49
2
0
294,194
1
W
Izanami
12,825
641
184
9
0
365,203
6
L
Cerberus
8,498
425
60
3
0
369,772
6
L
Atlas
9,856
493
93
5
0
389,076
4
W
Neith
10,599
530
131
7
0
341,001
3
L
Agni
11,062
553
120
6
0
394,130
3
L
Cliodhna
8,758
438
66
3
0
429,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role