Player Matchup

Chang'e
Chang'e
Favonius67
Chang'e
Level 68
God Stats
4W - 4L
1,509 SR
Queue Stats
15W - 20L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Seb12360
Cthulhu
Level 27
God Stats
7W - 8L
1,434 SR
Queue Stats
43W - 59L
1,328 Elo+
Party 2
Awilix
Awilix
azertyO12345
Awilix
Level 102
God Stats
1W - 2L
1,522 SR
Queue Stats
42W - 55L
1,309 Elo+
Party 2
Team Averages
Level 66
1,488 SR
1,342 Elo+

VS

Team Averages
Level 78
1,393 SR
1,384 Elo+
Heimdallr
Heimdallr
SelleRoyal
Heimdallr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,421 Elo+
Solo
Anhur
Anhur
Spennyyy
Anhur
Level 16
God Stats
12W - 17L
1,399 SR
Queue Stats
18W - 21L
1,322 Elo+
Party 1
Nemesis
Nemesis
ZUKEZ
Nemesis
Level 64
God Stats
5W - 7L
1,280 SR
Queue Stats
70W - 65L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Favonius67
Chang'e
16
4 / 6 / 8
11,774
654
11,227
15,878
10,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Seb12360
Cthulhu
17
3 / 2 / 12
13,455
748
21,460
25,637
49,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
17
9 / 8 / 6
13,226
735
10,524
16,554
12,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SelleRoyal
Heimdallr
19
6 / 3 / 9
13,373
743
18,337
15,363
6,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
Spennyyy
Anhur
15
1 / 7 / 10
11,500
639
7,963
17,021
6,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ZUKEZ
Nemesis
18
9 / 6 / 6
13,484
749
19,976
21,042
10,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
16
Kills
16
16
Deaths
16
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Favonius67
Chang'e
4
6
8
1.33
L
Cthulhu
Seb12360
Cthulhu
3
2
12
4.5
W
Heimdallr
SelleRoyal
Heimdallr
6
3
9
3.5
W
Anhur
Spennyyy
Anhur
1
7
10
0.86
W
Nemesis
ZUKEZ
Nemesis
9
6
6
2
L
Awilix
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,211
Damage
46,276
58,069
Taken
53,426
72,167
Mitigated
23,070
14,367
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Favonius67
Chang'e
11,227
905
5,471
4,074
15,878
10,504
901
281
15,597
40,826
0
L
Cthulhu
Seb12360
Cthulhu
21,460
1,131
575
3,179
25,637
49,638
417
245
25,392
41,711
0
W
Heimdallr
SelleRoyal
Heimdallr
18,337
8,559
0
5,408
15,363
6,441
1,733
10,628
4,735
0
63,495
W
Anhur
Spennyyy
Anhur
7,963
5,086
0
2,022
17,021
6,276
63
6,342
10,679
0
41,229
W
Nemesis
ZUKEZ
Nemesis
19,976
9,638
295
3,300
21,042
10,353
988
16,012
5,030
0
47,777
L
Awilix
10,524
3,762
0
1,068
16,554
12,025
2,274
213
16,341
0
43,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
38,357
149
Minions Killed
175
11
Camps Cleared
4
1,004,393
Distance Traveled
926,357
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,774
654
72
4
6
342,264
1
L
Cthulhu
13,455
748
31
2
0
342,529
3
W
Heimdallr
13,373
743
65
4
0
300,390
1
W
Anhur
11,500
639
51
3
0
287,758
2
W
Nemesis
13,484
749
59
3
4
338,209
6
L
Awilix
13,226
735
46
3
5
319,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role