Player Matchup

Raijin
Raijin
Der-Harmstrong
Raijin
Level 101
God Stats
4W - 2L
1,564 SR
Queue Stats
901W - 869L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
Hist00ry
Ah Puch
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Merlin
Merlin
Kasiinii
Merlin
Level 156
God Stats
25W - 13L
1,451 SR
Queue Stats
1,319W - 1,230L
1,513 Elo+
Party 2
Pele
Pele
The_Ke55e7
Pele
Level 160
God Stats
24W - 20L
1,118 SR
Queue Stats
1,065W - 995L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
blankab0ut
Ne Zha
Level 33
God Stats
2W - 0L
1,625 SR
Queue Stats
23W - 9L
1,611 Elo+
Party 1
Team Averages
Level 115
1,452 SR
1,541 Elo+

VS

Team Averages
Level 117
1,418 SR
1,498 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AllTimeAmy
Merlin
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
217W - 239L
1,481 Elo+
Party 3
Ymir
Ymir
BambiTheFourth
Ymir
Level 55
God Stats
1W - 2L
1,312 SR
Queue Stats
148W - 149L
1,517 Elo+
Party 3
Discordia
Discordia
Koozik
Discordia
Level 157
God Stats
12W - 8L
1,277 SR
Queue Stats
906W - 961L
1,494 Elo+
Solo
Kukulkan
Kukulkan
ProStreet
Kukulkan
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 21
11,604
725
6,450
13,542
15,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Hist00ry
Ah Puch
20
21 / 3 / 8
15,798
987
25,660
15,229
7,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Kasiinii
Merlin
19
2 / 4 / 14
11,795
737
14,470
10,050
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 8 / 13
10,862
679
10,620
13,886
7,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
blankab0ut
Ne Zha
19
7 / 6 / 7
11,795
737
21,134
17,058
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 7 / 9
10,511
657
10,255
13,287
5,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
AllTimeAmy
Merlin
18
3 / 6 / 11
10,942
684
9,734
16,399
6,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 6 / 15
11,490
718
7,367
27,424
34,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Koozik
Discordia
16
3 / 7 / 7
9,694
606
9,908
11,162
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ProStreet
Kukulkan
18
10 / 6 / 3
11,478
717
12,057
13,239
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
67
32
Kills
22
24
Deaths
32
63
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
7
9
1.21
L
Merlin
AllTimeAmy
Merlin
3
6
11
1.42
L
2
6
15
1.58
W
0
3
21
3.5
W
Ah Puch
Hist00ry
Ah Puch
21
3
8
8.33
W
Merlin
Kasiinii
Merlin
2
4
14
2.25
L
Discordia
Koozik
Discordia
3
7
7
0.93
L
Kukulkan
ProStreet
Kukulkan
10
6
3
1.92
W
2
8
13
1.06
W
Ne Zha
blankab0ut
Ne Zha
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,334
Damage
49,321
69,765
Taken
81,511
46,627
Mitigated
55,477
22,885
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,255
1,742
1,041
848
13,287
5,107
0
6,408
6,485
0
20,008
L
Merlin
AllTimeAmy
Merlin
9,734
602
860
1,778
16,399
6,324
0
10,494
5,458
34,491
0
L
7,367
1,848
3,133
4,848
27,424
34,502
0
15,242
11,166
16,886
0
W
6,450
768
1,700
2,924
13,542
15,104
671
7,953
5,589
21,042
0
W
Ah Puch
Hist00ry
Ah Puch
25,660
615
481
7,048
15,229
7,715
1,288
7,581
7,648
48,614
0
W
Merlin
Kasiinii
Merlin
14,470
323
1,159
1,437
10,050
4,257
1,760
6,591
3,459
35,966
0
L
Discordia
Koozik
Discordia
9,908
297
638
666
11,162
3,808
0
6,889
4,034
19,547
0
L
Kukulkan
ProStreet
Kukulkan
12,057
789
852
679
13,239
5,736
0
6,487
6,279
29,775
0
W
10,620
1,959
1,034
1,953
13,886
7,520
271
8,689
5,197
0
18,674
W
Ne Zha
blankab0ut
Ne Zha
21,134
2,843
645
4,504
17,058
12,031
176
8,252
8,806
0
36,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,854
Gold Earned
54,115
180
Minions Killed
195
0
Camps Cleared
0
1,498,034
Distance Traveled
1,348,517
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,511
657
41
3
0
291,417
0
L
Merlin
10,942
684
61
4
0
275,693
1
L
Ymir
11,490
718
15
1
0
276,877
2
W
Raijin
11,604
725
30
2
0
272,451
6
W
Ah Puch
15,798
987
64
4
0
312,646
2
W
Merlin
11,795
737
43
3
0
287,336
6
L
Discordia
9,694
606
25
2
0
244,270
1
L
Kukulkan
11,478
717
53
3
0
260,260
1
W
Pele
10,862
679
17
1
0
308,711
6
W
Ne Zha
11,795
737
26
2
0
316,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role