Player Matchup

Baron Samedi
Baron Samedi
Blackbeltjam
Baron Samedi
Level 80
God Stats
6W - 4L
1,550 SR
Queue Stats
78W - 55L
1,562 Elo+
Party 2
Thanatos
Thanatos
Lands of Xanny
Thanatos
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,616 Elo+
Party 2
Medusa
Medusa
Xannylands
Medusa
Level 103
God Stats
2W - 1L
1,650 SR
Queue Stats
88W - 86L
1,546 Elo+
Party 2
Atlas
Atlas
YungDeafy
Atlas
Level 26
God Stats
2W - 3L
1,565 SR
Queue Stats
21W - 25L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Zamiddia52
Kukulkan
Level 7
God Stats
3W - 6L
1,193 SR
Queue Stats
7W - 8L
1,861 Elo+
Party 2
Team Averages
Level 63
1,491 SR
1,622 Elo+

VS

Team Averages
Level 45
1,601 SR
1,438 Elo+
Olorun
Olorun
CapitailFear
Olorun
Level 7
God Stats
1W - 2L
1,467 SR
Queue Stats
2W - 7L
1,412 Elo+
Party 1
Ares
Ares
MarkZeroMX
Ares
Level 35
God Stats
1W - 2L
1,816 SR
Queue Stats
47W - 70L
1,323 Elo+
Solo
Da Ji
Da Ji
Safee_11
Da Ji
Level 99
God Stats
10W - 9L
1,548 SR
Queue Stats
404W - 404L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
caromay96
Cthulhu
Level 45
God Stats
5W - 4L
1,468 SR
Queue Stats
62W - 76L
1,460 Elo+
Solo
Cupid
Cupid
intuitive_nacho
Cupid
Level 38
God Stats
5W - 3L
1,705 SR
Queue Stats
26W - 27L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackbeltjam
Baron Samedi
10
2 / 0 / 3
5,609
623
4,603
5,730
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
6 / 1 / 3
6,246
694
6,222
7,138
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Xannylands
Medusa
10
4 / 0 / 5
5,909
657
8,452
5,705
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
YungDeafy
Atlas
9
3 / 1 / 7
5,674
630
4,389
6,036
3,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Zamiddia52
Kukulkan
9
0 / 0 / 2
5,327
592
1,324
1,914
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 4 / 0
5,159
573
5,729
7,258
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 4 / 0
3,883
431
2,727
7,500
3,767
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Safee_11
Da Ji
9
0 / 2 / 0
4,918
546
2,313
6,385
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
caromay96
Cthulhu
6
0 / 4 / 0
4,217
469
3,956
10,363
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
3,422
380
393
1,931
231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
2
2
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blackbeltjam
Baron Samedi
2
0
3
3.5
L
Olorun
1
4
0
0.25
W
Thanatos
6
1
3
7.5
L
1
4
0
0.25
L
Da Ji
Safee_11
Da Ji
0
2
0
0
W
Medusa
Xannylands
Medusa
4
0
5
6.5
W
Atlas
YungDeafy
Atlas
3
1
7
6.5
W
Kukulkan
Zamiddia52
Kukulkan
0
0
2
1
L
Cthulhu
caromay96
Cthulhu
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
15,118
26,523
Taken
33,437
11,179
Mitigated
11,408
14,200
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blackbeltjam
Baron Samedi
4,603
813
126
2,174
5,730
3,150
348
1,463
4,267
25,492
0
L
Olorun
5,729
3,030
0
2,615
7,258
1,716
371
1,844
5,414
29,359
0
W
Thanatos
6,222
1,821
0
8,186
7,138
2,344
0
2,709
4,429
0
29,751
L
2,727
193
138
1,941
7,500
3,767
0
2,098
5,402
7,468
0
L
Da Ji
Safee_11
Da Ji
2,313
480
0
1,655
6,385
1,817
0
2,947
3,438
0
21,320
W
Medusa
Xannylands
Medusa
8,452
4,943
0
2,199
5,705
1,822
0
3,403
2,302
0
38,321
W
Atlas
YungDeafy
Atlas
4,389
2,274
0
1,515
6,036
3,245
0
3,386
2,650
14,243
0
W
Kukulkan
Zamiddia52
Kukulkan
1,324
135
0
0
1,914
618
985
1,451
463
19,179
0
L
Cthulhu
caromay96
Cthulhu
3,956
1,043
103
2,322
10,363
3,877
0
3,282
7,081
17,347
0
L
393
211
0
180
1,931
231
0
145
1,786
0
4,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
21,599
246
Minions Killed
145
0
Camps Cleared
0
868,016
Distance Traveled
715,817
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,609
623
43
5
0
165,090
0
L
Olorun
5,159
573
50
6
0
149,397
0
W
Thanatos
6,246
694
61
7
0
200,883
0
L
Ares
3,883
431
7
1
0
180,984
0
L
Da Ji
4,918
546
58
6
0
181,732
0
W
Medusa
5,909
657
69
8
0
167,123
1
W
Atlas
5,674
630
20
2
0
167,278
0
W
Kukulkan
5,327
592
53
6
0
167,642
0
L
Cthulhu
4,217
469
24
3
0
168,404
1
L
Cupid
3,422
380
6
1
0
35,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role