Player Matchup

Kukulkan
Kukulkan
Armedez
Kukulkan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,311 Elo+
Party 1
Atlas
Atlas
Fiopli
Atlas
Level 144
God Stats
3W - 2L
1,677 SR
Queue Stats
10W - 5L
1,687 Elo+
Party 1
Erlang Shen
Erlang Shen
Rizez
Erlang Shen
Level 143
God Stats
1W - 1L
1,693 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 1
Freya
Freya
WitchyMoney
Freya
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 46L
1,585 Elo+
Party 1
King Arthur
King Arthur
kampher
King Arthur
Level 114
God Stats
0W - 3L
1,378 SR
Queue Stats
28W - 27L
1,489 Elo+
Party 1
Team Averages
Level 141
1,550 SR
1,527 Elo+

VS

Team Averages
Level 117
1,609 SR
1,600 Elo+
Medusa
Medusa
N0TPINHEADLARRY
Medusa
Level 60
God Stats
3W - 4L
1,708 SR
Queue Stats
28W - 35L
1,707 Elo+
Party 2
Cliodhna
Cliodhna
RikaKagamine
Cliodhna
Level 160
God Stats
2W - 5L
1,401 SR
Queue Stats
351W - 306L
1,565 Elo+
Party 3
Achilles
Achilles
b3low
Achilles
Level 111
God Stats
3W - 2L
1,559 SR
Queue Stats
239W - 242L
1,563 Elo+
Solo
Bacchus
Bacchus
ghosttc13
Bacchus
Level 96
God Stats
2W - 1L
1,739 SR
Queue Stats
99W - 94L
1,567 Elo+
Party 2
Agni
Agni
swiix
Agni
Level 158
God Stats
3W - 5L
1,637 SR
Queue Stats
614W - 559L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armedez
Kukulkan
19
2 / 6 / 7
12,116
485
14,969
17,005
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Fiopli
Atlas
17
1 / 5 / 13
11,008
440
7,073
20,470
24,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
Rizez
Erlang Shen
20
10 / 5 / 9
13,943
558
15,451
28,485
25,810
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 3 / 5
13,986
559
16,187
22,883
7,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kampher
King Arthur
18
3 / 5 / 7
11,358
454
14,067
28,861
21,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
15,381
615
16,413
15,281
7,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
RikaKagamine
Cliodhna
19
1 / 9 / 13
12,897
516
12,785
20,304
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
b3low
Achilles
20
7 / 5 / 4
14,492
580
14,286
27,026
39,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
ghosttc13
Bacchus
18
2 / 0 / 16
13,360
534
12,957
26,797
44,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
swiix
Agni
20
7 / 6 / 11
15,333
613
32,314
15,520
6,407
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
73
23
Kills
24
24
Deaths
23
41
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Armedez
Kukulkan
2
6
7
0.92
L
Atlas
Fiopli
Atlas
1
5
13
1.5
W
7
3
5
3.17
W
Cliodhna
RikaKagamine
Cliodhna
1
9
13
0.83
L
Erlang Shen
Rizez
Erlang Shen
10
5
9
2.9
L
7
3
5
3.17
W
Achilles
b3low
Achilles
7
5
4
1.8
W
Bacchus
ghosttc13
Bacchus
2
0
16
10
L
King Arthur
kampher
King Arthur
3
5
7
1.3
W
Agni
swiix
Agni
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,747
Damage
88,755
117,704
Taken
104,928
86,133
Mitigated
107,362
23,780
Healing
27,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Armedez
Kukulkan
14,969
1,194
0
1,763
17,005
6,548
0
9,726
7,279
104,436
0
L
Atlas
Fiopli
Atlas
7,073
2,588
0
1,866
20,470
24,109
0
8,660
11,810
31,389
0
W
16,413
7,154
0
7,206
15,281
7,873
7,031
7,651
7,630
0
154,517
W
Cliodhna
RikaKagamine
Cliodhna
12,785
867
0
4,917
20,304
8,526
160
7,941
12,363
0
85,343
L
Erlang Shen
Rizez
Erlang Shen
15,451
8,042
0
3,047
28,485
25,810
0
10,335
18,150
0
118,616
L
16,187
5,673
0
10,825
22,883
7,870
0
7,207
15,676
113,660
0
W
Achilles
b3low
Achilles
14,286
1,848
0
5,722
27,026
39,956
326
6,559
20,467
0
89,807
W
Bacchus
ghosttc13
Bacchus
12,957
1,760
1,093
5,621
26,797
44,600
90
12,481
13,969
38,721
0
L
King Arthur
kampher
King Arthur
14,067
1,804
531
5,748
28,861
21,796
120
9,343
19,518
0
78,301
W
Agni
swiix
Agni
32,314
2,051
238
2,318
15,520
6,407
1,487
6,298
9,222
125,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,411
Gold Earned
71,463
688
Minions Killed
652
0
Camps Cleared
0
2,405,372
Distance Traveled
2,470,818
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,116
485
195
8
0
473,309
6
L
Atlas
11,008
440
44
2
0
473,419
0
W
Medusa
15,381
615
194
8
0
493,987
5
W
Cliodhna
12,897
516
102
4
0
466,891
4
L
Erlang Shen
13,943
558
153
6
0
517,272
3
L
Freya
13,986
559
166
7
0
477,419
4
W
Achilles
14,492
580
138
6
0
489,995
3
W
Bacchus
13,360
534
37
1
0
538,453
8
L
King Arthur
11,358
454
130
5
0
463,953
2
W
Agni
15,333
613
181
7
0
481,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role