Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Doyler rocks
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
JohnoD55
Ao Kuang
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,559 SR
1,481 Elo+
Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
 
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Shifraah
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
Skiverkin
Cerberus
Level 117
God Stats
0W - 3L
1,512 SR
Queue Stats
141W - 138L
1,406 Elo+
Solo
Tiamat
Tiamat
dontoni07
Tiamat
Level 68
God Stats
8W - 6L
1,784 SR
Queue Stats
131W - 146L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
8 / 3 / 13
11,300
869
21,133
12,805
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
 
Gilgamesh
17
6 / 3 / 16
10,511
809
20,867
20,369
18,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
 
Ne Zha
12
4 / 2 / 6
8,551
658
6,683
5,548
1,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
18
2 / 5 / 15
10,703
823
7,606
16,920
13,540
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
JohnoD55
Ao Kuang
17
4 / 4 / 13
10,696
823
10,056
18,042
12,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 3 / 11
10,372
798
13,580
16,368
22,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
 
Bellona
12
0 / 7 / 6
7,830
602
4,172
11,681
7,694
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
Shifraah
Vulcan
17
5 / 5 / 8
10,604
816
17,481
10,787
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Skiverkin
Cerberus
18
5 / 2 / 11
10,880
837
14,220
22,730
31,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
dontoni07
Tiamat
13
1 / 7 / 11
8,382
645
10,095
12,255
6,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
64
24
Kills
17
17
Deaths
24
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
3
13
4.83
W
Gilgamesh
 
Gilgamesh
6
3
16
4.67
W
Ne Zha
 
Ne Zha
4
2
6
3.5
L
Horus
 
Horus
6
3
11
3.83
L
Bellona
 
Bellona
0
7
6
0.43
W
Vamana
2
5
15
1.9
W
Ao Kuang
JohnoD55
Ao Kuang
4
4
13
2.63
L
Vulcan
Shifraah
Vulcan
5
5
8
1.8
L
Cerberus
Skiverkin
Cerberus
5
2
11
5.25
L
Tiamat
dontoni07
Tiamat
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,345
Damage
59,548
73,684
Taken
73,821
50,409
Mitigated
73,046
36,286
Healing
30,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,133
1,529
12,263
6,148
12,805
4,425
1,002
7,453
5,206
46,628
0
W
Gilgamesh
 
Gilgamesh
20,867
4,156
1,520
2,807
20,369
18,645
280
8,200
11,803
0
31,247
W
Ne Zha
 
Ne Zha
6,683
926
2,278
1,373
5,548
1,774
318
2,250
3,185
0
13,914
L
Horus
 
Horus
13,580
6,651
7,611
9,146
16,368
22,588
350
7,671
8,399
0
17,108
L
Bellona
 
Bellona
4,172
740
0
0
11,681
7,694
0
4,145
7,301
0
9,736
W
Vamana
7,606
2,846
0
2,845
16,920
13,540
1,103
11,848
4,715
0
25,834
W
Ao Kuang
JohnoD55
Ao Kuang
10,056
3,281
1,243
5,809
18,042
12,025
2,176
12,045
5,885
20,549
0
L
Vulcan
Shifraah
Vulcan
17,481
7,735
516
1,509
10,787
5,446
336
5,257
5,489
41,470
0
L
Cerberus
Skiverkin
Cerberus
14,220
1,343
1,443
9,491
22,730
31,049
303
9,607
12,595
28,070
0
L
Tiamat
dontoni07
Tiamat
10,095
547
423
818
12,255
6,269
410
4,509
7,564
18,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,761
Gold Earned
48,068
138
Minions Killed
135
0
Camps Cleared
0
1,192,082
Distance Traveled
1,146,916
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,300
869
46
4
0
249,972
0
W
Gilgamesh
10,511
809
21
2
0
269,436
0
W
Ne Zha
8,551
658
13
1
0
183,837
0
L
Horus
10,372
798
9
1
0
234,777
0
L
Bellona
7,830
602
14
1
0
204,483
3
W
Vamana
10,703
823
35
3
0
253,344
1
W
Ao Kuang
10,696
823
23
2
0
235,493
1
L
Vulcan
10,604
816
60
5
0
220,880
1
L
Cerberus
10,880
837
41
3
0
257,976
0
L
Tiamat
8,382
645
11
1
0
228,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role