Player Matchup

Anubis
Anubis
Aibunn
Anubis
Level 68
God Stats
8W - 3L
1,680 SR
Queue Stats
129W - 133L
1,497 Elo+
Party 1
Hachiman
Hachiman
Anginorub
Hachiman
Level 118
God Stats
3W - 8L
1,109 SR
Queue Stats
475W - 507L
1,449 Elo+
Solo
Ares
Ares
GFP007
Ares
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 102L
1,599 Elo+
Solo
Hel
Hel
IVly t3am 1oses
Hel
Level 140
God Stats
8W - 5L
1,564 SR
Queue Stats
474W - 523L
1,495 Elo+
Solo
Artemis
Artemis
xxanns
Artemis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,658 Elo+
Party 1
Team Averages
Level 105
1,471 SR
1,540 Elo+

VS

Team Averages
Level 125
1,530 SR
1,492 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dragonz17
Sobek
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,476 Elo+
Party 2
Hel
Hel
IExoIFlowI
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,332 Elo+
Party 2
Chiron
Chiron
Spigot
Chiron
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 20L
1,662 Elo+
Solo
Bellona
Bellona
TameTheUniverse
Bellona
Level 139
God Stats
7W - 3L
1,652 SR
Queue Stats
246W - 272L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aibunn
Anubis
18
2 / 3 / 18
11,017
734
14,531
15,199
8,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Anginorub
Hachiman
19
5 / 4 / 20
11,697
780
14,996
14,447
6,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
GFP007
Ares
20
6 / 5 / 26
12,083
806
13,087
21,587
24,636
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 6 / 12
10,930
729
5,703
15,377
7,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xxanns
Artemis
20
17 / 5 / 12
13,756
917
40,125
16,278
8,972
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 5 / 10
9,737
649
10,265
19,343
9,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Dragonz17
Sobek
16
1 / 9 / 12
9,685
646
6,881
22,780
19,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 6 / 14
11,382
759
25,424
21,448
7,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Spigot
Chiron
18
3 / 8 / 7
10,170
678
11,849
17,242
5,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
9 / 7 / 9
11,614
774
15,205
17,065
16,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
75
35
Kills
23
23
Deaths
35
88
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
5
10
1.6
W
Anubis
Aibunn
Anubis
2
3
18
3.67
W
Hachiman
Anginorub
Hachiman
5
4
20
3.75
L
Sobek
Dragonz17
Sobek
1
9
12
0.78
W
Ares
GFP007
Ares
6
5
26
3.8
L
7
6
14
2.33
W
5
6
12
1.83
L
Chiron
Spigot
Chiron
3
8
7
0.81
L
9
7
9
1.93
W
Artemis
xxanns
Artemis
17
5
12
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,442
Damage
69,624
82,888
Taken
97,878
56,032
Mitigated
59,536
37,427
Healing
31,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,265
1,990
1,413
4,322
19,343
9,100
0
5,668
13,675
31,370
0
W
Anubis
Aibunn
Anubis
14,531
1,422
1,895
5,527
15,199
8,266
897
6,453
8,584
42,664
0
W
Hachiman
Anginorub
Hachiman
14,996
7,380
878
2,649
14,447
6,178
1,056
8,064
6,225
0
31,607
L
Sobek
Dragonz17
Sobek
6,881
394
801
2,464
22,780
19,810
60
5,003
17,777
13,925
0
W
Ares
GFP007
Ares
13,087
682
290
4,421
21,587
24,636
103
8,692
12,555
16,580
0
L
25,424
510
5,431
9,943
21,448
7,815
109
5,988
15,460
37,255
0
W
5,703
225
11,543
6,114
15,377
7,980
526
8,280
6,791
10,423
0
L
Chiron
Spigot
Chiron
11,849
6,093
1,164
2,633
17,242
5,836
0
8,457
8,785
0
25,101
L
15,205
2,808
416
2,475
17,065
16,975
0
8,205
8,860
0
22,449
W
Artemis
xxanns
Artemis
40,125
23,531
1,716
2,394
16,278
8,972
2,483
9,787
6,163
0
61,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,483
Gold Earned
52,588
145
Minions Killed
142
0
Camps Cleared
0
1,241,921
Distance Traveled
1,190,361
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,737
649
35
2
0
261,272
1
W
Anubis
11,017
734
53
4
0
228,275
0
W
Hachiman
11,697
780
43
3
0
241,720
0
L
Sobek
9,685
646
6
0
0
241,693
0
W
Ares
12,083
806
2
0
0
279,225
0
L
Hel
11,382
759
35
2
0
259,837
0
W
Hel
10,930
729
16
1
0
274,623
0
L
Chiron
10,170
678
44
3
0
227,435
0
L
Bellona
11,614
774
22
1
0
200,124
3
W
Artemis
13,756
917
31
2
0
218,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role