Player Matchup

He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Paf Thief
Horus
Level 79
God Stats
1W - 2L
1,741 SR
Queue Stats
6W - 20L
1,260 Elo+
Party 2
Fenrir
Fenrir
slifis
Fenrir
Level 7
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 7L
1,227 Elo+
Party 2
Team Averages
Level 79
1,652 SR
1,329 Elo+

VS

Team Averages
Level 47
1,545 SR
1,396 Elo+
Thanatos
Thanatos
AresInYoFace
Thanatos
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,417 Elo+
Party 1
Poseidon
Poseidon
FrenchTuch
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,352 Elo+
Party 1
Sobek
Sobek
OniRudeboy
Sobek
Level 54
God Stats
1W - 4L
1,635 SR
Queue Stats
6W - 14L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 5 / 3
8,563
659
8,520
10,192
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Paf Thief
Horus
12
0 / 3 / 7
7,775
598
4,882
13,563
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
slifis
Fenrir
11
3 / 6 / 3
8,070
621
6,559
10,127
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AresInYoFace
Thanatos
15
7 / 2 / 6
10,013
770
13,572
11,189
4,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
FrenchTuch
Poseidon
14
5 / 4 / 8
9,860
758
11,678
5,973
1,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
14
2 / 1 / 12
9,125
702
3,596
11,425
10,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
14
14
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
3
1.1
W
Thanatos
AresInYoFace
Thanatos
7
2
6
5
W
Poseidon
FrenchTuch
Poseidon
5
4
8
2.25
W
Sobek
2
1
12
8
L
Horus
Paf Thief
Horus
0
3
7
1.17
L
Fenrir
slifis
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,961
Damage
28,846
33,882
Taken
28,587
14,280
Mitigated
17,011
7,433
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,520
512
0
524
10,192
2,102
0
3,508
6,684
36,870
0
W
Thanatos
AresInYoFace
Thanatos
13,572
2,854
0
8,913
11,189
4,435
1,103
3,643
7,073
0
39,131
W
Poseidon
FrenchTuch
Poseidon
11,678
1,510
0
341
5,973
1,914
654
2,692
3,075
43,390
0
W
Sobek
3,596
362
0
1,907
11,425
10,662
237
2,216
8,562
8,146
0
L
Horus
Paf Thief
Horus
4,882
1,687
733
5,310
13,563
7,312
0
7,190
6,373
0
11,736
L
Fenrir
slifis
Fenrir
6,559
959
0
866
10,127
4,866
0
5,270
4,857
0
16,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
28,998
108
Minions Killed
127
5
Camps Cleared
7
683,097
Distance Traveled
688,741
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,563
659
70
5
4
228,232
2
W
Thanatos
10,013
770
45
3
6
240,562
3
W
Poseidon
9,860
758
73
6
1
204,658
0
W
Sobek
9,125
702
9
1
0
243,521
2
L
Horus
7,775
598
8
1
0
246,949
2
L
Fenrir
8,070
621
30
2
1
207,916
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role