Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DattebayoBizony
Agni
Level 27
God Stats
4W - 1L
1,503 SR
Queue Stats
40W - 31L
1,588 Elo+
Party 2
Nemesis
Nemesis
Idris6
Nemesis
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 105L
1,551 Elo+
Solo
Mulan
Mulan
TheGermanHawk
Mulan
Level 32
God Stats
11W - 6L
1,586 SR
Queue Stats
206W - 147L
1,602 Elo+
Party 2
Yemoja
Yemoja
Willeinhelm
Yemoja
Level 39
God Stats
27W - 22L
1,351 SR
Queue Stats
172W - 128L
1,575 Elo+
Party 2
Team Averages
Level 54
1,488 SR
1,563 Elo+

VS

Team Averages
Level 30
1,459 SR
1,382 Elo+
Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Godsmilla
Kukulkan
Level 12
God Stats
3W - 5L
1,428 SR
Queue Stats
16W - 12L
1,436 Elo+
Party 1
Ra
Ra
Llewic
Ra
Level 19
God Stats
23W - 17L
1,579 SR
Queue Stats
33W - 32L
1,437 Elo+
Party 1
Nemesis
Nemesis
Malbogg
Nemesis
Level 24
God Stats
3W - 5L
1,474 SR
Queue Stats
38W - 31L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
TabaLuger
Aphrodite
Level 8
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 6L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
11 / 1 / 5
11,074
692
15,028
9,295
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 0 / 5
9,956
622
4,093
4,426
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Idris6
Nemesis
14
5 / 1 / 5
8,833
552
9,122
11,614
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 0 / 2
9,664
604
7,861
12,366
11,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
7 / 0 / 11
9,797
612
6,113
5,563
3,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 7 / 0
6,181
386
3,593
12,259
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Godsmilla
Kukulkan
12
0 / 5 / 0
7,034
440
4,377
8,186
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ra
14
0 / 5 / 1
7,862
491
2,487
10,340
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Malbogg
Nemesis
12
1 / 5 / 1
6,961
435
8,067
14,594
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
TabaLuger
Aphrodite
10
0 / 8 / 1
5,580
349
2,180
9,631
4,187
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
30
Kills
2
2
Deaths
30
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
5
13.5
L
Rama
 
Rama
1
7
0
0.14
W
2
0
5
4.5
L
Kukulkan
Godsmilla
Kukulkan
0
5
0
0
W
Nemesis
Idris6
Nemesis
5
1
5
7.5
L
Ra
0
5
1
0.1
L
Nemesis
Malbogg
Nemesis
1
5
1
0.3
L
Aphrodite
TabaLuger
Aphrodite
0
8
1
0.06
W
5
0
2
6
W
Yemoja
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,217
Damage
20,704
43,264
Taken
55,010
25,142
Mitigated
16,715
24,705
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,028
8,190
2
4,831
9,295
3,178
2,776
2,138
7,157
0
93,846
L
Rama
 
Rama
3,593
2,937
0
3,297
12,259
2,419
0
2,945
9,314
0
32,316
W
4,093
163
0
1,158
4,426
1,723
179
557
3,869
80,598
0
L
Kukulkan
Godsmilla
Kukulkan
4,377
510
0
525
8,186
2,282
0
2,055
6,131
42,848
0
W
Nemesis
Idris6
Nemesis
9,122
4,047
220
4,235
11,614
4,693
0
2,154
9,460
0
65,163
L
Ra
2,487
256
73
2,415
10,340
3,306
0
0
10,340
48,280
0
L
Nemesis
Malbogg
Nemesis
8,067
3,555
0
1,891
14,594
4,521
0
2,332
12,262
0
56,470
L
Aphrodite
TabaLuger
Aphrodite
2,180
460
1,013
1,455
9,631
4,187
0
2,874
6,757
16,431
0
W
7,861
927
0
6,928
12,366
11,696
0
2,148
10,218
0
60,657
W
Yemoja
6,113
1,048
5,228
2,103
5,563
3,852
302
2,047
3,516
19,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,324
Gold Earned
33,618
548
Minions Killed
410
0
Camps Cleared
0
1,608,929
Distance Traveled
1,424,088
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,074
692
146
9
0
297,714
3
L
Rama
6,181
386
58
4
0
284,173
2
W
Agni
9,956
622
162
10
0
335,439
4
L
Kukulkan
7,034
440
99
6
0
259,274
3
W
Nemesis
8,833
552
99
6
0
364,924
5
L
Ra
7,862
491
129
8
0
258,401
4
L
Nemesis
6,961
435
88
6
0
332,035
0
L
Aphrodite
5,580
349
36
2
0
290,205
1
W
Mulan
9,664
604
111
7
0
308,559
5
W
Yemoja
9,797
612
30
2
0
302,293
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role