Player Matchup

Raijin
Raijin
StorableFir7201
Raijin
Level 120
God Stats
4W - 7L
1,435 SR
Queue Stats
313W - 319L
1,448 Elo+
Solo
Cupid
Cupid
Tearhisface
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo
Freya
Freya
bison3238
Freya
Level 56
God Stats
3W - 2L
1,513 SR
Queue Stats
101W - 96L
1,508 Elo+
Party 1
Medusa
Medusa
giveaction13
Medusa
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
60W - 57L
1,428 Elo+
Solo
Bastet
Bastet
muridz
Bastet
Level 78
God Stats
6W - 6L
1,494 SR
Queue Stats
312W - 277L
1,522 Elo+
Party 1
Team Averages
Level 60
1,534 SR
1,413 Elo+

VS

Team Averages
Level 137
1,439 SR
1,549 Elo+
Nike
Nike
K9KHEP
Nike
Level 160
God Stats
4W - 6L
1,300 SR
Queue Stats
444W - 343L
1,536 Elo+
Party 2
Da Ji
Da Ji
SapphicSorceress
Da Ji
Level 128
God Stats
20W - 13L
1,570 SR
Queue Stats
288W - 274L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
Soloxine
Zhong Kui
Level 124
God Stats
4W - 1L
1,325 SR
Queue Stats
256W - 245L
1,509 Elo+
Party 2
Olorun
Olorun
Thisweirdgrl
Olorun
Level 157
God Stats
7W - 1L
1,500 SR
Queue Stats
179W - 124L
1,626 Elo+
Party 2
Chiron
Chiron
gregisawesome13
Chiron
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
8,055
732
8,584
11,504
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 7 / 7
9,165
833
8,143
11,548
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
bison3238
Freya
13
0 / 6 / 9
7,648
695
5,647
10,849
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
14
3 / 7 / 7
8,426
766
7,463
9,950
3,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
muridz
Bastet
16
7 / 4 / 7
9,923
902
9,746
14,708
6,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
K9KHEP
Nike
16
6 / 3 / 17
9,921
902
11,516
15,975
22,378
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

17
9 / 4 / 12
10,605
964
13,194
8,727
5,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Soloxine
Zhong Kui
17
10 / 5 / 12
10,772
979
11,171
10,744
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
15
1 / 2 / 20
9,185
835
8,066
9,035
5,926
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 13
9,783
889
8,855
8,140
3,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
104
15
Kills
30
30
Deaths
15
38
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nike
K9KHEP
Nike
6
3
17
4.83
W
9
4
12
3.75
W
Zhong Kui
Soloxine
Zhong Kui
10
5
12
3.2
L
2
6
8
1
L
3
7
7
0.93
W
Olorun
1
2
20
5.5
L
Freya
bison3238
Freya
0
6
9
0.75
L
Medusa
3
7
7
0.93
W
4
1
13
10.5
L
Bastet
muridz
Bastet
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,583
Damage
52,802
58,559
Taken
52,621
21,960
Mitigated
45,118
15,031
Healing
22,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
K9KHEP
Nike
11,516
1,230
930
4,271
15,975
22,378
388
3,521
12,454
0
16,910
W
13,194
2,925
2,407
1,533
8,727
5,088
413
3,183
5,544
0
19,880
W
Zhong Kui
Soloxine
Zhong Kui
11,171
758
254
1,066
10,744
8,610
606
2,572
8,172
18,824
0
L
8,584
815
862
2,444
11,504
4,417
0
4,214
7,015
22,392
0
L
8,143
3,006
2,502
1,284
11,548
4,495
0
4,641
6,822
0
14,720
W
Olorun
8,066
3,910
3,197
3,511
9,035
5,926
3,530
2,729
6,306
23,002
0
L
Freya
bison3238
Freya
5,647
1,479
393
2,255
10,849
3,651
0
2,169
8,532
12,319
0
L
Medusa
7,463
2,818
242
437
9,950
3,383
0
2,657
7,071
0
18,073
W
8,855
1,208
3,075
2,539
8,140
3,116
1,340
2,226
5,914
0
30,094
L
Bastet
muridz
Bastet
9,746
1,430
236
4,376
14,708
6,014
0
5,556
8,894
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
50,266
96
Minions Killed
126
0
Camps Cleared
0
980,222
Distance Traveled
1,121,755
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,921
902
9
1
0
233,486
1
W
Da Ji
10,605
964
19
2
0
237,869
2
W
Zhong Kui
10,772
979
26
2
0
205,444
0
L
Raijin
8,055
732
20
2
0
165,075
0
L
Cupid
9,165
833
15
1
0
182,510
1
W
Olorun
9,185
835
33
3
0
204,308
0
L
Freya
7,648
695
16
1
0
198,925
3
L
Medusa
8,426
766
21
2
0
210,522
0
W
Chiron
9,783
889
39
4
0
240,648
2
L
Bastet
9,923
902
24
2
0
223,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role