Player Matchup

He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GamesSeri0us
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,424 Elo+
Solo
Apollo
Apollo
GuiSR388
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,352 Elo+
Party 2
Janus
Janus
peralta1234
Janus
Level 141
God Stats
0W - 3L
1,730 SR
Queue Stats
36W - 51L
1,352 Elo+
Party 2
Team Averages
Level 95
1,546 SR
1,425 Elo+

VS

Team Averages
Level 112
1,489 SR
1,475 Elo+
Shiva
Shiva
ArmaHiei
Shiva
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,281 Elo+
Solo
Athena
Athena
EvilGui
Athena
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,499 Elo+
Party 1
Osiris
Osiris
Leo3011
Osiris
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,500 Elo+
Solo
Fenrir
Fenrir
Trem1
Fenrir
Level 127
God Stats
2W - 0L
1,649 SR
Queue Stats
17W - 12L
1,493 Elo+
Party 1
Awilix
Awilix
Zytyz
Awilix
Level 121
God Stats
1W - 0L
1,295 SR
Queue Stats
70W - 55L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 9 / 11
10,741
671
11,956
15,503
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
18
2 / 5 / 17
10,646
665
16,410
15,206
7,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GamesSeri0us
Baron Samedi
20
12 / 4 / 16
12,505
782
19,407
22,097
30,315
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
GuiSR388
Apollo
18
5 / 5 / 17
11,047
690
10,700
17,113
8,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 5 / 15
11,440
715
19,733
12,774
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ArmaHiei
Shiva
20
5 / 3 / 13
12,605
788
17,230
14,317
14,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
EvilGui
Athena
19
3 / 6 / 18
11,270
704
17,731
32,265
25,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Leo3011
Osiris
16
1 / 9 / 13
10,187
637
8,891
17,311
17,990
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Trem1
Fenrir
20
11 / 7 / 11
12,817
801
13,450
19,053
20,076
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Zytyz
Awilix
20
8 / 6 / 11
12,343
771
14,852
12,441
6,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
94
30
Kills
28
28
Deaths
31
76
Assists
66
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
9
11
1.17
L
Skadi
 
Skadi
2
5
17
2.1
W
Shiva
ArmaHiei
Shiva
5
3
13
3.83
W
Athena
EvilGui
Athena
3
6
18
2
L
Baron Samedi
GamesSeri0us
Baron Samedi
12
4
16
5
L
Apollo
GuiSR388
Apollo
5
5
17
2.7
W
Osiris
Leo3011
Osiris
1
9
13
0.83
W
Fenrir
Trem1
Fenrir
11
7
11
2.36
W
Awilix
Zytyz
Awilix
8
6
11
2.25
L
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,206
Damage
72,154
82,693
Taken
95,387
57,788
Mitigated
85,144
24,492
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,956
1,466
1,071
1,411
15,503
6,155
614
4,144
11,115
18,454
0
L
Skadi
 
Skadi
16,410
4,702
1,584
1,821
15,206
7,609
1,357
3,591
11,330
0
33,068
W
Shiva
ArmaHiei
Shiva
17,230
961
1,666
3,289
14,317
14,506
249
9,790
4,527
6,282
36,222
W
Athena
EvilGui
Athena
17,731
2,392
1,575
9,926
32,265
25,687
304
12,001
20,264
29,233
0
L
Baron Samedi
GamesSeri0us
Baron Samedi
19,407
2,376
4,479
7,238
22,097
30,315
396
4,709
16,633
28,725
0
L
Apollo
GuiSR388
Apollo
10,700
9,020
0
3,292
17,113
8,143
1,222
4,763
11,991
0
19,653
W
Osiris
Leo3011
Osiris
8,891
1,694
861
950
17,311
17,990
158
11,108
6,203
0
19,364
W
Fenrir
Trem1
Fenrir
13,450
2,955
1,135
2,950
19,053
20,076
1,658
8,605
10,448
0
23,377
W
Awilix
Zytyz
Awilix
14,852
4,570
1,116
917
12,441
6,885
3,106
9,592
2,849
0
27,535
L
19,733
2,291
1,559
2,037
12,774
5,566
728
2,445
9,975
42,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
59,222
146
Minions Killed
128
0
Camps Cleared
0
1,312,192
Distance Traveled
1,410,511
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,741
671
13
1
0
249,730
2
L
Skadi
10,646
665
41
3
0
275,688
1
W
Shiva
12,605
788
52
3
0
311,818
0
W
Athena
11,270
704
19
1
0
306,809
0
L
Baron Samedi
12,505
782
10
1
0
273,940
0
L
Apollo
11,047
690
26
2
0
249,726
0
W
Osiris
10,187
637
14
1
0
272,532
0
W
Fenrir
12,817
801
25
2
0
254,559
1
W
Awilix
12,343
771
18
1
0
264,793
0
L
Janus
11,440
715
56
4
0
263,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role