Player Matchup

Bacchus
Bacchus
Dinapolis
Bacchus
Level 108
God Stats
3W - 1L
1,807 SR
Queue Stats
30W - 31L
1,456 Elo+
Party 1
Agni
Agni
Evengerr
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,366 Elo+
Party 1
Medusa
Medusa
WSeven
Medusa
Level 158
God Stats
2W - 1L
1,370 SR
Queue Stats
54W - 32L
1,552 Elo+
Party 1
Team Averages
Level 131
1,559 SR
1,458 Elo+

VS

Team Averages
Level 73
1,341 SR
1,443 Elo+
Vulcan
Vulcan
Hoodiezsn
Vulcan
Level 104
God Stats
8W - 5L
1,439 SR
Queue Stats
115W - 151L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
HotGirlFartzYUM
Gilgamesh
Level 79
God Stats
0W - 3L
1,308 SR
Queue Stats
148W - 118L
1,568 Elo+
Party 2
Neith
Neith
Ticonderoga99
Neith
Level 36
God Stats
1W - 3L
1,278 SR
Queue Stats
8W - 19L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dinapolis
Bacchus
14
3 / 2 / 13
10,101
777
6,516
12,207
16,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
8 / 2 / 9
10,666
820
12,364
8,880
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
WSeven
Medusa
16
12 / 3 / 6
11,621
894
17,219
10,892
4,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hoodiezsn
Vulcan
12
0 / 11 / 4
8,102
623
7,750
12,149
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
HotGirlFartzYUM
Gilgamesh
14
6 / 6 / 1
9,893
761
7,602
19,839
18,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 4
8,511
655
8,767
11,254
3,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
23
Kills
7
7
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dinapolis
Bacchus
3
2
13
4.75
W
Agni
8
2
9
6.25
L
Vulcan
Hoodiezsn
Vulcan
0
11
4
0.18
L
Gilgamesh
HotGirlFartzYUM
Gilgamesh
6
6
1
1.08
L
1
6
4
0.5
W
Medusa
WSeven
Medusa
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,099
Damage
24,119
31,979
Taken
43,242
23,597
Mitigated
25,781
4,122
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dinapolis
Bacchus
6,516
449
0
1,635
12,207
16,728
719
2,639
9,568
15,687
0
W
Agni
12,364
1,207
0
0
8,880
2,791
407
3,249
5,553
34,536
0
L
Vulcan
Hoodiezsn
Vulcan
7,750
3,884
0
762
12,149
3,770
22
5,944
6,205
30,461
0
L
Gilgamesh
HotGirlFartzYUM
Gilgamesh
7,602
1,620
295
2,616
19,839
18,474
16
7,663
12,176
0
22,843
L
8,767
4,276
0
1,806
11,254
3,537
289
5,513
5,741
0
25,605
W
Medusa
WSeven
Medusa
17,219
6,843
0
2,487
10,892
4,078
1,520
2,310
8,582
0
56,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
26,506
140
Minions Killed
120
5
Camps Cleared
6
665,269
Distance Traveled
632,218
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,101
777
23
2
0
223,894
2
W
Agni
10,666
820
44
3
4
229,435
0
L
Vulcan
8,102
623
48
4
3
208,909
1
L
Gilgamesh
9,893
761
30
2
3
225,582
2
L
Neith
8,511
655
42
3
0
197,727
0
W
Medusa
11,621
894
73
6
1
211,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role