Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MadRakan
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NotAbod
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
noobbsko
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,500 Elo+

VS

Team Averages
Level 95
1,540 SR
1,484 Elo+
Artemis
Artemis
Arni382001
Artemis
Level 46
God Stats
5W - 5L
1,817 SR
Queue Stats
26W - 24L
1,475 Elo+
Party 3
Da Ji
Da Ji
Bernadet
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 89L
1,474 Elo+
Solo
Anubis
Anubis
GoldenSkull24
Anubis
Level 89
God Stats
1W - 1L
1,327 SR
Queue Stats
164W - 160L
1,474 Elo+
Party 2
Shiva
Shiva
MasterC12
Shiva
Level 108
God Stats
28W - 33L
1,479 SR
Queue Stats
336W - 359L
1,462 Elo+
Party 2
Khepri
Khepri
byWolF13
Khepri
Level 145
God Stats
5W - 4L
1,578 SR
Queue Stats
101W - 117L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 4 / 1
7,780
458
11,537
14,439
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
 
Bacchus
10
0 / 5 / 4
6,860
404
8,484
15,551
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MadRakan
Xbalanque
12
3 / 9 / 1
7,736
455
7,559
12,841
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
NotAbod
Baron Samedi
12
3 / 9 / 2
7,907
465
8,176
14,199
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
noobbsko
Cu Chulainn
12
0 / 4 / 3
7,322
431
2,119
9,301
3,420
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arni382001
Artemis
15
6 / 4 / 2
9,455
556
7,621
9,926
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Bernadet
Da Ji
17
7 / 0 / 10
9,973
587
12,335
12,961
5,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
10 / 5 / 7
10,039
591
14,371
14,957
7,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
MasterC12
Shiva
16
5 / 1 / 3
10,269
604
8,285
12,229
10,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
byWolF13
Khepri
14
3 / 0 / 18
9,740
573
6,021
13,177
10,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
10
Kills
31
31
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
1
1.13
L
Bacchus
 
Bacchus
0
5
4
0.4
W
Artemis
Arni382001
Artemis
6
4
2
1.75
W
Da Ji
Bernadet
Da Ji
7
0
10
12
W
10
5
7
2.7
L
Xbalanque
MadRakan
Xbalanque
3
9
1
0.39
W
Shiva
MasterC12
Shiva
5
1
3
6.5
L
Baron Samedi
NotAbod
Baron Samedi
3
9
2
0.44
W
Khepri
byWolF13
Khepri
3
0
18
12
L
Cu Chulainn
noobbsko
Cu Chulainn
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
48,633
66,331
Taken
63,250
30,668
Mitigated
38,478
12,505
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,537
5,055
0
4,868
14,439
5,529
220
3,134
11,145
0
42,529
L
Bacchus
 
Bacchus
8,484
998
0
1,053
15,551
14,078
0
4,253
11,298
22,079
0
W
Artemis
Arni382001
Artemis
7,621
4,171
0
2,747
9,926
3,588
1,446
2,976
6,944
0
57,581
W
Da Ji
Bernadet
Da Ji
12,335
3,407
0
1,660
12,961
5,812
1,430
2,491
10,310
0
65,315
W
14,371
1,375
0
6,648
14,957
7,768
573
5,324
9,234
59,153
0
L
Xbalanque
MadRakan
Xbalanque
7,559
5,664
0
1,893
12,841
2,943
662
4,402
8,439
0
37,563
W
Shiva
MasterC12
Shiva
8,285
1,178
537
5,138
12,229
10,706
1,834
1,552
10,615
0
57,827
L
Baron Samedi
NotAbod
Baron Samedi
8,176
197
504
3,429
14,199
4,698
48
7,016
7,183
33,974
0
W
Khepri
byWolF13
Khepri
6,021
706
2,388
2,479
13,177
10,604
254
3,518
9,373
18,972
6,267
L
Cu Chulainn
noobbsko
Cu Chulainn
2,119
791
0
758
9,301
3,420
0
821
8,480
0
36,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,605
Gold Earned
49,476
288
Minions Killed
423
0
Camps Cleared
0
1,506,188
Distance Traveled
1,618,356
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,780
458
65
4
0
343,683
7
L
Bacchus
6,860
404
22
1
0
314,327
4
W
Artemis
9,455
556
98
6
0
277,298
5
W
Da Ji
9,973
587
91
5
0
356,938
1
W
Anubis
10,039
591
86
5
0
282,312
0
L
Xbalanque
7,736
455
69
4
0
283,330
2
W
Shiva
10,269
604
112
7
0
348,495
6
L
Baron Samedi
7,907
465
62
4
0
255,747
5
W
Khepri
9,740
573
36
2
0
353,313
5
L
Cu Chulainn
7,322
431
70
4
0
309,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role