Player Matchup

Vulcan
Vulcan
Platinum I
Bunreath
Vulcan
Platinum I
Level 158
God Stats
8W - 5L
1,686 SR
Queue Stats
131W - 118L
2,009 MMR
Party 3
Ares
Ares
Diamond V
Chibo
Ares
Diamond V
Level 152
God Stats
5W - 10L
1,672 SR
Queue Stats
217W - 208L
2,049 MMR
Solo
Bastet
Bastet
Platinum IV
INIMIBEAR
Bastet
Platinum IV
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,902 MMR
Party 2
King Arthur
King Arthur
Platinum III
MojoHunter5
King Arthur
Platinum III
Level 122
God Stats
1W - 1L
1,754 SR
Queue Stats
33W - 16L
2,130 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
ballsackbrad
Cernunnos
Diamond V
Level 157
God Stats
35W - 19L
1,666 SR
Queue Stats
147W - 133L
2,050 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,656 SR
2,028 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,627 SR
1,806 MMR
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Diamond IV
 
Set
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond V
Berzerkerss
Merlin
Diamond V
Level 123
God Stats
22W - 20L
1,702 SR
Queue Stats
444W - 425L
2,018 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
ImPlayingonIPad
Gilgamesh
Platinum I
Level 153
God Stats
27W - 27L
1,694 SR
Queue Stats
429W - 418L
2,001 MMR
Solo
Ymir
Ymir
Platinum I
VeztedZulu
Ymir
Platinum I
Level 156
God Stats
0W - 1L
1,737 SR
Queue Stats
62W - 51L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bunreath
Vulcan
20
11 / 0 / 7
14,421
656
18,642
7,111
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Chibo
Ares
17
5 / 3 / 11
12,183
554
9,559
19,413
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
INIMIBEAR
Bastet
20
5 / 1 / 15
13,153
598
17,261
17,671
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MojoHunter5
King Arthur
20
5 / 1 / 13
14,362
653
16,398
20,359
24,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
ballsackbrad
Cernunnos
20
4 / 4 / 7
13,946
634
16,626
19,231
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaLokiArtioKali

VS

Bans
ThothAtlasFenrirShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
2 / 5 / 4
12,106
550
10,746
22,060
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
 
Set
16
0 / 8 / 1
10,008
455
7,066
20,351
18,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
18
2 / 5 / 2
10,825
492
11,235
11,175
3,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ImPlayingonIPad
Gilgamesh
18
5 / 7 / 2
11,300
514
10,763
20,356
10,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 5 / 6
9,020
410
3,364
21,524
19,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
30
Kills
9
9
Deaths
30
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
4
0.8
L
Set
 
Set
0
8
1
0.06
L
Merlin
2
5
2
0.6
W
Vulcan
Bunreath
Vulcan
11
0
7
14.5
W
Ares
Chibo
Ares
5
3
11
3.5
W
Bastet
INIMIBEAR
Bastet
5
1
15
12.5
L
Gilgamesh
ImPlayingonIPad
Gilgamesh
5
7
2
0.86
W
King Arthur
MojoHunter5
King Arthur
5
1
13
11.5
L
0
5
6
0.6
W
Cernunnos
ballsackbrad
Cernunnos
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,486
Damage
43,174
83,785
Taken
95,466
64,288
Mitigated
56,290
26,877
Healing
20,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,746
7,516
0
9,152
22,060
5,179
3,252
2,791
19,269
0
107,545
L
Set
 
Set
7,066
3,241
0
4,286
20,351
18,009
0
4,511
15,840
0
72,376
L
Merlin
11,235
420
0
303
11,175
3,226
0
4,041
7,134
83,439
0
W
Vulcan
Bunreath
Vulcan
18,642
4,516
0
1,680
7,111
2,825
2,659
2,786
4,023
116,261
0
W
Ares
Chibo
Ares
9,559
494
0
3,806
19,413
21,810
500
3,528
14,509
31,793
4,461
W
Bastet
INIMIBEAR
Bastet
17,261
5,552
0
7,000
17,671
7,239
1,365
2,870
14,546
0
106,567
L
Gilgamesh
ImPlayingonIPad
Gilgamesh
10,763
2,785
0
909
20,356
10,209
0
9,633
10,723
0
85,747
W
King Arthur
MojoHunter5
King Arthur
16,398
1,956
0
4,869
20,359
24,248
77
2,986
16,841
13,366
90,389
L
3,364
387
2,728
2,650
21,524
19,667
0
9,422
12,102
16,056
0
W
Cernunnos
ballsackbrad
Cernunnos
16,626
9,143
0
9,522
19,231
8,166
4,055
2,204
16,943
0
121,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,065
Gold Earned
53,259
725
Minions Killed
655
0
Camps Cleared
0
2,314,988
Distance Traveled
2,190,373
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,106
550
196
9
0
423,541
6
L
Set
10,008
455
147
7
0
436,211
2
L
Merlin
10,825
492
175
8
0
442,035
5
W
Vulcan
14,421
656
177
8
0
484,296
3
W
Ares
12,183
554
31
1
0
425,688
9
W
Bastet
13,153
598
134
6
0
540,879
4
L
Gilgamesh
11,300
514
121
6
0
448,700
0
W
King Arthur
14,362
653
186
8
0
453,634
4
L
Ymir
9,020
410
16
1
0
439,886
3
W
Cernunnos
13,946
634
197
9
0
410,491
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role