Player Matchup

Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Johnny11Palcow
Ganesha
Level 117
God Stats
0W - 2L
1,376 SR
Queue Stats
21W - 27L
1,593 Elo+
Solo
Tiamat
Tiamat
NeonTenebrae
Tiamat
Level 81
God Stats
0W - 1L
1,707 SR
Queue Stats
4W - 3L
1,715 Elo+
Solo
Izanami
Izanami
NoReason2Live
Izanami
Level 123
God Stats
4W - 8L
1,376 SR
Queue Stats
577W - 575L
1,584 Elo+
Solo
Fenrir
Fenrir
yoyoyoav
Fenrir
Level 159
God Stats
1W - 2L
1,550 SR
Queue Stats
320W - 328L
1,586 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,596 Elo+

VS

Team Averages
Level 125
1,514 SR
1,483 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Ardetha
Hou Yi
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 110L
1,330 Elo+
Solo
Sylvanus
Sylvanus
J34gle
Sylvanus
Level 142
God Stats
32W - 29L
1,547 SR
Queue Stats
1,060W - 894L
1,542 Elo+
Party 1
Nike
Nike
sdracar
Nike
Level 128
God Stats
4W - 3L
1,523 SR
Queue Stats
252W - 268L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 3 / 1
9,292
547
9,264
21,590
16,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 3
7,082
417
3,416
11,896
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
1 / 3 / 1
8,265
486
4,415
7,164
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
15
3 / 4 / 1
8,923
525
11,514
12,632
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
yoyoyoav
Fenrir
14
3 / 3 / 2
8,060
474
5,762
12,881
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
5 / 3 / 4
9,353
550
8,500
10,458
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
 
Merlin
16
6 / 0 / 3
9,351
550
9,430
6,053
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Ardetha
Hou Yi
15
3 / 3 / 3
9,021
531
9,215
12,924
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
J34gle
Sylvanus
14
2 / 2 / 10
8,348
491
9,224
15,140
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
sdracar
Nike
15
1 / 2 / 3
8,647
509
10,840
12,507
13,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
17
17
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
1
1.17
W
Cliodhna
 
Cliodhna
5
3
4
2.33
W
Merlin
 
Merlin
6
0
3
7.5
W
Hou Yi
Ardetha
Hou Yi
3
3
3
1.5
W
Sylvanus
J34gle
Sylvanus
2
2
10
3.5
L
0
4
3
0.38
L
Tiamat
1
3
1
0.5
L
Izanami
3
4
1
0.88
W
Nike
sdracar
Nike
1
2
3
1.25
L
Fenrir
yoyoyoav
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
47,209
66,163
Taken
57,082
35,166
Mitigated
35,503
19,634
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,264
3,852
0
8,416
21,590
16,321
0
3,810
16,825
522
65,209
W
Cliodhna
 
Cliodhna
8,500
1,234
0
2,373
10,458
3,573
379
990
9,468
0
68,273
W
Merlin
 
Merlin
9,430
500
0
1,428
6,053
1,836
352
1,141
4,912
70,172
0
W
Hou Yi
Ardetha
Hou Yi
9,215
5,488
0
5,187
12,924
2,815
0
829
12,095
0
64,359
W
Sylvanus
J34gle
Sylvanus
9,224
2,124
1,498
4,344
15,140
13,485
0
4,811
10,329
20,206
6,343
L
3,416
589
0
1,437
11,896
8,297
0
5,579
6,235
22,623
0
L
Tiamat
4,415
766
0
1,737
7,164
3,461
110
2,846
4,277
59,555
0
L
Izanami
11,514
7,328
0
3,516
12,632
2,739
0
3,268
9,364
0
79,270
W
Nike
sdracar
Nike
10,840
988
0
1,936
12,507
13,794
54
582
11,925
7,375
48,624
L
Fenrir
yoyoyoav
Fenrir
5,762
1,789
0
4,528
12,881
4,348
0
5,074
7,807
0
44,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
44,720
513
Minions Killed
541
0
Camps Cleared
0
1,606,020
Distance Traveled
1,616,497
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,292
547
118
7
0
336,940
3
W
Cliodhna
9,353
550
118
7
0
372,227
7
W
Merlin
9,351
550
146
9
0
310,436
6
W
Hou Yi
9,021
531
115
7
0
298,745
7
W
Sylvanus
8,348
491
40
2
0
336,203
0
L
Ganesha
7,082
417
20
1
0
310,983
6
L
Tiamat
8,265
486
147
9
0
329,969
8
L
Izanami
8,923
525
157
9
0
286,792
4
W
Nike
8,647
509
122
7
0
298,886
7
L
Fenrir
8,060
474
71
4
0
341,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role