Player Matchup

Set
Set
EkkoFreshh
Set
Level 42
God Stats
1W - 2L
1,326 SR
Queue Stats
13W - 17L
1,398 Elo+
Party 1
Thoth
Thoth
SeVn I Vario
Thoth
Level 32
God Stats
2W - 3L
1,420 SR
Queue Stats
10W - 11L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
iB4RT5CH
Sylvanus
Level 16
God Stats
2W - 2L
1,543 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 1
Team Averages
Level 30
1,430 SR
1,364 Elo+

VS

Team Averages
Level 80
1,464 SR
1,377 Elo+
Danzaburou
Danzaburou
Yasounas
Danzaburou
Level 40
God Stats
33W - 50L
1,394 SR
Queue Stats
61W - 110L
1,341 Elo+
Solo
Ares
Ares
montybrock
Ares
Level 42
God Stats
6W - 4L
1,546 SR
Queue Stats
23W - 34L
1,447 Elo+
Solo
Eset
Eset
yohonet
Eset
Level 158
God Stats
103W - 153L
1,451 SR
Queue Stats
511W - 698L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,371
569
11,840
25,491
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 2 / 2
11,533
577
11,949
9,715
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
iB4RT5CH
Sylvanus
15
2 / 5 / 2
12,003
600
5,819
24,318
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Yasounas
Danzaburou
18
2 / 1 / 6
12,897
645
20,739
11,664
4,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
2 / 4 / 7
12,281
614
9,387
22,282
28,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
yohonet
Eset
19
5 / 0 / 4
13,903
695
17,977
8,517
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
9
9
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
2
2
2
1.5
W
Danzaburou
Yasounas
Danzaburou
2
1
6
5
L
Sylvanus
iB4RT5CH
Sylvanus
2
5
2
0.6
W
2
4
7
1.38
W
Eset
yohonet
Eset
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
48,103
59,524
Taken
42,463
33,084
Mitigated
37,702
11,501
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,840
4,350
0
1,528
25,491
12,183
0
13,982
10,964
0
51,214
L
11,949
1,034
0
715
9,715
2,864
0
4,564
4,965
62,663
0
W
Danzaburou
Yasounas
Danzaburou
20,739
7,421
165
2,044
11,664
4,804
1,491
5,502
5,873
0
79,321
L
Sylvanus
iB4RT5CH
Sylvanus
5,819
849
3,910
5,348
24,318
18,037
0
8,338
15,532
19,625
0
W
9,387
442
58
1,333
22,282
28,661
964
9,334
12,476
24,622
0
W
Eset
yohonet
Eset
17,977
669
2,096
769
8,517
4,237
804
3,877
4,547
65,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
39,081
175
Minions Killed
234
6
Camps Cleared
10
1,055,485
Distance Traveled
1,074,716
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,371
569
76
4
4
392,060
4
L
Thoth
11,533
577
72
4
2
361,082
3
W
Danzaburou
12,897
645
106
5
7
325,002
4
L
Sylvanus
12,003
600
27
1
0
302,343
5
W
Ares
12,281
614
13
1
1
351,972
0
W
Eset
13,903
695
115
6
2
397,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role