Player Matchup

Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RobberBooty
Tiamat
Level 87
God Stats
1W - 1L
1,330 SR
Queue Stats
17W - 14L
1,603 Elo+
Solo
Chang'e
Chang'e
Shanaynay4511
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,461 Elo+
Solo
Jormungandr
Jormungandr
SonGoku AUI
Jormungandr
Level 123
God Stats
2W - 1L
1,784 SR
Queue Stats
156W - 123L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
bipedtomcat4067
Sun Wukong
Level 112
God Stats
2W - 0L
1,264 SR
Queue Stats
162W - 157L
1,579 Elo+
Solo
Team Averages
Level 118
1,476 SR
1,551 Elo+

VS

Team Averages
Level 129
1,442 SR
1,536 Elo+
Vulcan
Vulcan
AbstraktDarkBTW
Vulcan
Level 128
God Stats
9W - 5L
1,531 SR
Queue Stats
252W - 228L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
SolidTyphoon
Hou Yi
Level 112
God Stats
3W - 4L
1,179 SR
Queue Stats
300W - 247L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
TeratoidPlate4
Amaterasu
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 96L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
ThatSpazzyDude
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,576 Elo+
Solo
Freya
Freya
coRRupT bLaCK
Freya
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 1 / 9
9,448
945
11,326
6,590
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
3 / 2 / 9
8,606
861
7,074
7,893
5,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
15
4 / 2 / 12
9,012
901
4,872
9,328
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
SonGoku AUI
Jormungandr
17
5 / 3 / 18
9,899
990
9,663
14,078
13,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
bipedtomcat4067
Sun Wukong
15
7 / 3 / 11
9,412
941
7,556
12,571
8,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
8,794
879
12,304
7,344
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
2 / 6 / 5
7,642
764
9,895
10,069
3,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TeratoidPlate4
Amaterasu
14
4 / 9 / 4
8,346
835
7,482
15,837
16,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
6
0 / 2 / 0
5,897
590
458
3,116
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 6
7,337
734
5,242
7,314
2,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
24
Kills
11
11
Deaths
24
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
9
9.5
L
4
4
4
1.5
W
Tiamat
3
2
9
3.75
W
Chang'e
4
2
12
5
L
Hou Yi
2
6
5
0.75
W
Jormungandr
SonGoku AUI
Jormungandr
5
3
18
4.67
L
Amaterasu
TeratoidPlate4
Amaterasu
4
9
4
0.67
L
Sylvanus
0
2
0
0
W
Sun Wukong
bipedtomcat4067
Sun Wukong
7
3
11
4.17
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
35,381
50,460
Taken
43,680
34,322
Mitigated
27,706
24,205
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,326
1,255
694
724
6,590
2,414
1,820
2,399
4,129
30,180
0
L
12,304
5,308
681
578
7,344
2,727
0
4,880
2,318
27,558
0
W
Tiamat
7,074
1,044
1,244
1,277
7,893
5,525
889
3,258
4,551
16,276
0
W
Chang'e
4,872
423
8,558
4,342
9,328
4,271
1,524
3,586
5,700
11,341
0
L
Hou Yi
9,895
4,824
437
583
10,069
3,379
0
7,123
2,792
0
19,528
W
Jormungandr
SonGoku AUI
Jormungandr
9,663
2,039
777
2,053
14,078
13,233
528
3,460
10,432
26,278
0
L
Amaterasu
TeratoidPlate4
Amaterasu
7,482
2,967
1,139
2,054
15,837
16,008
0
12,048
3,582
0
13,764
L
Sylvanus
458
40
230
235
3,116
3,106
0
2,592
424
1,321
0
W
Sun Wukong
bipedtomcat4067
Sun Wukong
7,556
1,245
2,113
2,423
12,571
8,879
289
4,697
7,644
0
16,193
L
5,242
1,679
496
1,720
7,314
2,486
0
5,613
1,629
11,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
38,016
129
Minions Killed
91
0
Camps Cleared
0
1,070,007
Distance Traveled
754,314
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,448
945
52
5
0
195,092
1
L
Vulcan
8,794
879
52
5
0
204,080
3
W
Tiamat
8,606
861
10
1
0
213,250
1
W
Chang'e
9,012
901
26
3
0
223,073
3
L
Hou Yi
7,642
764
20
2
0
163,545
6
W
Jormungandr
9,899
990
28
3
0
213,805
1
L
Amaterasu
8,346
835
7
1
0
180,970
0
L
Sylvanus
5,897
590
2
0
0
25,609
0
W
Sun Wukong
9,412
941
13
1
0
224,787
0
L
Freya
7,337
734
10
1
0
180,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role