Player Matchup

Osiris
Osiris
Eeveecarp24
Osiris
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 71L
1,582 Elo+
Solo
Neith
Neith
LiLNonFatLatte
Neith
Level 45
God Stats
4W - 1L
1,309 SR
Queue Stats
173W - 135L
1,653 Elo+
Party 1
Geb
Geb
Tous
Geb
Level 125
God Stats
7W - 11L
1,480 SR
Queue Stats
187W - 162L
1,622 Elo+
Party 1
Da Ji
Da Ji
Unspoken_432
Da Ji
Level 83
God Stats
7W - 3L
1,972 SR
Queue Stats
91W - 93L
1,470 Elo+
Party 1
Agni
Agni
XcpksniperX
Agni
Level 119
God Stats
23W - 4L
1,851 SR
Queue Stats
126W - 103L
1,609 Elo+
Party 1
Team Averages
Level 85
1,622 SR
1,587 Elo+

VS

Team Averages
Level 46
1,506 SR
1,462 Elo+
Achilles
Achilles
BDAWG6375
Achilles
Level 88
God Stats
3W - 4L
1,536 SR
Queue Stats
113W - 103L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DemonicRumors
Morgan Le Fay
Level 24
God Stats
9W - 7L
1,494 SR
Queue Stats
46W - 45L
1,423 Elo+
Party 2
Ares
Ares
HuggyNaught
Ares
Level 15
God Stats
1W - 2L
1,496 SR
Queue Stats
12W - 14L
1,537 Elo+
Party 2
Skadi
Skadi
JlayE02
Skadi
Level 26
God Stats
24W - 30L
1,447 SR
Queue Stats
79W - 98L
1,405 Elo+
Party 2
Neith
Neith
Keloooooooo
Neith
Level 75
God Stats
6W - 5L
1,556 SR
Queue Stats
303W - 301L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 2 / 1
5,758
523
965
6,546
3,342
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
10 / 0 / 4
7,080
644
9,747
4,823
1,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Geb
Tous
Geb
10
1 / 0 / 10
6,282
571
2,675
5,158
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
6 / 3 / 5
6,310
574
5,212
6,782
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
9 / 0 / 3
6,815
620
7,825
4,264
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BDAWG6375
Achilles
9
1 / 4 / 0
5,469
497
3,237
8,310
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DemonicRumors
Morgan Le Fay
7
0 / 7 / 0
4,636
421
909
6,662
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
4,470
406
1,030
8,961
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
JlayE02
Skadi
6
0 / 9 / 0
4,602
418
2,127
7,826
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 1
6,627
602
4,633
5,706
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
26
Kills
4
5
Deaths
26
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
BDAWG6375
Achilles
1
4
0
0.25
L
Morgan Le Fay
DemonicRumors
Morgan Le Fay
0
7
0
0
W
Osiris
0
2
1
0.25
L
0
5
0
0
L
Skadi
JlayE02
Skadi
0
9
0
0
L
3
1
1
3.5
W
10
0
4
12
W
Geb
Tous
Geb
1
0
10
6
W
6
3
5
2.83
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
11,936
27,573
Taken
37,465
12,546
Mitigated
12,477
7,448
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BDAWG6375
Achilles
3,237
1,016
0
1,881
8,310
4,239
0
2,086
6,224
0
21,845
L
Morgan Le Fay
DemonicRumors
Morgan Le Fay
909
44
0
0
6,662
1,707
0
4,311
2,351
10,684
0
W
Osiris
965
0
0
1,230
6,546
3,342
0
0
6,546
0
25,293
L
1,030
206
0
592
8,961
3,717
0
2,092
6,869
8,443
0
L
Skadi
JlayE02
Skadi
2,127
1,329
0
0
7,826
1,156
0
1,101
6,725
0
15,791
L
4,633
2,564
0
2,401
5,706
1,658
294
910
4,796
0
33,953
W
9,747
4,869
0
1,636
4,823
1,395
150
615
4,208
0
41,786
W
Geb
Tous
Geb
2,675
568
0
1,227
5,158
4,001
189
447
4,711
15,573
0
W
5,212
668
0
1,868
6,782
2,460
672
0
6,782
0
30,597
W
7,825
411
0
1,487
4,264
1,348
46
877
3,387
32,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
25,804
285
Minions Killed
198
0
Camps Cleared
0
1,086,278
Distance Traveled
918,832
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,469
497
43
4
0
212,761
2
L
Morgan Le Fay
4,636
421
33
3
0
152,673
1
W
Osiris
5,758
523
63
6
0
225,341
0
L
Ares
4,470
406
14
1
0
181,720
2
L
Skadi
4,602
418
34
3
0
184,360
0
L
Neith
6,627
602
74
7
0
187,318
2
W
Neith
7,080
644
76
7
0
195,485
1
W
Geb
6,282
571
30
3
0
221,926
6
W
Da Ji
6,310
574
56
5
0
218,992
1
W
Agni
6,815
620
60
5
0
224,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role