Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NakedCowboys
Chaac
Level 142
God Stats
3W - 1L
1,736 SR
Queue Stats
74W - 54L
1,748 Elo+
Party 1
Medusa
Medusa
enadevetdelavcev
Medusa
Level 18
God Stats
4W - 0L
1,967 SR
Queue Stats
43W - 1L
2,150 Elo+
Party 1
Thor
Thor
justspood
Thor
Level 65
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 4L
1,652 Elo+
Party 1
Team Averages
Level 88
1,601 SR
1,710 Elo+

VS

Team Averages
Level 131
1,684 SR
1,496 Elo+
Susano
Susano
Arachnofobic
Susano
Level 156
God Stats
0W - 1L
1,868 SR
Queue Stats
59W - 63L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
Cannovich
Cernunnos
Level 110
God Stats
5W - 6L
1,569 SR
Queue Stats
240W - 260L
1,466 Elo+
Party 2
Ymir
Ymir
GoldenFudge
Ymir
Level 118
God Stats
21W - 28L
1,637 SR
Queue Stats
251W - 269L
1,471 Elo+
Party 2
Ganesha
Ganesha
Harakirshi
Ganesha
Level 140
God Stats
5W - 5L
1,518 SR
Queue Stats
75W - 64L
1,536 Elo+
Party 3
He Bo
He Bo
Schmoiker
He Bo
Level 129
God Stats
4W - 2L
1,828 SR
Queue Stats
199W - 195L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 2
6,932
693
5,353
4,134
1,359
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
 
Merlin
10
2 / 0 / 1
5,841
584
2,596
3,060
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 6
5,609
561
2,079
5,797
3,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 1 / 2
6,000
600
5,271
4,085
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
7 / 1 / 3
6,994
699
5,080
5,811
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
2 / 3 / 1
5,749
575
2,892
6,809
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Cannovich
Cernunnos
9
0 / 3 / 1
5,132
513
2,601
4,424
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
4,932
493
2,333
6,862
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Harakirshi
Ganesha
9
1 / 3 / 1
5,298
530
1,427
6,397
2,948
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Schmoiker
He Bo
8
0 / 3 / 0
4,525
453
1,495
4,545
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
2
3
W
Merlin
 
Merlin
2
0
1
2.5
L
Susano
2
3
1
0.83
L
Cernunnos
Cannovich
Cernunnos
0
3
1
0.17
L
1
2
0
0.5
L
Ganesha
Harakirshi
Ganesha
1
3
1
0.5
W
0
1
6
3
L
He Bo
Schmoiker
He Bo
0
3
0
0
W
3
1
2
4
W
Thor
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,379
Damage
10,748
22,887
Taken
29,037
8,248
Mitigated
9,485
9,206
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,353
1,868
0
1,677
4,134
1,359
0
1,368
2,766
44,848
0
W
Merlin
 
Merlin
2,596
43
0
742
3,060
879
0
863
2,197
30,082
0
L
Susano
2,892
881
0
890
6,809
1,877
0
1,201
5,608
0
29,846
L
Cernunnos
Cannovich
Cernunnos
2,601
976
0
1,177
4,424
906
0
0
4,424
0
32,293
L
2,333
564
0
986
6,862
2,958
0
0
6,862
16,271
0
L
Ganesha
Harakirshi
Ganesha
1,427
47
0
1,753
6,397
2,948
0
4,485
1,912
25,745
0
W
2,079
328
1,024
2,068
5,797
3,117
0
1,203
4,594
0
16,706
L
He Bo
Schmoiker
He Bo
1,495
0
0
1,011
4,545
796
0
2,263
2,282
18,286
0
W
5,271
1,981
0
726
4,085
1,151
0
1,247
2,838
0
38,604
W
Thor
5,080
1,582
0
2,969
5,811
1,742
0
574
5,237
0
34,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
25,636
339
Minions Killed
261
0
Camps Cleared
0
968,374
Distance Traveled
888,811
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,932
693
103
10
0
168,183
3
W
Merlin
5,841
584
59
6
0
185,017
2
L
Susano
5,749
575
77
8
0
168,388
2
L
Cernunnos
5,132
513
66
7
0
175,095
1
L
Ymir
4,932
493
25
3
0
184,691
1
L
Ganesha
5,298
530
56
6
0
199,212
2
W
Chaac
5,609
561
33
3
0
200,125
1
L
He Bo
4,525
453
37
4
0
161,425
2
W
Medusa
6,000
600
76
8
0
194,240
4
W
Thor
6,994
699
68
7
0
220,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role