Player Matchup

Osiris
Osiris
 
Osiris
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
FlashPanduh
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 155L
1,474 Elo+
Party 3
Zeus
Zeus
Latedash
Zeus
Level 54
God Stats
37W - 32L
1,583 SR
Queue Stats
78W - 76L
1,499 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nikedragon
Ah Muzen Cab
Level 9
God Stats
6W - 5L
1,602 SR
Queue Stats
7W - 9L
1,451 Elo+
Party 3
Nox
Nox
flyingburitos
Nox
Level 40
God Stats
6W - 11L
1,359 SR
Queue Stats
203W - 242L
1,394 Elo+
Solo
Team Averages
Level 45
1,509 SR
1,464 Elo+

VS

Team Averages
Level 49
1,647 SR
1,469 Elo+
Baba Yaga
Baba Yaga
FreyaBreves
Baba Yaga
Level 41
God Stats
9W - 6L
1,500 SR
Queue Stats
65W - 74L
1,458 Elo+
Party 2
Fenrir
Fenrir
Grave331
Fenrir
Level 22
God Stats
3W - 1L
1,764 SR
Queue Stats
23W - 16L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JimmyStevo
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,677 SR
Queue Stats
85W - 65L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Peroxys
Danzaburou
Level 93
God Stats
8W - 4L
1,684 SR
Queue Stats
74W - 77L
1,488 Elo+
Party 1
Nox
Nox
wiccaniana
Nox
Level 42
God Stats
17W - 13L
1,608 SR
Queue Stats
65W - 74L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
2 / 9 / 9
13,037
1,003
12,431
28,165
47,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
FlashPanduh
Hun Batz
18
2 / 9 / 6
13,155
1,012
9,766
24,405
7,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
19
6 / 6 / 5
14,129
1,087
38,344
14,962
3,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Nikedragon
Ah Muzen Cab
18
2 / 6 / 5
12,831
987
12,830
14,659
4,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 10 / 9
12,779
983
3,989
23,385
6,739
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FreyaBreves
Baba Yaga
20
5 / 1 / 22
14,292
1,099
14,772
12,970
3,477
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Grave331
Fenrir
20
2 / 3 / 18
12,887
991
6,894
18,703
16,960
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
JimmyStevo
Ah Muzen Cab
20
24 / 1 / 12
19,670
1,513
51,532
19,729
9,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Peroxys
Danzaburou
20
3 / 5 / 22
14,786
1,137
12,599
17,849
5,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 19
14,696
1,130
16,347
11,834
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
133
13
Kills
40
40
Deaths
13
34
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
9
9
0.72
L
Hun Batz
FlashPanduh
Hun Batz
2
9
6
0.56
W
Baba Yaga
FreyaBreves
Baba Yaga
5
1
22
16
W
Fenrir
Grave331
Fenrir
2
3
18
3.67
W
Ah Muzen Cab
JimmyStevo
Ah Muzen Cab
24
1
12
30
L
Zeus
6
6
5
1.42
L
Ah Muzen Cab
Nikedragon
Ah Muzen Cab
2
6
5
0.75
W
Danzaburou
Peroxys
Danzaburou
3
5
22
2.8
L
1
10
9
0.55
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,360
Damage
102,144
105,576
Taken
81,085
68,862
Mitigated
39,284
4,269
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,431
4,096
0
0
28,165
47,364
0
6,167
21,998
6,434
25,602
L
Hun Batz
FlashPanduh
Hun Batz
9,766
1,796
0
728
24,405
7,366
0
5,258
19,147
0
21,712
W
Baba Yaga
FreyaBreves
Baba Yaga
14,772
762
0
2,207
12,970
3,477
0
9,826
3,144
30,064
0
W
Fenrir
Grave331
Fenrir
6,894
2,090
1,515
2,576
18,703
16,960
0
9,498
9,205
0
9,175
W
Ah Muzen Cab
JimmyStevo
Ah Muzen Cab
51,532
14,387
0
12,452
19,729
9,605
0
8,625
11,104
0
119,931
L
Zeus
38,344
2,675
0
560
14,962
3,205
0
4,629
10,333
70,277
0
L
Ah Muzen Cab
Nikedragon
Ah Muzen Cab
12,830
5,433
0
2,417
14,659
4,188
0
5,500
9,159
0
47,441
W
Danzaburou
Peroxys
Danzaburou
12,599
3,531
0
2,533
17,849
5,458
0
11,639
6,210
0
24,154
L
3,989
547
0
564
23,385
6,739
0
9,565
13,820
27,883
0
W
16,347
806
51
945
11,834
3,784
0
5,848
5,986
38,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,931
Gold Earned
76,331
310
Minions Killed
311
5
Camps Cleared
12
1,256,618
Distance Traveled
1,224,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,037
1,003
52
4
0
252,104
0
L
Hun Batz
13,155
1,012
39
3
1
278,023
0
W
Baba Yaga
14,292
1,099
42
3
1
258,788
1
W
Fenrir
12,887
991
7
1
0
230,355
0
W
Ah Muzen Cab
19,670
1,513
175
13
11
252,244
1
L
Zeus
14,129
1,087
89
7
1
237,818
0
L
Ah Muzen Cab
12,831
987
80
6
3
250,788
0
W
Danzaburou
14,786
1,137
32
2
0
223,162
0
L
Nox
12,779
983
50
4
0
237,885
0
W
Nox
14,696
1,130
55
4
0
259,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role