Player Matchup

Raijin
Raijin
HotGirlFartzYUM
Raijin
Level 79
God Stats
9W - 5L
1,586 SR
Queue Stats
148W - 118L
1,595 Elo+
Party 2
Cabrakan
Cabrakan
Sarotic
Cabrakan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,615 Elo+
Party 2
Neith
Neith
Ticonderoga99
Neith
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 19L
1,471 Elo+
Party 2
Team Averages
Level 70
1,529 SR
1,560 Elo+

VS

Team Averages
Level 102
1,500 SR
1,482 Elo+
Izanami
Izanami
Herös
Izanami
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
Mahikyr
Cabrakan
Level 99
God Stats
4W - 7L
1,500 SR
Queue Stats
23W - 33L
1,497 Elo+
Party 1
Ra
Ra
Varvara
Ra
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 51L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,490
772
8,821
9,999
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
Sarotic
Cabrakan
10
0 / 8 / 5
7,202
655
5,289
14,390
11,782
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 2 / 1
8,720
793
8,285
9,629
3,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Herös
Izanami
14
9 / 2 / 3
9,588
872
12,277
10,117
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Mahikyr
Cabrakan
13
2 / 3 / 10
8,821
802
4,650
11,872
14,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 2 / 7
9,760
887
11,117
7,746
3,135
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
16
16
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Herös
Izanami
9
2
3
5.25
L
2
6
4
0.67
W
Cabrakan
Mahikyr
Cabrakan
2
3
10
2.33
L
Cabrakan
Sarotic
Cabrakan
0
8
5
0.31
L
5
2
1
2.75
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
28,044
34,018
Taken
29,735
19,659
Mitigated
21,621
7,221
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Herös
Izanami
12,277
5,485
0
857
10,117
4,347
1,677
4,628
5,489
0
47,443
L
8,821
2,282
0
543
9,999
4,079
0
3,938
6,061
30,664
2,537
W
Cabrakan
Mahikyr
Cabrakan
4,650
681
218
1,405
11,872
14,139
78
3,919
7,953
12,363
0
L
Cabrakan
Sarotic
Cabrakan
5,289
705
211
3,268
14,390
11,782
0
7,233
7,157
11,132
0
L
8,285
4,618
0
3,199
9,629
3,798
0
4,747
4,882
0
28,464
W
11,117
1,365
1,981
3,210
7,746
3,135
576
4,979
2,767
32,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
28,169
113
Minions Killed
141
2
Camps Cleared
7
539,402
Distance Traveled
608,264
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,588
872
77
7
5
196,375
6
L
Raijin
8,490
772
53
5
2
164,750
1
W
Cabrakan
8,821
802
13
1
0
194,333
2
L
Cabrakan
7,202
655
8
1
0
184,955
3
L
Neith
8,720
793
52
5
0
189,697
0
W
Ra
9,760
887
51
5
2
217,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role