Player Matchup

Cu Chulainn
Cu Chulainn
LazyMay
Cu Chulainn
Level 147
God Stats
1W - 0L
1,927 SR
Queue Stats
11W - 8L
1,684 Elo+
Party 2
Anhur
Anhur
MongolJHunter
Anhur
Level 158
God Stats
2W - 2L
1,683 SR
Queue Stats
10W - 11L
1,481 Elo+
Party 2
Athena
Athena
Morthanian
Athena
Level 128
God Stats
1W - 2L
1,243 SR
Queue Stats
39W - 18L
1,581 Elo+
Party 2
Mercury
Mercury
ZexyZealot
Mercury
Level 147
God Stats
42W - 14L
1,855 SR
Queue Stats
88W - 47L
1,783 Elo+
Party 2
He Bo
He Bo
beatlesboy67
He Bo
Level 158
God Stats
1W - 1L
1,337 SR
Queue Stats
81W - 56L
1,620 Elo+
Party 2
Team Averages
Level 148
1,609 SR
1,630 Elo+

VS

Team Averages
Level 136
1,694 SR
1,616 Elo+
Hun Batz
Hun Batz
BalpBang
Hun Batz
Level 160
God Stats
2W - 3L
1,787 SR
Queue Stats
209W - 204L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
Obvee
Cu Chulainn
Level 127
God Stats
7W - 6L
1,731 SR
Queue Stats
167W - 137L
1,593 Elo+
Party 1
Ra
Ra
Sabablin
Ra
Level 114
God Stats
8W - 3L
1,883 SR
Queue Stats
99W - 78L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGalacticNut
Ah Muzen Cab
Level 129
God Stats
1W - 2L
1,330 SR
Queue Stats
62W - 46L
1,648 Elo+
Solo
Yemoja
Yemoja
oMillion
Yemoja
Level 149
God Stats
1W - 1L
1,739 SR
Queue Stats
276W - 272L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LazyMay
Cu Chulainn
19
7 / 1 / 15
13,617
619
17,483
21,915
33,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 2 / 7
14,117
642
23,908
18,884
8,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Morthanian
Athena
18
5 / 1 / 25
12,951
589
8,449
25,388
34,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
ZexyZealot
Mercury
20
15 / 1 / 19
15,228
692
24,574
18,033
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
14 / 4 / 7
14,056
639
27,170
14,554
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BalpBang
Hun Batz
16
2 / 10 / 3
10,135
461
9,329
22,500
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Obvee
Cu Chulainn
14
1 / 9 / 1
9,624
437
9,625
24,952
23,482
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 10 / 1
10,523
478
9,430
13,884
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
TheGalacticNut
Ah Muzen Cab
16
1 / 10 / 1
10,366
471
14,677
24,120
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
oMillion
Yemoja
13
2 / 8 / 2
9,260
421
5,317
29,720
23,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
47
Kills
9
9
Deaths
47
73
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BalpBang
Hun Batz
2
10
3
0.35
W
Cu Chulainn
LazyMay
Cu Chulainn
7
1
15
14.5
W
6
2
7
4.75
W
Athena
Morthanian
Athena
5
1
25
17.5
L
Cu Chulainn
Obvee
Cu Chulainn
1
9
1
0.17
L
3
10
1
0.35
L
Ah Muzen Cab
TheGalacticNut
Ah Muzen Cab
1
10
1
0.15
W
Mercury
ZexyZealot
Mercury
15
1
19
24.5
W
14
4
7
4.38
L
Yemoja
oMillion
Yemoja
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,584
Damage
48,378
98,774
Taken
115,176
91,421
Mitigated
65,058
30,620
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BalpBang
Hun Batz
9,329
2,249
0
1,214
22,500
6,830
0
10,306
12,194
0
64,313
W
Cu Chulainn
LazyMay
Cu Chulainn
17,483
3,879
0
7,825
21,915
33,537
3,418
4,491
17,096
11,584
77,615
W
23,908
11,771
0
11,211
18,884
8,759
9,890
906
17,978
0
130,902
W
Athena
Morthanian
Athena
8,449
2,500
0
5,729
25,388
34,115
1,314
3,749
20,022
23,923
2,755
L
Cu Chulainn
Obvee
Cu Chulainn
9,625
1,447
0
2,454
24,952
23,482
0
7,839
17,113
0
53,429
L
9,430
674
901
1,524
13,884
6,512
0
4,293
9,591
76,172
0
L
Ah Muzen Cab
TheGalacticNut
Ah Muzen Cab
14,677
6,852
0
7,073
24,120
4,731
278
5,013
19,107
0
86,349
W
Mercury
ZexyZealot
Mercury
24,574
14,818
0
3,895
18,033
9,311
1,704
2,715
15,318
0
148,303
W
27,170
1,365
0
1,960
14,554
5,699
660
4,775
8,673
94,192
0
L
Yemoja
oMillion
Yemoja
5,317
1,601
1,770
4,951
29,720
23,503
0
10,436
19,284
19,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,969
Gold Earned
49,908
706
Minions Killed
546
0
Camps Cleared
0
2,318,182
Distance Traveled
1,919,399
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,135
461
106
5
0
371,753
4
W
Cu Chulainn
13,617
619
172
8
0
427,395
2
W
Anhur
14,117
642
188
9
0
366,051
6
W
Athena
12,951
589
37
2
0
490,339
11
L
Cu Chulainn
9,624
437
115
5
0
372,588
1
L
Ra
10,523
478
145
7
0
407,060
2
L
Ah Muzen Cab
10,366
471
152
7
0
374,239
6
W
Mercury
15,228
692
173
8
0
577,511
1
W
He Bo
14,056
639
136
6
0
456,886
7
L
Yemoja
9,260
421
28
1
0
393,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role