Player Matchup

Bellona
Bellona
MusubiMandy
Bellona
Level 7
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 1L
1,612 Elo+
Party 4
Medusa
Medusa
SiIver Moon
Medusa
Level 122
God Stats
12W - 6L
1,500 SR
Queue Stats
125W - 129L
1,445 Elo+
Party 1
Eset
Eset
WowOla
Eset
Level 143
God Stats
34W - 20L
1,870 SR
Queue Stats
330W - 333L
1,640 Elo+
Party 4
Athena
Athena
black besus
Athena
Level 45
God Stats
13W - 8L
1,717 SR
Queue Stats
38W - 51L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
rojasdominator
Cliodhna
Level 106
God Stats
4W - 3L
1,698 SR
Queue Stats
386W - 348L
1,628 Elo+
Party 4
Team Averages
Level 85
1,707 SR
1,554 Elo+

VS

Team Averages
Level 57
1,532 SR
1,509 Elo+
Persephone
Persephone
AleexDev
Persephone
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BigBallaDolla69
Sylvanus
Level 67
God Stats
3W - 6L
1,454 SR
Queue Stats
54W - 46L
1,504 Elo+
Party 3
Xbalanque
Xbalanque
BossLax5617
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Gladious
Kuzenbo
Level 41
God Stats
1W - 1L
1,441 SR
Queue Stats
13W - 19L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
NOjuanUknow
Sun Wukong
Level 109
God Stats
6W - 4L
1,765 SR
Queue Stats
53W - 67L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MusubiMandy
Bellona
15
0 / 2 / 4
9,538
530
7,605
15,380
16,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
19
13 / 0 / 3
11,902
661
13,102
9,953
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
WowOla
Eset
19
9 / 1 / 8
11,821
657
19,806
8,088
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
16
2 / 0 / 18
11,067
615
4,869
10,814
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
19
9 / 0 / 7
11,715
651
13,225
11,801
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AleexDev
Persephone
11
1 / 9 / 0
7,575
421
3,079
11,348
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
12
0 / 8 / 0
7,081
393
5,673
14,256
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
BossLax5617
Xbalanque
11
0 / 10 / 0
6,412
356
4,443
12,342
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Gladious
Kuzenbo
14
1 / 3 / 1
8,422
468
10,002
19,239
21,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
NOjuanUknow
Sun Wukong
13
1 / 3 / 0
7,533
419
4,668
14,720
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
33
Kills
3
3
Deaths
33
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
AleexDev
Persephone
1
9
0
0.11
L
Sylvanus
0
8
0
0
L
Xbalanque
BossLax5617
Xbalanque
0
10
0
0
L
Kuzenbo
Gladious
Kuzenbo
1
3
1
0.5
W
Bellona
MusubiMandy
Bellona
0
2
4
1
L
Sun Wukong
NOjuanUknow
Sun Wukong
1
3
0
0.33
W
Medusa
13
0
3
14.5
W
Eset
WowOla
Eset
9
1
8
13
W
Athena
2
0
18
11
W
Cliodhna
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,607
Damage
27,865
56,036
Taken
71,905
40,846
Mitigated
37,346
19,502
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AleexDev
Persephone
3,079
41
0
656
11,348
1,962
0
6,725
4,614
35,054
0
L
Sylvanus
5,673
2,123
468
1,918
14,256
7,246
0
6,117
8,139
33,363
10,744
L
Xbalanque
BossLax5617
Xbalanque
4,443
1,974
0
426
12,342
2,298
0
4,520
7,822
0
21,807
L
Kuzenbo
Gladious
Kuzenbo
10,002
2,880
0
6,382
19,239
21,214
476
1,751
17,488
53,106
0
W
Bellona
MusubiMandy
Bellona
7,605
2,535
0
2,937
15,380
16,187
421
7,215
8,165
0
56,198
L
Sun Wukong
NOjuanUknow
Sun Wukong
4,668
704
0
1,068
14,720
4,626
246
5,557
9,163
0
51,478
W
Medusa
13,102
5,228
0
5,623
9,953
3,997
3,469
2,446
7,229
0
117,756
W
Eset
WowOla
Eset
19,806
1,129
466
2,476
8,088
3,500
1,126
1,991
6,097
101,943
0
W
Athena
4,869
1,983
0
2,695
10,814
11,710
482
3,372
7,442
24,947
0
W
Cliodhna
13,225
1,513
0
5,305
11,801
5,452
1,157
2,823
8,978
0
94,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,043
Gold Earned
37,023
649
Minions Killed
373
0
Camps Cleared
0
1,931,147
Distance Traveled
1,635,894
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,575
421
65
4
0
348,741
0
L
Sylvanus
7,081
393
81
5
0
279,921
1
L
Xbalanque
6,412
356
48
3
0
289,562
0
L
Kuzenbo
8,422
468
96
5
0
328,424
4
W
Bellona
9,538
530
120
7
0
341,794
6
L
Sun Wukong
7,533
419
83
5
0
389,246
6
W
Medusa
11,902
661
167
9
0
347,884
2
W
Eset
11,821
657
165
9
0
387,005
7
W
Athena
11,067
615
37
2
0
408,040
2
W
Cliodhna
11,715
651
160
9
0
446,424
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role