Player Matchup

Jormungandr
Jormungandr
Gold V
Curious424
Jormungandr
Gold V
Level 86
God Stats
4W - 4L
1,502 SR
Queue Stats
447W - 449L
1,306 MMR
Solo
Thoth
Thoth
Silver II
KursiANNA
Thoth
Silver II
Level 83
God Stats
6W - 3L
1,747 SR
Queue Stats
13W - 16L
1,404 MMR
Party 1
Danzaburou
Danzaburou
Silver II
RAWKENZER
Danzaburou
Silver II
Level 87
God Stats
0W - 1L
1,142 SR
Queue Stats
13W - 20L
1,202 MMR
Party 1
Athena
Athena
Silver IV
X-_-MirroX-_-X
Athena
Silver IV
Level 86
God Stats
0W - 1L
1,517 SR
Queue Stats
21W - 31L
1,314 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver III
g2_lar
Tsukuyomi
Silver III
Level 109
God Stats
0W - 2L
1,699 SR
Queue Stats
64W - 71L
1,470 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,521 SR
1,339 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,576 SR
1,349 MMR
Hachiman
Hachiman
Silver III
Bacon Comitatus
Hachiman
Silver III
Level 107
God Stats
30W - 13L
1,505 SR
Queue Stats
233W - 243L
1,301 MMR
Party 2
Zeus
Zeus
Gold V
Bummbala
Zeus
Gold V
Level 154
God Stats
6W - 3L
1,658 SR
Queue Stats
671W - 680L
1,288 MMR
Party 4
Hercules
Hercules
Platinum V
azzkickr143
Hercules
Platinum V
Level 160
God Stats
14W - 18L
1,488 SR
Queue Stats
265W - 262L
1,457 MMR
Party 4
Erlang Shen
Erlang Shen
Gold V
iPsychoTeddy
Erlang Shen
Gold V
Level 95
God Stats
4W - 4L
1,484 SR
Queue Stats
43W - 51L
1,292 MMR
Solo
Horus
Horus
Silver III
zValentines
Horus
Silver III
Level 106
God Stats
7W - 3L
1,743 SR
Queue Stats
60W - 72L
1,406 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Curious424
Jormungandr
17
3 / 4 / 0
10,702
535
17,249
19,225
20,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
KursiANNA
Thoth
12
1 / 8 / 1
7,996
400
6,271
11,768
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
RAWKENZER
Danzaburou
13
0 / 5 / 0
8,449
422
5,787
11,789
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
7,846
392
5,347
22,009
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
g2_lar
Tsukuyomi
15
1 / 7 / 3
8,681
434
7,757
14,590
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CliodhnaIzanamiHeraAchilles

VS

Bans
KaliLokiApolloShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
7 / 0 / 0
13,157
658
12,305
11,794
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
20
18 / 0 / 3
13,395
670
23,618
10,558
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
azzkickr143
Hercules
18
1 / 1 / 8
11,076
554
9,793
22,860
20,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
iPsychoTeddy
Erlang Shen
18
4 / 4 / 5
11,281
564
9,445
16,208
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 12
10,181
509
4,402
13,096
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
31
31
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
0
0
7
W
Zeus
18
0
3
19.5
L
Jormungandr
Curious424
Jormungandr
3
4
0
0.75
L
Thoth
KursiANNA
Thoth
1
8
1
0.19
L
Danzaburou
RAWKENZER
Danzaburou
0
5
0
0
L
0
7
3
0.21
W
Hercules
azzkickr143
Hercules
1
1
8
5
L
Tsukuyomi
g2_lar
Tsukuyomi
1
7
3
0.36
W
Erlang Shen
iPsychoTeddy
Erlang Shen
4
4
5
1.63
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
59,563
79,381
Taken
74,516
49,397
Mitigated
52,012
14,706
Healing
34,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
12,305
4,773
0
6,764
11,794
4,768
1,135
1,875
9,919
0
139,665
W
Zeus
23,618
2,471
0
6,254
10,558
4,247
532
4,249
6,309
96,557
0
L
Jormungandr
Curious424
Jormungandr
17,249
5,014
0
2,050
19,225
20,970
0
3,034
16,107
84,646
0
L
Thoth
KursiANNA
Thoth
6,271
344
66
1,458
11,768
3,708
0
7,091
4,223
44,625
0
L
Danzaburou
RAWKENZER
Danzaburou
5,787
2,792
0
4,594
11,789
2,716
0
592
11,195
0
60,323
L
5,347
1,532
0
2,159
22,009
17,617
0
6,258
15,535
32,138
0
W
Hercules
azzkickr143
Hercules
9,793
2,173
0
9,769
22,860
20,943
955
11,959
10,901
72
75,369
L
Tsukuyomi
g2_lar
Tsukuyomi
7,757
806
0
4,379
14,590
4,386
99
5,683
8,631
0
54,055
W
Erlang Shen
iPsychoTeddy
Erlang Shen
9,445
4,457
0
2,217
16,208
7,233
0
6,241
9,967
0
88,354
W
4,402
2,001
3,177
6,030
13,096
14,821
334
4,543
8,553
0
30,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
59,090
495
Minions Killed
728
0
Camps Cleared
0
1,829,941
Distance Traveled
2,034,632
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,157
658
220
11
0
384,857
3
W
Zeus
13,395
670
174
9
0
376,376
5
L
Jormungandr
10,702
535
166
8
0
361,231
0
L
Thoth
7,996
400
81
4
0
289,013
6
L
Danzaburou
8,449
422
123
6
0
354,148
6
L
Athena
7,846
392
44
2
0
407,360
3
W
Hercules
11,076
554
159
8
0
375,894
5
L
Tsukuyomi
8,681
434
81
4
0
418,189
2
W
Erlang Shen
11,281
564
134
7
0
444,675
6
W
Horus
10,181
509
41
2
0
452,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role