Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
OnePrime11
Sobek
Level 139
God Stats
3W - 1L
1,671 SR
Queue Stats
193W - 195L
1,545 Elo+
Solo
Scylla
Scylla
VanHow10
Scylla
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
226W - 225L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jbird2015
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,288 SR
Queue Stats
38W - 29L
1,598 Elo+
Solo
Da Ji
Da Ji
zaku86
Da Ji
Level 120
God Stats
25W - 32L
1,310 SR
Queue Stats
361W - 346L
1,473 Elo+
Party 2
Team Averages
Level 144
1,454 SR
1,519 Elo+

VS

Team Averages
Level 115
1,678 SR
1,543 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Cagey Chaos
Medusa
Level 65
God Stats
18W - 18L
1,651 SR
Queue Stats
38W - 52L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Sokaris_4
Ah Puch
Level 85
God Stats
4W - 3L
1,797 SR
Queue Stats
224W - 217L
1,624 Elo+
Party 3
Bastet
Bastet
alexus2002
Bastet
Level 156
God Stats
30W - 17L
1,691 SR
Queue Stats
563W - 540L
1,664 Elo+
Party 3
Baron Samedi
Baron Samedi
vHolyVesselv
Baron Samedi
Level 121
God Stats
4W - 2L
1,749 SR
Queue Stats
123W - 146L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 4 / 21
10,558
754
13,585
20,841
22,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
16
1 / 4 / 20
9,667
691
10,198
23,776
24,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
VanHow10
Scylla
19
8 / 4 / 16
11,316
808
15,524
10,460
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
jbird2015
Ah Muzen Cab
20
9 / 0 / 15
11,859
847
18,525
12,806
4,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
zaku86
Da Ji
19
9 / 7 / 16
11,367
812
12,137
13,890
5,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 6 / 9
10,758
768
8,411
23,689
27,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
6 / 5 / 5
10,567
755
12,299
13,626
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Sokaris_4
Ah Puch
18
4 / 4 / 4
10,456
747
18,858
9,617
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
alexus2002
Bastet
16
4 / 6 / 7
9,934
710
13,774
17,539
5,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
vHolyVesselv
Baron Samedi
15
2 / 10 / 9
9,683
692
11,198
15,612
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
53
31
Kills
19
19
Deaths
31
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
4
21
3.63
L
Cerberus
 
Cerberus
3
6
9
1.25
L
Medusa
6
5
5
1.7
W
Sobek
1
4
20
2.75
L
Ah Puch
Sokaris_4
Ah Puch
4
4
4
1.5
W
Scylla
VanHow10
Scylla
8
4
16
4
L
Bastet
alexus2002
Bastet
4
6
7
1.25
W
Ah Muzen Cab
jbird2015
Ah Muzen Cab
9
0
15
16.5
L
Baron Samedi
vHolyVesselv
Baron Samedi
2
10
9
0.65
W
Da Ji
zaku86
Da Ji
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,969
Damage
64,540
81,773
Taken
80,083
60,306
Mitigated
47,141
16,696
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,585
1,027
2,588
2,861
20,841
22,768
25
7,395
13,236
1,457
34,980
L
Cerberus
 
Cerberus
8,411
178
0
4,101
23,689
27,603
0
5,833
17,856
27,525
0
L
Medusa
12,299
6,083
196
3,006
13,626
4,659
1,102
4,539
9,087
0
39,802
W
Sobek
10,198
926
0
6,279
23,776
24,506
514
13,225
10,259
27,054
0
L
Ah Puch
Sokaris_4
Ah Puch
18,858
167
0
1,720
9,617
2,694
0
5,425
4,192
54,064
0
W
Scylla
VanHow10
Scylla
15,524
550
0
0
10,460
3,377
1,173
5,345
4,985
40,480
0
L
Bastet
alexus2002
Bastet
13,774
2,150
0
3,290
17,539
5,336
0
4,594
12,945
0
23,979
W
Ah Muzen Cab
jbird2015
Ah Muzen Cab
18,525
5,605
0
4,607
12,806
4,439
3,066
6,021
6,601
0
61,428
L
Baron Samedi
vHolyVesselv
Baron Samedi
11,198
638
630
2,169
15,612
6,849
0
5,951
9,661
26,854
0
W
Da Ji
zaku86
Da Ji
12,137
2,354
0
361
13,890
5,216
932
5,521
8,225
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
51,398
286
Minions Killed
277
0
Camps Cleared
0
1,521,153
Distance Traveled
1,305,429
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,558
754
57
4
0
327,611
3
L
Cerberus
10,758
768
50
4
0
258,308
2
L
Medusa
10,567
755
58
4
0
239,838
3
W
Sobek
9,667
691
51
4
0
277,193
1
L
Ah Puch
10,456
747
99
7
0
286,976
1
W
Scylla
11,316
808
67
5
0
291,145
2
L
Bastet
9,934
710
30
2
0
285,495
4
W
Ah Muzen Cab
11,859
847
94
7
0
342,704
0
L
Baron Samedi
9,683
692
40
3
0
234,812
1
W
Da Ji
11,367
812
17
1
0
282,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role