Player Matchup

Set
Set
EkkoFreshh
Set
Level 42
God Stats
1W - 2L
1,711 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 1
Achilles
Achilles
SeVn I Vario
Achilles
Level 31
God Stats
2W - 1L
1,847 SR
Queue Stats
10W - 11L
1,411 Elo+
Party 1
Scylla
Scylla
iB4RT5CH
Scylla
Level 15
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 1
Team Averages
Level 29
1,751 SR
1,399 Elo+

VS

Team Averages
Level 86
1,349 SR
1,338 Elo+
Izanami
Izanami
Sneaky_1312
Izanami
Level 34
God Stats
2W - 4L
1,145 SR
Queue Stats
23W - 26L
1,379 Elo+
Solo
Scylla
Scylla
xGenerationOff
Scylla
Level 65
God Stats
7W - 12L
1,459 SR
Queue Stats
9W - 20L
1,305 Elo+
Solo
Geb
Geb
yohonet
Geb
Level 158
God Stats
277W - 334L
1,442 SR
Queue Stats
511W - 698L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
12,539
627
13,848
21,570
14,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
SeVn I Vario
Achilles
17
5 / 3 / 4
12,518
626
13,327
20,839
13,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
iB4RT5CH
Scylla
16
0 / 3 / 6
11,607
580
8,455
10,106
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sneaky_1312
Izanami
20
4 / 1 / 1
13,404
670
18,621
17,916
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 4
11,183
559
7,874
11,055
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
17
2 / 2 / 4
12,681
634
11,917
12,787
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
7
7
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
1
5
6.5
L
Achilles
SeVn I Vario
Achilles
5
3
4
2.33
W
Izanami
Sneaky_1312
Izanami
4
1
1
4.5
L
Scylla
iB4RT5CH
Scylla
0
3
6
1
W
1
6
4
0.5
W
Geb
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
38,412
52,515
Taken
41,758
31,524
Mitigated
24,433
6,556
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,848
4,724
0
2,426
21,570
14,528
428
6,979
14,591
0
45,073
L
Achilles
SeVn I Vario
Achilles
13,327
2,694
0
4,130
20,839
13,223
1,062
9,444
11,395
201
40,464
W
Izanami
Sneaky_1312
Izanami
18,621
13,278
0
3,636
17,916
6,920
43
3,101
14,265
0
80,316
L
Scylla
iB4RT5CH
Scylla
8,455
125
0
0
10,106
3,773
400
3,883
6,223
50,264
0
W
7,874
514
0
1,044
11,055
3,421
0
1,935
8,768
32,929
0
W
Geb
11,917
724
0
1,598
12,787
14,092
40
4,686
7,752
31,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
37,268
197
Minions Killed
216
8
Camps Cleared
9
1,155,565
Distance Traveled
1,030,724
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,539
627
69
3
3
404,123
2
L
Achilles
12,518
626
39
2
3
397,908
11
W
Izanami
13,404
670
130
7
4
332,804
3
L
Scylla
11,607
580
89
4
2
353,534
3
W
Scylla
11,183
559
60
3
2
335,329
3
W
Geb
12,681
634
26
1
3
362,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role