Player Matchup

Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BaconGamer569
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,269 Elo+
Solo
Nemesis
Nemesis
Rantarokiwi
Nemesis
Level 77
God Stats
8W - 6L
1,943 SR
Queue Stats
163W - 154L
1,430 Elo+
Solo
Xbalanque
Xbalanque
sjatoba
Xbalanque
Level 124
God Stats
123W - 122L
1,489 SR
Queue Stats
300W - 309L
1,410 Elo+
Solo
Team Averages
Level 90
1,586 SR
1,422 Elo+

VS

Team Averages
Level 82
1,530 SR
1,475 Elo+
Ganesha
Ganesha
Jorchmaister07
Ganesha
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,700 Elo+
Solo
Gilgamesh
Gilgamesh
ReyJow
Gilgamesh
Level 102
God Stats
6W - 2L
1,500 SR
Queue Stats
582W - 635L
1,428 Elo+
Solo
Skadi
Skadi
denilsonkw
Skadi
Level 129
God Stats
10W - 3L
1,887 SR
Queue Stats
384W - 377L
1,367 Elo+
Solo
Janus
Janus
lordppk23
Janus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 53L
1,439 Elo+
Party 2
Shiva
Shiva
yagomiranda134
Shiva
Level 82
God Stats
10W - 7L
1,262 SR
Queue Stats
61W - 61L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 2 / 6
8,537
502
5,436
14,023
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
 
Hel
11
0 / 6 / 1
6,839
402
2,407
9,143
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 0
8,425
496
7,123
10,489
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Rantarokiwi
Nemesis
14
1 / 4 / 0
8,081
475
7,581
12,127
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
sjatoba
Xbalanque
15
4 / 5 / 4
9,103
535
13,397
12,923
3,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
8,547
503
3,279
14,293
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ReyJow
Gilgamesh
15
4 / 0 / 7
9,229
543
7,201
12,052
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
14
6 / 5 / 1
9,469
557
12,619
11,920
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
lordppk23
Janus
16
5 / 1 / 4
9,670
569
9,937
8,215
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 3
9,218
542
7,650
10,932
9,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
21
21
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
6
2.5
L
Hel
 
Hel
0
6
1
0.08
L
3
4
0
0.75
W
0
2
9
2.25
L
Nemesis
Rantarokiwi
Nemesis
1
4
0
0.25
W
Gilgamesh
ReyJow
Gilgamesh
4
0
7
7.5
W
Skadi
6
5
1
1.3
W
Janus
lordppk23
Janus
5
1
4
7
L
Xbalanque
sjatoba
Xbalanque
4
5
4
1.2
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
40,686
58,705
Taken
57,412
26,797
Mitigated
34,085
13,258
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,436
642
322
3,893
14,023
12,385
0
1,811
12,106
26,035
5,540
L
Hel
 
Hel
2,407
449
719
2,797
9,143
2,586
0
1,318
7,741
24,855
0
L
7,123
1,506
9
1,647
10,489
3,633
0
3,310
6,930
45,587
0
W
3,279
536
0
2,952
14,293
10,861
368
2,390
11,833
29,869
0
L
Nemesis
Rantarokiwi
Nemesis
7,581
2,759
0
585
12,127
4,284
0
2,701
9,282
0
63,825
W
Gilgamesh
ReyJow
Gilgamesh
7,201
2,134
0
4,561
12,052
6,916
183
1,699
10,257
0
55,690
W
Skadi
12,619
7,981
0
2,996
11,920
4,416
1,240
2,905
8,953
0
56,733
W
Janus
lordppk23
Janus
9,937
129
246
2,276
8,215
2,892
0
3,893
4,062
65,125
0
L
Xbalanque
sjatoba
Xbalanque
13,397
5,267
0
3,286
12,923
3,909
848
3,365
9,430
0
63,241
W
7,650
1,247
203
2,709
10,932
9,000
293
2,925
7,945
0
43,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
46,133
415
Minions Killed
435
0
Camps Cleared
0
1,581,739
Distance Traveled
1,720,341
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,537
502
42
2
0
339,583
6
L
Hel
6,839
402
55
3
0
310,986
1
L
Hera
8,425
496
99
6
0
327,887
3
W
Ganesha
8,547
503
16
1
0
334,708
4
L
Nemesis
8,081
475
97
6
0
350,412
1
W
Gilgamesh
9,229
543
88
5
0
371,327
7
W
Skadi
9,469
557
120
7
0
266,744
2
W
Janus
9,670
569
131
8
0
381,291
2
L
Xbalanque
9,103
535
122
7
0
252,871
3
W
Shiva
9,218
542
80
5
0
366,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role