Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CookieLizzy
Neith
Level 28
God Stats
10W - 11L
1,699 SR
Queue Stats
94W - 108L
1,721 Elo+
Party 2
Tiamat
Tiamat
GrumpyTigresse
Tiamat
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,721 Elo+
Party 2
Fenrir
Fenrir
stegiii03
Fenrir
Level 5
God Stats
7W - 5L
1,265 SR
Queue Stats
352W - 338L
1,109 Elo+
Party 2
Team Averages
Level 51
1,493 SR
1,510 Elo+

VS

Team Averages
Level 84
1,379 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Agromony
Ymir
Level 29
God Stats
2W - 2L
1,311 SR
Queue Stats
22W - 30L
1,421 Elo+
Party 3
Skadi
Skadi
Harry9699
Skadi
Level 88
God Stats
20W - 15L
1,591 SR
Queue Stats
160W - 150L
1,493 Elo+
Party 3
Ra
Ra
NuniShadow
Ra
Level 130
God Stats
3W - 1L
1,281 SR
Queue Stats
102W - 114L
1,440 Elo+
Party 1
Thanatos
Thanatos
chelyeo
Thanatos
Level 26
God Stats
1W - 4L
1,210 SR
Queue Stats
28W - 30L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
11 / 1 / 7
10,483
655
16,616
14,110
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
14
2 / 1 / 2
7,835
490
4,840
8,828
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 3
6,961
435
3,090
8,359
2,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 2 / 7
10,202
638
12,908
8,164
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
stegiii03
Fenrir
12
2 / 3 / 2
7,007
438
1,318
10,936
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 1 / 1
8,445
528
6,665
10,825
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
12
5 / 4 / 3
8,415
526
5,947
14,548
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Harry9699
Skadi
14
3 / 4 / 3
8,698
544
7,976
8,877
2,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 0
8,547
534
3,311
10,787
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
chelyeo
Thanatos
13
1 / 6 / 3
7,935
496
5,940
11,787
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
23
Kills
12
12
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
1
7
14.5
W
Bellona
 
Bellona
2
1
2
3
L
Bellona
 
Bellona
1
1
1
1.5
L
Ymir
5
4
3
1.63
W
1
5
3
0.5
W
7
2
7
5.25
L
Skadi
Harry9699
Skadi
3
4
3
1.13
L
2
8
0
0.25
L
Thanatos
chelyeo
Thanatos
1
6
3
0.42
W
Fenrir
stegiii03
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,772
Damage
29,839
50,397
Taken
56,824
25,008
Mitigated
33,101
14,840
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,616
5,136
0
5,863
14,110
5,338
0
2,115
11,860
0
73,803
W
Bellona
 
Bellona
4,840
436
0
2,406
8,828
8,470
0
884
7,223
0
33,094
L
Bellona
 
Bellona
6,665
899
0
3,368
10,825
8,969
259
1,075
9,182
5,914
39,254
L
Ymir
5,947
1,782
148
3,087
14,548
14,104
116
1,689
12,859
23,977
0
W
3,090
727
0
2,321
8,359
2,188
339
2,031
6,328
0
34,321
W
12,908
982
0
3,002
8,164
5,565
356
3,092
5,072
66,442
4,684
L
Skadi
Harry9699
Skadi
7,976
2,891
0
649
8,877
2,591
1,198
2,145
6,732
0
61,356
L
3,311
168
317
2,104
10,787
3,084
510
4,392
6,357
46,084
0
L
Thanatos
chelyeo
Thanatos
5,940
1,070
0
6,926
11,787
4,353
0
3,178
8,578
0
50,566
W
Fenrir
stegiii03
Fenrir
1,318
253
0
1,248
10,936
3,447
345
1,876
9,060
0
17,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
42,040
422
Minions Killed
450
0
Camps Cleared
0
1,662,989
Distance Traveled
1,501,825
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,483
655
116
7
0
393,251
3
W
Bellona
7,835
490
64
4
0
336,870
9
L
Bellona
8,445
528
107
7
0
351,615
3
L
Ymir
8,415
526
24
2
0
277,465
2
W
Neith
6,961
435
52
3
0
283,362
8
W
Tiamat
10,202
638
141
9
0
327,223
7
L
Skadi
8,698
544
126
8
0
268,430
1
L
Ra
8,547
534
99
6
0
282,883
7
L
Thanatos
7,935
496
94
6
0
321,432
2
W
Fenrir
7,007
438
49
3
0
322,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role