Player Matchup

Sol
Sol
Diamond III
 
Sol
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
Bluejacker
Izanami
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,941 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
ElGuta
Sun Wukong
Platinum IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
2,035 MMR
Party 1
Da Ji
Da Ji
Diamond V
Eviary
Da Ji
Diamond V
Level 158
God Stats
364W - 254L
1,685 SR
Queue Stats
543W - 542L
2,064 MMR
Solo
Geb
Geb
Diamond V
ZyRo0k
Geb
Diamond V
Level 150
God Stats
9W - 3L
1,889 SR
Queue Stats
134W - 122L
2,058 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,615 SR
1,920 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,377 SR
1,866 MMR
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
NyJo
Nemesis
Masters
Level 159
God Stats
2W - 3L
1,208 SR
Queue Stats
198W - 158L
2,198 MMR
Party 2
Zeus
Zeus
Platinum II
Termoaktywny
Zeus
Platinum II
Level 160
God Stats
16W - 23L
1,350 SR
Queue Stats
263W - 230L
1,963 MMR
Solo
Thoth
Thoth
Diamond III
Zyxman
Thoth
Diamond III
Level 160
God Stats
0W - 2L
1,329 SR
Queue Stats
273W - 244L
2,168 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 4
9,234
660
4,487
9,840
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Bluejacker
Izanami
14
3 / 2 / 7
8,950
639
7,518
8,408
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ElGuta
Sun Wukong
14
4 / 2 / 0
8,606
615
7,713
12,525
6,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Eviary
Da Ji
14
6 / 0 / 5
8,525
609
8,449
10,083
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
ZyRo0k
Geb
11
4 / 2 / 9
7,975
570
4,696
10,057
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiShivaPoseidon

VS

Bans
BastetThanatosCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 4 / 2
7,406
529
5,561
8,234
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
 
Ares
12
3 / 3 / 2
7,288
521
5,143
11,002
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
NyJo
Nemesis
12
3 / 5 / 2
7,333
524
6,805
10,360
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
7,007
501
8,382
8,592
5,944
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Zyxman
Thoth
12
1 / 4 / 1
6,946
496
4,633
6,384
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
8
8
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
4
2
L
Xbalanque
 
Xbalanque
0
4
2
0.25
L
Ares
 
Ares
3
3
2
1.33
W
Izanami
Bluejacker
Izanami
3
2
7
3.25
W
Sun Wukong
ElGuta
Sun Wukong
4
2
0
2
W
Da Ji
Eviary
Da Ji
6
0
5
8.5
L
Nemesis
NyJo
Nemesis
3
5
2
0.8
L
1
3
1
0.5
W
Geb
ZyRo0k
Geb
4
2
9
4.25
L
Thoth
Zyxman
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
30,524
50,913
Taken
44,572
22,143
Mitigated
24,536
22,767
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,487
2,235
0
7,006
9,840
2,814
1,136
2,749
7,091
81,850
0
L
Xbalanque
 
Xbalanque
5,561
2,299
0
2,916
8,234
2,293
0
816
7,418
0
56,883
L
Ares
 
Ares
5,143
317
0
1,912
11,002
9,601
0
3,218
7,784
25,367
0
W
Izanami
Bluejacker
Izanami
7,518
5,229
0
3,895
8,408
2,147
0
1,606
6,562
0
68,702
W
Sun Wukong
ElGuta
Sun Wukong
7,713
1,221
0
4,636
12,525
6,938
0
8,123
4,402
0
50,135
W
Da Ji
Eviary
Da Ji
8,449
3,620
0
5,444
10,083
3,236
0
2,250
7,833
0
46,275
L
Nemesis
NyJo
Nemesis
6,805
2,469
0
3,652
10,360
4,573
0
3,442
6,918
0
46,911
L
8,382
1,503
0
3,226
8,592
5,944
0
0
8,592
40,323
0
W
Geb
ZyRo0k
Geb
4,696
757
0
1,786
10,057
7,008
0
3,430
5,735
15,096
0
L
Thoth
Zyxman
Thoth
4,633
160
0
500
6,384
2,125
0
1,707
4,677
49,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
35,980
490
Minions Killed
420
0
Camps Cleared
0
1,398,382
Distance Traveled
1,350,291
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,234
660
153
11
0
262,248
4
L
Xbalanque
7,406
529
124
9
0
247,265
4
L
Ares
7,288
521
33
2
0
269,607
4
W
Izanami
8,950
639
137
10
0
258,317
5
W
Sun Wukong
8,606
615
107
8
0
284,192
1
W
Da Ji
8,525
609
73
5
0
293,842
3
L
Nemesis
7,333
524
83
6
0
299,652
5
L
Zeus
7,007
501
77
6
0
238,661
1
W
Geb
7,975
570
20
1
0
299,783
6
L
Thoth
6,946
496
103
7
0
295,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role