Player Matchup

Cerberus
Cerberus
GBGChucky
Cerberus
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 40L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
GBGJayB
Hou Yi
Level 64
God Stats
4W - 2L
1,324 SR
Queue Stats
53W - 59L
1,387 Elo+
Party 1
Chaac
Chaac
GBGPapii
Chaac
Level 65
God Stats
16W - 10L
1,500 SR
Queue Stats
116W - 137L
1,374 Elo+
Party 1
Hades
Hades
GBGStreetmeat
Hades
Level 29
God Stats
3W - 3L
1,225 SR
Queue Stats
25W - 36L
1,345 Elo+
Party 1
Fenrir
Fenrir
SadistSmiles
Fenrir
Level 57
God Stats
11W - 7L
1,393 SR
Queue Stats
30W - 33L
1,420 Elo+
Party 1
Team Averages
Level 54
1,388 SR
1,389 Elo+

VS

Team Averages
Level 48
1,435 SR
1,387 Elo+
Sylvanus
Sylvanus
DopeSmokeTTV
Sylvanus
Level 86
God Stats
6W - 6L
1,571 SR
Queue Stats
245W - 254L
1,422 Elo+
Party 3
Cupid
Cupid
ErickX3482
Cupid
Level 44
God Stats
2W - 3L
1,235 SR
Queue Stats
97W - 113L
1,370 Elo+
Solo
He Bo
He Bo
Scorpion3002
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
TheForbidden16
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Thy BluntDoctor
Thanatos
Level 44
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GBGChucky
Cerberus
12
2 / 3 / 7
6,797
523
6,048
7,875
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
GBGJayB
Hou Yi
12
4 / 2 / 3
7,231
556
5,230
6,864
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
GBGPapii
Chaac
12
3 / 1 / 3
7,522
579
5,525
7,248
7,784
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 3
6,862
528
2,564
5,711
1,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
5 / 2 / 2
7,387
568
3,625
8,649
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DopeSmokeTTV
Sylvanus
8
2 / 3 / 3
5,714
440
2,716
6,797
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
5 / 5 / 3
6,993
538
6,709
8,005
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 4 / 1
6,168
474
2,378
6,233
1,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 1
6,111
470
2,685
9,530
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
10
2 / 2 / 2
6,408
493
2,695
8,108
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
11
11
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DopeSmokeTTV
Sylvanus
2
3
3
1.17
L
Cupid
5
5
3
1.3
W
Cerberus
GBGChucky
Cerberus
2
3
7
1.83
W
Hou Yi
GBGJayB
Hou Yi
4
2
3
2.75
W
Chaac
GBGPapii
Chaac
3
1
3
4.5
W
3
3
3
1.5
W
Fenrir
5
2
2
3
L
2
4
1
0.63
L
0
4
1
0.13
L
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
17,183
36,347
Taken
38,673
18,340
Mitigated
14,703
11,224
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DopeSmokeTTV
Sylvanus
2,716
1,136
256
1,268
6,797
2,919
0
808
5,795
15,513
6,472
L
Cupid
6,709
3,741
142
887
8,005
2,109
572
3,958
3,603
0
28,105
W
Cerberus
GBGChucky
Cerberus
6,048
133
246
2,746
7,875
3,657
445
1,429
6,446
28,124
0
W
Hou Yi
GBGJayB
Hou Yi
5,230
2,899
0
1,182
6,864
2,034
3,006
1,431
5,433
0
38,931
W
Chaac
GBGPapii
Chaac
5,525
1,093
0
2,356
7,248
7,784
604
565
6,683
0
39,406
W
2,564
151
28
1,771
5,711
1,964
1,612
231
5,480
22,527
0
W
Fenrir
3,625
1,659
0
2,895
8,649
2,901
0
899
7,750
0
39,969
L
2,378
333
36
714
6,233
1,359
37
1,776
4,355
20,129
0
L
2,685
1,868
142
1,450
9,530
5,599
394
0
9,530
0
26,628
L
Thanatos
2,695
886
148
4,604
8,108
2,717
855
1,274
6,778
0
31,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
31,394
320
Minions Killed
245
0
Camps Cleared
0
1,220,966
Distance Traveled
1,078,918
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,714
440
45
3
0
149,864
0
L
Cupid
6,993
538
52
4
0
226,719
3
W
Cerberus
6,797
523
68
5
0
274,518
0
W
Hou Yi
7,231
556
66
5
0
229,437
0
W
Chaac
7,522
579
72
6
0
255,025
0
W
Hades
6,862
528
38
3
0
182,326
0
W
Fenrir
7,387
568
76
6
0
279,660
0
L
He Bo
6,168
474
35
3
0
188,880
0
L
Horus
6,111
470
46
4
0
241,616
1
L
Thanatos
6,408
493
67
5
0
271,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role