Player Matchup

Artio
Artio
Chaosbishop
Artio
Level 52
God Stats
5W - 4L
1,702 SR
Queue Stats
51W - 20L
1,704 Elo+
Party 3
Fenrir
Fenrir
Ev1os
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,376 Elo+
Solo
Guan Yu
Guan Yu
LilBabyXYZ
Guan Yu
Level 24
God Stats
10W - 6L
1,325 SR
Queue Stats
41W - 21L
1,500 Elo+
Party 3
Scylla
Scylla
Ljdog17
Scylla
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 65L
1,606 Elo+
Party 3
Erlang Shen
Erlang Shen
naykid7
Erlang Shen
Level 85
God Stats
4W - 2L
1,757 SR
Queue Stats
115W - 65L
1,631 Elo+
Party 3
Team Averages
Level 65
1,557 SR
1,563 Elo+

VS

Team Averages
Level 83
1,702 SR
1,569 Elo+
Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Scarrow09
Cliodhna
Level 159
God Stats
13W - 8L
1,692 SR
Queue Stats
250W - 204L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
XxHiGhRoLLerxX0
Gilgamesh
Level 154
God Stats
15W - 5L
1,859 SR
Queue Stats
187W - 146L
1,678 Elo+
Party 1
Chiron
Chiron
dylpatric22
Chiron
Level 18
God Stats
3W - 1L
1,743 SR
Queue Stats
18W - 15L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
thecrystalfroge
Baba Yaga
Level 55
God Stats
2W - 0L
1,717 SR
Queue Stats
31W - 30L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,933
437
1,121
7,499
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Ev1os
Fenrir
4
0 / 3 / 0
3,734
415
2,159
4,361
955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
LilBabyXYZ
Guan Yu
7
1 / 4 / 0
4,402
489
1,913
5,998
2,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Ljdog17
Scylla
8
1 / 5 / 0
4,869
541
960
4,784
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
naykid7
Erlang Shen
6
0 / 6 / 0
4,152
461
1,606
7,843
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
3 / 1 / 4
5,970
663
2,918
7,184
3,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Scarrow09
Cliodhna
13
7 / 0 / 1
7,350
817
6,262
5,240
1,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
XxHiGhRoLLerxX0
Gilgamesh
11
4 / 0 / 6
6,531
726
2,929
3,914
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
10
4 / 0 / 4
5,754
639
6,978
3,624
933
Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
thecrystalfroge
Baba Yaga
10
3 / 1 / 2
6,283
698
2,248
3,539
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
21
21
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
4
5
L
0
3
0
0
L
Fenrir
Ev1os
Fenrir
0
3
0
0
L
Guan Yu
LilBabyXYZ
Guan Yu
1
4
0
0.25
L
Scylla
Ljdog17
Scylla
1
5
0
0.2
W
Cliodhna
Scarrow09
Cliodhna
7
0
1
7.5
W
Gilgamesh
XxHiGhRoLLerxX0
Gilgamesh
4
0
6
7
W
Chiron
4
0
4
6
L
Erlang Shen
naykid7
Erlang Shen
0
6
0
0
W
Baba Yaga
thecrystalfroge
Baba Yaga
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,759
Damage
21,335
30,485
Taken
23,501
11,085
Mitigated
8,751
4,990
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,918
574
1,245
2,089
7,184
3,469
0
757
6,396
16,274
2,249
L
1,121
128
183
1,800
7,499
2,670
0
1,087
6,412
8,583
0
L
Fenrir
Ev1os
Fenrir
2,159
486
0
477
4,361
955
0
689
3,623
0
11,403
L
Guan Yu
LilBabyXYZ
Guan Yu
1,913
233
93
500
5,998
2,872
0
1,232
4,766
2,057
9,929
L
Scylla
Ljdog17
Scylla
960
135
0
220
4,784
1,080
0
1,625
2,969
14,078
0
W
Cliodhna
Scarrow09
Cliodhna
6,262
1,633
0
2,143
5,240
1,641
1,720
0
5,240
0
42,896
W
Gilgamesh
XxHiGhRoLLerxX0
Gilgamesh
2,929
1,033
0
721
3,914
1,553
0
32
3,882
0
32,897
W
Chiron
6,978
3,989
474
1,487
3,624
933
328
836
2,788
0
25,947
L
Erlang Shen
naykid7
Erlang Shen
1,606
630
0
1,717
7,843
3,508
0
0
7,843
0
16,576
W
Baba Yaga
thecrystalfroge
Baba Yaga
2,248
380
0
1,121
3,539
1,155
331
960
2,579
28,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,090
Gold Earned
31,888
126
Minions Killed
318
0
Camps Cleared
0
705,931
Distance Traveled
902,485
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,970
663
25
3
0
169,157
6
L
Artio
3,933
437
15
2
0
151,544
4
L
Fenrir
3,734
415
19
2
0
111,040
0
L
Guan Yu
4,402
489
23
3
0
177,630
0
L
Scylla
4,869
541
40
4
0
134,445
1
W
Cliodhna
7,350
817
112
12
0
182,169
0
W
Gilgamesh
6,531
726
60
7
0
205,418
1
W
Chiron
5,754
639
61
7
0
170,159
0
L
Erlang Shen
4,152
461
29
3
0
131,272
1
W
Baba Yaga
6,283
698
60
7
0
175,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role